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How are you supposed to mine these?
I edited the mod to make it easier to mine, but before they were impossible to destroy.
by lionfury
Fri May 11, 2012 22:49
 
Forum: WIP Mods
Topic: [Mod] Obsidian [W.I.P]
Replies: 47
Views: 16062

First of all, that link is to something that will make XP look like vista. Not the other way around. Second, the best way to speed minetest up is to get new hardware or set clouds to off, fancy leaves to off, opaque water, smooth lighting off etc. Also if you are on vista, click the start button and...
by lionfury
Fri May 11, 2012 13:08
 
Forum: General Discussion
Topic: Minetest Laggy ? (Windows Vista)
Replies: 1
Views: 640

Direct3d doesnt work well with the newest dev. I reccomend not using it unless you like restarting the game every few minutes.
by lionfury
Wed May 09, 2012 16:45
 
Forum: Feature Discussion
Topic: Direct 3D for minetest 0.4 dev-20120408?
Replies: 10
Views: 2180

Generally changing task priorties at all isn't a great idea. For instance, when I change minetest to high get lots of mouse/control glitches. And to add to what you said, disabling the aero theme has a noticable effect on fps.
by lionfury
Wed May 09, 2012 16:39
 
Forum: General Discussion
Topic: Mintest Laggy? Open This Topic
Replies: 10
Views: 4650

As for me personally, I use flight to place high bricks. Mostly because I play minetest for it's creative value, although I do mine and craft all my resources. I use /giveme for impossible items like junglegrass and mese (was removed from newest mapgen)
by lionfury
Wed May 09, 2012 16:36
 
Forum: General Discussion
Topic: Cheating?
Replies: 6
Views: 3255

I think it is somewhere an error in the perlinnoise. Edit: This happens because the 3D perlin-noise implementation uses lineair interpolation. A blur / cosine interpolation will probably fix this, but it will make the algorythm slower. Erm... What? New code make problem better, but game slooowwwwee...
by lionfury
Wed May 09, 2012 13:07
 
Forum: General Discussion
Topic: weird paths in the game
Replies: 10
Views: 1435

It would help if you would clarify what types of "items and things" your are talking. Remember, this is game where you build with CUBES, so most of what you build with is going to be a cube.
by lionfury
Tue May 08, 2012 13:30
 
Forum: General Discussion
Topic: How to get items on Minetest
Replies: 11
Views: 3938

Cheating?

I was wondering today, how many of you consider doing one of the following things to be cheating?

1. Using /giveme instead of actually mining and/or crafting.

2. using free move to build tall structures.

If they are cheating, then why?
If not, why not and do you use them personally?
by lionfury
Tue May 01, 2012 18:29
 
Forum: General Discussion
Topic: Cheating?
Replies: 6
Views: 3255

Something else I've found. When you add inventory_image = minetest.inventorycube("default_xxxxxx.png") to an item, you geta mixed up image (for cobble its a white cube) Because just putting inventory_image = "xxxxx.png" works fine, this is leading me to believe that it is an issue with inventorycube.
by lionfury
Sun Apr 29, 2012 02:40
 
Forum: Problems
Topic: Vista Classic Theme Graphics Issue
Replies: 6
Views: 1375

Another interesting note, when I add inventory_image = "xxxxxxxxx.png", Into the code in the init.lua for default, that image now shows up in whatever item I set for in the inventory. The only problem is that i cant figure out how to get the little cubes to show up as opposed to the large flat images.
by lionfury
Sun Apr 29, 2012 02:16
 
Forum: Problems
Topic: Vista Classic Theme Graphics Issue
Replies: 6
Views: 1375

I have a POS Intel 82945g Express Chipset
by lionfury
Sun Apr 29, 2012 01:51
 
Forum: Problems
Topic: Vista Classic Theme Graphics Issue
Replies: 6
Views: 1375

I did exactly that (except with my resolution, 1440x900) and when I started minetest, it went fullscreen but the problem still persisted. Let me clarify that the only graphics that are messed up are the ones in the inventory. This only happens when 1: Windows Aero is disabled and 2. I am using openg...
by lionfury
Fri Apr 27, 2012 22:47
 
Forum: Problems
Topic: Vista Classic Theme Graphics Issue
Replies: 6
Views: 1375

Vista Classic Theme Graphics Issue

This is a very weird issue. When I use aero and vista theme, minetest works fine. However, when I use the Windows Classic theme, the graphics in the inventory are all off. (EG the sand is displayed as grass) I can't seem to figure out how windows themes are connected to minetest graphics, but appare...
by lionfury
Tue Apr 24, 2012 22:04
 
Forum: Problems
Topic: Vista Classic Theme Graphics Issue
Replies: 6
Views: 1375

lkjoel wrote:Gone. For some reason c55 took them out of mapgen. I'm putting them back in, but now they bear fruits like bananas and pineapples ;)


How do you get jungle grass to use for the mesecon mod then?
by lionfury
Tue Apr 24, 2012 03:44
 
Forum: General Discussion
Topic: Where are the jungles??????????????
Replies: 7
Views: 1323

Ive flown around the map on fast mode for 2 hours now.... ugh....
by lionfury
Tue Apr 24, 2012 02:29
 
Forum: General Discussion
Topic: Where are the jungles??????????????
Replies: 7
Views: 1323

Where are the jungles??????????????

Im on the new newest dev build and I can find every biome except for jungles. I need jungle grass for a mod. Where do you find jungles????
by lionfury
Tue Apr 24, 2012 02:27
 
Forum: General Discussion
Topic: Where are the jungles??????????????
Replies: 7
Views: 1323

by lionfury
Tue Apr 17, 2012 15:24
 
Forum: Feature Discussion
Topic: Are jungles in 0.3.1?
Replies: 5
Views: 952

Death Dealer wrote:No biomes are new to the dev snapshots. theres no jungle biome yet with the devs snapshots either.


The wiki is misleading then...
by lionfury
Tue Apr 17, 2012 15:20
 
Forum: Feature Discussion
Topic: Are jungles in 0.3.1?
Replies: 5
Views: 952

Are jungles in 0.3.1?

I cant seem to find a jungle. I use 0.3.1 because my pc is slow and 0.4 crashes when I use directx9 with it. Are jungles in 0.3.1?
by lionfury
Tue Apr 17, 2012 15:15
 
Forum: Feature Discussion
Topic: Are jungles in 0.3.1?
Replies: 5
Views: 952

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