Search found 530 matches
- Mon Apr 19, 2021 09:40
- Forum: Mod Releases
- Topic: [Mod] Protector Redo [3.4] [protector]
- Replies: 331
- Views: 92422
Re: [Mod] Protector Redo [3.2] [protector]
Relative to HUD_TEXT =S (Owner: @ 1, NodeOwner) in Hud.lua. For me, it's better with a minimum of information on the screen that I don't need right now. Perhaps it is better to display the HUD_TEXT only if the Protector is in Hotbar?
- Sat Jan 04, 2020 18:15
- Forum: Mod Releases
- Topic: [Mod] Underworld mapgen and portals [uw]
- Replies: 16
- Views: 6012
Re: [Mod] Underworld mapgen and portals [uw]
I propose to replace paramat's subterrain cavegen with the HeroOfTheWinds's CaveRealm
http://gingercat.tk/MT_mods/CRL_01.png
http://gingercat.tk/MT_mods/CRL_02.png
http://gingercat.tk/MT_mods/CRL_01.png
http://gingercat.tk/MT_mods/CRL_02.png
- Thu Dec 19, 2019 08:22
- Forum: WIP Mods
- Topic: [Mod] PvP Areas [pvp_areas]
- Replies: 12
- Views: 4607
Re: [Mod] PvP Areas [pvp_areas]
I would like to set the area of pvp for only the Y axis, for use with Huge caves at deep depth and some mods: Nether [nether], Underground Realms [0.8] [caverealms], Hallelujah Mountains [cloudlands] etc.
- Thu Dec 19, 2019 07:26
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 443255
Mod request
Request to add portal from Nether mod or from another mod, to working it with Caverealms and/or Caverealms_lite mods. The portal is also needed for the server with bedrock layer level like in MC and Caverealms mod.
- Wed Dec 18, 2019 00:22
- Forum: Mod Releases
- Topic: [Mod] Jukebox [2.0] [jukebox]
- Replies: 22
- Views: 14685
- Sun Aug 12, 2018 18:14
- Forum: Mod Releases
- Topic: [Mod] Mars Survive 9 [marssurvive]
- Replies: 116
- Views: 38115
- Tue Aug 07, 2018 21:25
- Forum: Modding Discussion
- Topic: Post your mapgen questions here (modding or engine)
- Replies: 834
- Views: 151032
- Mon Aug 06, 2018 11:38
- Forum: Modding Discussion
- Topic: Post your mapgen questions here (modding or engine)
- Replies: 834
- Views: 151032
- Mon Aug 06, 2018 11:21
- Forum: WIP Mods
- Topic: [Mod] DataMiner v2.2 (Player Analytics Toolbox) [dataminer]
- Replies: 11
- Views: 2700
Re: [Mod] DataMiner v2.2 (Player Analytics Toolbox) [datamin
When I had a server with up to 40 players online, he started lagging, and I could not figure it out because of the hard drive or the processor. Special Linux programs did not give an exact answer. I would like at least your mod could give such an answer, but I see that it does not.
- Mon Aug 06, 2018 11:15
- Forum: WIP Mods
- Topic: [Mod] Biofuel [0.8] [biofuel]
- Replies: 26
- Views: 7964
Re: [Mod] Biofuel [0.1] [biofuel]
When I saw the name, I thought it was fuel from excrement of cows and pigs or biodiesel. Biofuel is in the standard game - coal
- Sat Aug 04, 2018 19:49
- Forum: Feature Discussion
- Topic: search by player name on the site minetest.net/servers/
- Replies: 2
- Views: 875
Re: search by player name on the site minetest.net/servers/
Cool, but not usable for most players i think, and no link in the servers.minetest.net page
- Sat Aug 04, 2018 17:58
- Forum: Feature Discussion
- Topic: search by player name on the site minetest.net/servers/
- Replies: 2
- Views: 875
search by player name on the site minetest.net/servers/
Now it is not possible to search by player name or mod name on the site minetest.net/servers/ or elsewhere. I ask to add this opportunity.
- Sat Aug 04, 2018 17:39
- Forum: Minetest-related projects
- Topic: dev
- Replies: 0
- Views: 621
dev
!
- Sat Aug 04, 2018 17:30
- Forum: General Discussion
- Topic: Dedicated server software?
- Replies: 7
- Views: 1888
- Sat Aug 04, 2018 17:12
- Forum: General Discussion
- Topic: Minetest Logo
- Replies: 117
- Views: 19344
- Sat Aug 04, 2018 16:50
- Forum: WIP Mods
- Topic: [Mod] BuyPrivs[0.1][buyprivs]
- Replies: 9
- Views: 1696
- Sat Aug 04, 2018 13:55
- Forum: General Discussion
- Topic: How to install mods on MineTest on Endless OS?
- Replies: 5
- Views: 1188
Re: How to install mods on MineTest on Endless OS?
Hi, Once the file manager is open, press Ctrl+L and paste this path into there, and press enter: /sysroot/flatpak/app/net.minetest.Minetest/current/active/files/share/minetest/games/minetest_game/mods In this folder, you can now place the folders of the mods that you want to install. This is Debian...
- Sat Aug 04, 2018 10:58
- Forum: Minetest-related projects
- Topic: Search Minetest mods!
- Replies: 71
- Views: 46713
Re: Search Minetest mods!
I think the link to the Mod Search Engine should be in the Mods section, because after a few years I accidentally found this great search for mods.
- Sat Aug 04, 2018 10:38
- Forum: WIP Mods
- Topic: [Mod] BuyPrivs[0.1][buyprivs]
- Replies: 9
- Views: 1696
- Sat Aug 04, 2018 10:36
- Forum: General Discussion
- Topic: How to install mods on MineTest on Endless OS?
- Replies: 5
- Views: 1188
- Sat Aug 04, 2018 09:11
- Forum: Texture Packs
- Topic: Post your texture pack conversion requests here
- Replies: 93
- Views: 60884
Re: Post your texture pack conversion requests here
I want to ask to convert the Minetest standard textures for "Mineclone 2" subgame. In my opinion it's much more pleasant to play with them than with any other textures converted from Minecraft
- Wed Aug 01, 2018 05:11
- Forum: Mod Releases
- Topic: [Mod] BlockProtectNodes [2020-03-30][blockprotectnodes]
- Replies: 59
- Views: 8195
- Tue Jul 31, 2018 15:03
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3015
- Views: 832846
- Tue Jul 31, 2018 12:53
- Forum: Mod Releases
- Topic: [Mod] Boost cart [boost_cart]
- Replies: 142
- Views: 54030
Re: [Mod] Boost cart [boost_cart]
Direction of a player's sight not change after cart turns if use first person view. Is this normal? MT 0.4.16
- Tue Jul 31, 2018 08:33
- Forum: Mod Releases
- Topic: [Mod] Simple protection [simple_protection]
- Replies: 54
- Views: 21290
Re: [Mod] Simple protection [simple_protection]
Or need to add player view flip feature :)