Search found 34 matches

by dannyplaysminetest
Thu Aug 13, 2015 18:12
Forum: Problems
Topic: Server crash, server.cpp:509, linux x84_64, 0.4.12-dev
Replies: 15
Views: 2444

Re: Server crash, server.cpp:509, linux x84_64, 0.4.12-dev

same problems here, im sick and tired of the game going to s#it every time after a few weeks of playing, everytime i start to get a nice city, some process starts to try to replace Air IGNORE_CONTENT or you get the error Trying to store data in id but node already contains 49 items forcing dellete a...
by dannyplaysminetest
Wed Jul 22, 2015 13:27
Forum: Engine Builds
Topic: [Debian / Ubuntu] 1-line script: install Minetest Git
Replies: 171
Views: 163655

Re: [Debian / Ubuntu] 1-line script: install Minetest Git

Thanks for this nice and fast one-line installation build, today i woke up after having a dream getting a black screen with a error and a returncode 0 (the dream and error made no sense). Then i woke up i try to play minetest and it kept crashing for no reason right at the moment the game starts, ev...
by dannyplaysminetest
Sun Jul 19, 2015 14:19
Forum: WIP Mods
Topic: [Mod] Chemistry [0.04]
Replies: 35
Views: 14764

Re: [Mod] Chemistry [0.04]

Thanks for this cool mod, i´m playing ¨Breaking Bad¨ in minetest lol! yesterday i created a huge underground Cannabis Farm, now i can turn it into a Meth-Lab with these new items, and with the currency mod installed as wel i could even sell stuff to other players like seeds, drugs and now the chemic...
by dannyplaysminetest
Fri Jul 17, 2015 12:36
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11116
Views: 2069566

Re: Post your screenshots!

Hey guys and girls, i´m using the PixelBOX Texturepack, and lately im bussy to modifie quite a bit of the textures, here is a screenshot of some things i have changed, i let you guess.. http://i61.tinypic.com/2qtc11t.jpg Modified the look of the Nether Portal a bit.. http://i60.tinypic.com/2iizpdt.j...
by dannyplaysminetest
Wed Jul 15, 2015 20:46
Forum: Problems
Topic: ERROR__memory is not enough
Replies: 8
Views: 2487

Re: ERROR__memory is not enough

Add these lines to the end of your minetest.conf file to clean up some of the memory while running Minetest: item_entity_ttl = 180 server_unload_unused_data_timeout = 60 client_unload_unused_data_timeout = 60 ignore_world_load_errors = true enable_mesh_cache = false enable_minimap = true Thanks i m...
by dannyplaysminetest
Mon Jul 13, 2015 22:31
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11116
Views: 2069566

Re: Post your screenshots!

Today i started the construction of a High Security Prison complex, Thanks to the army mod for the Barbwire and Chainlink fence wich gave me the idea. Escaping from this prison is not easy, you wil have to kill another inmate to obtain items (thanks to badplayer mod) in order to be able to escape, i...
by dannyplaysminetest
Sun Jul 12, 2015 14:17
Forum: Mod Releases
Topic: [Mod] Firearms [0.2.0] [firearms]
Replies: 224
Views: 98428

Re: [Mod] Firearms [0.2.0] [firearms]

Thanks this Mod goes perfectly hand in hand with the army stuff Mod ^_^
by dannyplaysminetest
Sun Jul 12, 2015 13:58
Forum: Mod Releases
Topic: [Mod] Quest framework [1.1] [quests]
Replies: 43
Views: 14971

Re: [Mod] Quest framework [0.7] [quests]

Thanks for your hard work on this mod, i removed the Achievements Mod a while ago from my Mod Folder (got bored with it), i think this Mod is more fun and a realy good replacement, testing it right now... ;-) ¨back¨ done some testing, a QuestLog button on the Unified Inventory, perfect and easy to u...
by dannyplaysminetest
Sun Jul 12, 2015 13:45
Forum: Mod Releases
Topic: [Mod] crops [crops] - (Farming|Food|Cooking)
Replies: 182
Views: 48253

Re: [Mod] Crops [Crops] - (Farming|Food|Cooking)

Thanks cool Mod, makes farming more fun and the gardens look much better. ^_^
by dannyplaysminetest
Fri Jul 10, 2015 04:58
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11116
Views: 2069566

Re: Post your screenshots!

This morning i woke up, and took a walk around the forest like i do every morning, punching some trees gathering wood to build a Cabin, i dug some holes and then i heard the most strange noise ever, i walk back towards my village to see what is going on, while i feel the ground shaking under me i lo...
by dannyplaysminetest
Wed Jul 08, 2015 22:53
Forum: Mod Releases
Topic: [Mod] Paintings, Pictures and Animations [gemalde]
Replies: 44
Views: 29428

Re: [Mod] Paintings, Pictures and Animations [gemalde]

Thanks cool Mod and easy to replace the textures, i use 800X600 images for Mods like this one and always works out great. ^_^
by dannyplaysminetest
Wed Jul 08, 2015 22:45
Forum: WIP Mods
Topic: [MOD] Billboards [0.1.0] billboards
Replies: 9
Views: 3763

Re: [MOD] Billboards [0.1.0] billboards

Cool Mod! Thanks for sharing! ^_^

After extracting the zipfile make sure you rename the folder : bilboard and NOT billboard or you wil get failed to intialize init.lua ;-)
by dannyplaysminetest
Tue Jul 07, 2015 19:40
Forum: Mod Releases
Topic: [Mod] Land Rush [landrush]
Replies: 48
Views: 30045

Re: [Mod] Land Rush [landrush]

you made a little mistake here i think : (1) Edit init.lua and change requireClaim = true to use this mode. (2) Edit init.lua and change requireClaim = false to use this mode. They must edit the config.lua file, not the init.lua Took me a few minutes to figure that one out, however Thanks for creati...
by dannyplaysminetest
Mon Jul 06, 2015 03:03
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217873

Re: [Mod] Nether [nether]

Samson1 wrote:Does the Nether in your mod have mob's in it? Like, Zombie pig man?
Yes i have all the Mobs from the Mobs redo Mod :

Image
by dannyplaysminetest
Fri Jul 03, 2015 18:59
Forum: Mod Releases
Topic: [Mod] Immersive Sounds [.36] [ambience]
Replies: 308
Views: 145155

Re: [Mod] Immersive Sounds [.36] [ambience]

Thanks for this awesome Mod, this one makes the Gaming experience for MT complete! i downloaded : Immersive Sounds Mod .36 Full version with music. i only removed the Bats in Cave.ogg file and that loud Seagull.ogg file, other than that it´s a realy nice Mod with a perfect choice (selection) of rela...
by dannyplaysminetest
Thu Jul 02, 2015 00:02
Forum: WIP Mods
Topic: [mod-pack] water critters (for mobs_redo) [mobs_water]
Replies: 44
Views: 20291

Re: [mod-pack] water critters (for mobs_redo) [water_mobs]

Thanks for this Mod, brings the natural game envoriment realy to life, and thanks mahmutelmas06 for the Animal_duck.zip added that one as wel. ^_^
by dannyplaysminetest
Tue Jun 30, 2015 21:10
Forum: Old Mods
Topic: [Modpack] "Better HUD" and "hunger" [2.x.1] [hud][hunger]
Replies: 323
Views: 161998

Re: [Modpack] Better HUD (and hunger) [2.1.2] [hud][hunger]

Thanks for this Mod, it gives a more realistic feel when playing survival mode and the Hud looks nice in combination with the 3D armor mod since it shows that bar as wel ^_^
by dannyplaysminetest
Tue Jun 30, 2015 21:00
Forum: Problems
Topic: The End of the World... (corrupted map)
Replies: 3
Views: 1044

Re: The End of the World... (corrupted map)

Hey guys and girls, i had this same issue a while ago, you simply loose most of your world and the game wil simply not load those areas anymore no matter what. And when you try shut down the game it wil forever say Shutting down! but nothing seem to happen lol! Heres what you can do : Download a Zip...
by dannyplaysminetest
Tue Jun 30, 2015 01:15
Forum: Mod Releases
Topic: [Mod] Rent apartment with chests etc. [apartment]
Replies: 28
Views: 17342

Re: [Mod] Rent apartment with chests etc. [apartment]

This Mod Caused a serious problem for me in combination with the Homedecor Modpack from (VanessaE) evertime when i get close or up high in the sky to a Spawned Appartment i get loads of serverthread Error messages that its trying to store data staticly or objects inside a certain block but that bloc...
by dannyplaysminetest
Mon Jun 29, 2015 20:36
Forum: Mod Releases
Topic: [Mod] Army Stuff!!! [0.2] [army]
Replies: 39
Views: 22867

Re: [Mod] Army Stuff!!! [0.2] [army]

Thanks for this cool Mod, i like the fact that barbwire does hurt a player when they walk into it, and you need a Sword to destroy it, this Mod is now a part of the storyline in my city ^_^ After the Army visited my city as re-inforcements to counter-attack the huge waves of Zombies and Monsters tha...
by dannyplaysminetest
Mon Jun 29, 2015 19:27
Forum: Mod Releases
Topic: [Mod] Throwing enhanced [maint.] [throwing]
Replies: 88
Views: 30460

Re: [Mod] Throwing enhanced [1.2] [throwing]

i downloaded the most recent ZIP file, works great, the Red and Blue Fireworks are most fun when you shoot them straight up in the sky they should make all sound effects, when i shoot them towards a mob you dont hear the sound effect before the explosion, in other words : the bow does make the Shoot...
by dannyplaysminetest
Mon Jun 29, 2015 18:42
Forum: Mod Releases
Topic: [Mod] Hoppers [hopper]
Replies: 112
Views: 37332

Re: [Mod] Hoppers

Thanks for this Mod, i love to build Machines in MineTest using Furnaces, Tubes, Mesecons, Digilines, Technic, etc the Hoppers fit in perfectly with the Tools i have already. ^_^ I just tested this mod works perfectly, a hopper above a chest (a perfect garbage collector) gonna use this in my city si...
by dannyplaysminetest
Mon Jun 29, 2015 18:29
Forum: Mod Releases
Topic: [MOD] cannons with a lot of features! [2.5] [cannons]
Replies: 87
Views: 34316

Re: [MOD] cannons with a lot of features! [2.5] [cannons]

Thanks for this cool Mod the Cannons look awesome in front of my Fortified Castle and they wil look epic on Ships. ^_^
by dannyplaysminetest
Mon Jun 29, 2015 18:07
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2502
Views: 641890

Re: [Mod] Mobs Redo [1.13] [mobs]

Thanks for this cool Mod, i had a scary and Epic battle the first day i installed it with a Dungeon Master deep underground, after diging for quite a while i finally found some Gold and Diamond Ore however a Dungeon Master did not let me just take it, fireballs flying around left and right my face w...
by dannyplaysminetest
Sun Jun 28, 2015 22:11
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 481396

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Thanks for this cool Mod, now buildings can be decorated more realistic and personal ^_^