Search found 13 matches

by wintermute
Thu Jun 13, 2019 20:10
Forum: Servers
Topic: [Server] LinuxForks (Lots of trains)
Replies: 493
Views: 92351

Re: [Server] LinuxWorks Next Generation (Lots of trains)

The problem is that my internet provider supports UDP over IPv6 only. That means i can not join a server which only has an IPv4 address. Here is a rough list (from my experience Hetzner) what to do: * Have an IPv6 net or ask for one at your provider * Configure the network interface of your server s...
by wintermute
Wed Jun 12, 2019 23:42
Forum: Servers
Topic: [Server] LinuxForks (Lots of trains)
Replies: 493
Views: 92351

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Is there any chance that this server might get an IPv6 address?
I could not find any and resolving the AAAA record yielded nothing.

Thank You
by wintermute
Wed Jun 12, 2019 20:32
Forum: Problems
Topic: Is the a way to connect to MineTest over TCP
Replies: 1
Views: 714

Is the a way to connect to MineTest over TCP

Hello,

i've just wanted to play some MineTest again but now i am in a university dorm which has no UDP.
Is there a way to make TCP connections to servers or are there servers which offer SSH tunnels?

It's so great to see that MineTest is still kicking.
by wintermute
Tue Apr 03, 2018 15:10
Forum: Minetest-related projects
Topic: Working & wonderfull Mintest IDE, based on ZeroBrane Studio
Replies: 20
Views: 6885

Re: Working & wonderfull Mintest IDE, based on ZeroBrane Stu

Dear Minetest-Community, It provides not only keyword highlighting of LUA words, but an excellent autocompletion wintermute Hi: I'm not a developer at all so sorry if my question seems a little silly. Would let Zerobrane+Minetest extension any kind of any code autocompletion based not only lua synt...
by wintermute
Fri Oct 02, 2015 16:04
Forum: Minetest-related projects
Topic: Minetest API for ZeroBrane Studio
Replies: 8
Views: 2679

Re: Minetest API for ZeroBrane Studio

Dear kaeza, i consider it quiet an offense, that you as a moderator steal my idea and present it as your own while posting an inferior version. But lets break my claim into parts: steal my idea: I did the same Mon Jul 27, 2015, https://forum.minetest.net/viewtopic.php?f=14&t=12923 inferior versi...
by wintermute
Tue Jul 28, 2015 17:59
Forum: Minetest-related projects
Topic: Working & wonderfull Mintest IDE, based on ZeroBrane Studio
Replies: 20
Views: 6885

Re: Working & wonderfull Mintest IDE, based on ZeroBrane Stu

@4aimain: As far as i know Geanie has no build in support for Lua, but i can be wrong. Zerobrane just provided a very nice way for adding new auto completion. The difference is that I wrote my auto completion stuff for ZeroBrane. Geany is indeed very similar to Geany even when it comes to UI. @Exete...
by wintermute
Mon Jul 27, 2015 15:40
Forum: Minetest-related projects
Topic: Minetest IDE - Develop mods and games in an efficient way
Replies: 41
Views: 10327

Re: Minetest IDE - Develop mods and games in an efficient wa

Dear Zatherz, i released a Minetest IDE today. You may want evaluate mine, before you spend more time writing on your own. I used the rock solid, a fast ZeroBrane Studio and added auto-completion and a few keywords for Minetest. ZeroBrane Studio is a Lua IDE which supports mostly game engines and ha...
by wintermute
Mon Jul 27, 2015 15:32
Forum: Modding Discussion
Topic: Modding Tutorial Book (new: Code architecture, unit testing)
Replies: 157
Views: 63993

Re: Modding Tutorial Book - Creating Better Documentation

You are encouraged use to my MinetestIDE in your book, its cross platform and makes the whole experience smoother.
Forum link: viewtopic.php?f=14&t=12923
by wintermute
Mon Jul 27, 2015 15:26
Forum: Minetest-related projects
Topic: Working & wonderfull Mintest IDE, based on ZeroBrane Studio
Replies: 20
Views: 6885

Working & wonderfull Mintest IDE, based on ZeroBrane Studio

Dear Minetest-Community, I am happy to announce that, the thing nobody waited for and one may actually use and like is ready. We can hope that this lowers the burden of developing mods and brings fun in to programing. Minetest lives and dies with its Mods, for Minetest to survive and to strive for b...
by wintermute
Thu Jul 09, 2015 17:52
Forum: Servers
Topic: Need help for administrate server under ssh on linux
Replies: 15
Views: 2493

Re: Need help for administrate server under ssh on linux

Dear amadin, I can not help you with your request, but maybe you want to over think the how you ask questions. Here is an short essay¹, which explains how your questions is going to interpreted by other people. Do not get my wrong. It is OK, to ask for support, but in the end the online reason, why ...
by wintermute
Wed Jul 08, 2015 15:21
Forum: Maps
Topic: Reconstruct your version of some Roman Baths
Replies: 28
Views: 20068

Re: Reconstruct your version of some Roman Baths

Salve twoelk, Thank you for sharing the map.

In my opinion the map could use a mod or another.
Maybe you can extend your map and upload a circus maximus too. This could spark an rebuild of the old rome, including the many sites Rome is famous for today.

Have a nice time,
wintermute
by wintermute
Mon Jul 06, 2015 14:32
Forum: General Discussion
Topic: minestest.log("Hello Community")
Replies: 5
Views: 1038

Re: minestest.log("Hello Community")

Thank you Krock for the corrections. I wish that the not-yet-released area management of orwell fits for my purposes. He talked about controlling area access and players too. Let's see if this mod allow Admins to be the "big brother"¹. I know that > 40 active players is an bold goal. But m...
by wintermute
Sun Jul 05, 2015 15:31
Forum: General Discussion
Topic: minestest.log("Hello Community")
Replies: 5
Views: 1038

minestest.log("Hello Community")

Dear Minetest-community, we (a friend of mine and myself) have started playing 3 mounts ago, since we searched for an alternative for Minecraft. Also I had some LUA experience with the löve engine and that the core of the game is coded in Ceeplusplus was promising. After recovering from the shock ca...