Search found 12 matches

by sudoman
Wed Sep 25, 2013 19:44
Forum: WIP Mods
Topic: [Mod] xp mod [0.1.1] [xp]
Replies: 4
Views: 2138

PilzAdam wrote:I guess this is not a big thing, but if you base your textures on the default ones (which are licensed under CC BY-SA) then you cant share them as WTFPL.
Thanks for pointing that out. The license has been corrected.
by sudoman
Wed Sep 25, 2013 19:15
Forum: WIP Mods
Topic: [Mod] xp mod [0.1.1] [xp]
Replies: 4
Views: 2138

[Mod] xp mod [0.1.1] [xp]

This mod gives xp (experience) when you dig and bulid. At higher levels, you randomly get more 'experium' drops, which you can craft into a blue experium pick. This pick digs faster than a mese or diamond pick and gives you extra drops when you dig ores. License: Code: WTFPL, Textures: CC BY-SA 3.0 ...
by sudoman
Tue Oct 02, 2012 11:52
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 651097

I can't kill the mobs! otherwise the mod is great. It was little boring to play with no mobs at all my friend and i have tested this out a bit. he found that you can only kill mobs and other players if you're moving around. otherwise, each attack does zero damage. we both think this is silly, but i...
by sudoman
Sun Sep 23, 2012 23:11
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 651097

Hello, next mobf version will contain following api enhancements: API: mobf_register_on_death_callback(callback) register a callback on death of ANY mob mobf_get_mob_definition(mobname) get COPY of mob definition Function declaration called on death callback(mobname,pos,hitter) thanks, sapier! : )
by sudoman
Thu Sep 20, 2012 22:40
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 651097

Technically it's no problem all data defining a mob are stored in a single structure. It's just if a mod changes those data it might cause very bad behaviour. I need to think about what side effects this will cause a little bit more. What exactly is your purpose for doing this? There are some other...
by sudoman
Thu Sep 20, 2012 21:41
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 651097

Do I understand correctly that you want to register a function mobf calls for any mob on kill of a mob? yes. Ideally, there could be any number of registered functions by different mods. (or even multiple ones by the same mod.) I think this could be done by adding a reference to the to-be-called fu...
by sudoman
Thu Sep 20, 2012 20:54
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 651097

this callback is already available generic -> "on_kill_callback" return true to skip normal handling false to do it additionally cool, but i'd like to use a global callback register function that lets any mod register a callback for a killing event. It's the same idea as registering a cal...
by sudoman
Thu Sep 20, 2012 19:45
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 651097

is it possible to register a callback on mob death? i'd like to do something whenever each player kills an animal/monster.
by sudoman
Mon Jun 11, 2012 03:17
Forum: Servers
Topic: ecube's server
Replies: 94
Views: 16160

Hello ecube. Could I please get interact privs on your new server? the user name is: sudoman.

Thanks.
by sudoman
Wed May 02, 2012 01:03
Forum: Servers
Topic: Redcrab's server
Replies: 5031
Views: 677820

by the way, you should probably enable the 'respawn' priv for new and existing users, since it's the only way to get out of a hole if you can't build/remove objects.
by sudoman
Wed May 02, 2012 00:46
Forum: Servers
Topic: Redcrab's server
Replies: 5031
Views: 677820

Hi, could I please get build rights? I was building a lot before the security revert. Thanks!
by sudoman
Sun Apr 22, 2012 22:07
Forum: Servers
Topic: Redcrab's server
Replies: 5031
Views: 677820

I have build privs, maybe because accounts were copied over from the world on port 30000?

In any case, can I please have 'fast' privs? (sudoman)

Thanks!