Search found 256 matches
- Wed Nov 18, 2020 23:42
- Forum: General Discussion
- Topic: Linux Server File Help
- Replies: 2
- Views: 257
Linux Server File Help
I am trying to get my Minetest server back up and running for my son. I am running Mint Linux, and want to run it from the command line. I had it running on a older 5.X version of minetest and I want to run the newer version. But im trying to find a Zip file or files to throw on the harddrive and ru...
- Thu Apr 30, 2020 19:05
- Forum: WIP Mods
- Topic: [Mod] Tech Age [techage]
- Replies: 148
- Views: 8926
Re: [Mod] Tech Age [techage]
I cant get the gravel sieve to work. I dug up some gravel put it in the sieve which is awkward. And nothing came out just the gravel.
- Fri Sep 20, 2019 18:17
- Forum: Mod Releases
- Topic: [Mod] Nuke Mod [2.2] [nuke]
- Replies: 133
- Views: 106938
Re: [Mod] Nuke Mod [2.2] [nuke]
Is there a way to leave items behind like in regular tnt.
- Wed Aug 28, 2019 00:33
- Forum: Modding Discussion
- Topic: Rotate mesh with screwdriver.
- Replies: 3
- Views: 224
Re: Rotate mesh with screwdriver.
That solved it.
- Tue Aug 27, 2019 19:51
- Forum: Modding Discussion
- Topic: Rotate mesh with screwdriver.
- Replies: 3
- Views: 224
Re: Rotate mesh with screwdriver.
here is the code for the init.lua minetest.register_node('peak:peak', { description = 'peak', drawtype = 'mesh', mesh = 'peak.obj', tiles = {'default_wood.png'}, groups = {oddly_breakable_by_hand=2}, }) https://forum.minetest.net/download/file.php?mode=view&id=19830&sid=59829119317ca1f67e231...
- Tue Aug 27, 2019 12:44
- Forum: Modding Discussion
- Topic: Rotate mesh with screwdriver.
- Replies: 3
- Views: 224
Rotate mesh with screwdriver.
I created a mesh in blender, exported it and works fine in minetest.
The only problem is i cant rotate it with the screwdriver.
Am i missing a setting in the init.lua or .obj.
I am at work ill post more at home.
The only problem is i cant rotate it with the screwdriver.
Am i missing a setting in the init.lua or .obj.
I am at work ill post more at home.
- Sun Aug 25, 2019 23:30
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 422
- Views: 292690
Re: [Mod] More Blocks [moreblocks]
So im trying to just make a block for it, i got it made but it isnt smooth you can see all the steps on the block.
- Sun Aug 25, 2019 17:06
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 422
- Views: 292690
Re: [Mod] More Blocks [moreblocks]
Can you just make it a call instead of craft.
/give player moreblocks:peak 99
Like that.
/give player moreblocks:peak 99
Like that.
- Sun Aug 25, 2019 02:22
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 422
- Views: 292690
Re: [Mod] More Blocks [moreblocks]
I am looking for a block for the peak of my roof. I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak. https://forum.minetest.net/download/file.php?mode=view&id=19811&sid=079557e1e718fa61fd0b7564039f3b9f Moreblock...
- Tue Aug 13, 2019 22:06
- Forum: Mod Releases
- Topic: [Mod] Visual Bots [1.2] [vbots]
- Replies: 21
- Views: 3329
Re: [Mod] Visual Bots [1.1] [vbots]
I received this error when i went to rename one of the saved files. 2019-08-13 18:03:22: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'vbots' in callback on_playerReceiveFields(): ...GB/minetest/bin/../mods/visual-bots/formspec_handler.lua:157: attempt to index l...
- Sat Aug 10, 2019 18:12
- Forum: Mod Releases
- Topic: [Mod] Visual Bots [1.2] [vbots]
- Replies: 21
- Views: 3329
Re: [Mod] Visual Bots [1.0] [vbots]
Maybe a stop button or action and reset
- Sat Aug 10, 2019 14:57
- Forum: General Discussion
- Topic: Updated Linux Compiling Instructions.
- Replies: 7
- Views: 577
Updated Linux Compiling Instructions.
I have done a clean install of Mint Linux 19.2 and tried running my minetest server and i received an error.
A person on IRC said to recompile the Minetest-Server.
But there is no up to date guide on how to compile a linux server version.
If someone could help me out that would be great.
A person on IRC said to recompile the Minetest-Server.
But there is no up to date guide on how to compile a linux server version.
If someone could help me out that would be great.
- Sat Aug 10, 2019 13:00
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 10007
- Views: 1330429
Re: Post your screenshots!
My son decided to play with fire on a single player.
- Fri Aug 09, 2019 20:17
- Forum: Mod Releases
- Topic: [Mod] Visual Bots [1.2] [vbots]
- Replies: 21
- Views: 3329
Re: [Mod] Visual Bots [1.0] [vbots]
I will be testing this out on my server with my 7 year old. He plays a game on the table, to guide a person through a maze. This will add some more interaction for my son. Also i will be testing it out heavily to find problems, but first glance it runs good.
- Mon Aug 05, 2019 19:44
- Forum: Modding Discussion
- Topic: Player Specific Inventory Crafter.
- Replies: 5
- Views: 335
Player Specific Inventory Crafter.
Is there a way to make a craftable item limited to a specific player. For example in the recipe for coding a item add this if player = playername or group then item is registered and craftable by that player. else other players dont see the item. but also if the "playername or group" can b...
- Sun Aug 04, 2019 02:05
- Forum: Mod Releases
- Topic: [Mod] new Factory [factory]
- Replies: 80
- Views: 17209
Re: [Mod] new Factory [factory]
How do you get the items off the top of the digger. Do you use a fan.
- Tue Jul 30, 2019 00:45
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
What is this.
mapserver.enable_crafting
mapserver.enable_crafting
- Sun Jul 28, 2019 15:45
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
well i did some changes and this is what i got now. 2019-07-28 11:44:11: [Main]: Using world specified by --worldname on the command line 2019-07-28 11:44:11: WARNING[Main]: 3d_armor_ip: Mod loaded but unused. 2019-07-28 11:44:12: ACTION[Main]: [MOD] Mobs Redo loaded 2019-07-28 11:44:13: WARNING[Mai...
- Sun Jul 28, 2019 15:38
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
This is the first couple of lines of the server debug. 2019-07-28 08:12:47: [Main]: Using world specified by --worldname on the command line 2019-07-28 08:12:47: ERROR[Main]: The following mods could not be found: "mapserver_mod" 2019-07-28 08:12:47: WARNING[Main]: 3d_armor_ip: Mod loaded ...
- Sun Jul 28, 2019 15:35
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
sorry its 192.168.1.150
- Sun Jul 28, 2019 12:19
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
I tried both mapserver and mapserver_mod in minetest.conf and world.mt it still throws the error.
Also added ability for admins, to be able to teleport players.
Also added ability for admins, to be able to teleport players.
- Sun Jul 28, 2019 12:11
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
i go to run minetest server i get this
Code: Select all
2019-07-28 08:10:03: ERROR[Main]: The following mods could not be found: "mapserver_mod
- Sun Jul 28, 2019 12:09
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
So i have the mod in place and active on the world. I have mapserver running without errors on the world. and i have this added into the minetest.conf. secure.http_mods = mapserver_mod mapserver.url = http://192.168.1.1501:8080 mapserver.key = JHtYOPtiQbOjhxoK that is the ip of the server and the ke...
- Sun Jul 28, 2019 11:55
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
[codeACTION[Server]: Mod performs HTTP request with URL http://127.0.0.1:8080/api/minetest
ERROR[CurlFetch]: http://127.0.0.1:8080/api/minetest not found (HTTP response code said error) (response code 500)][/code]
Yes i do get that error i will try and work on it today to see if i can get it to work.
ERROR[CurlFetch]: http://127.0.0.1:8080/api/minetest not found (HTTP response code said error) (response code 500)][/code]
Yes i do get that error i will try and work on it today to see if i can get it to work.
- Sun Jul 28, 2019 11:40
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 136
- Views: 18762
Re: Minetest mapserver
Im sorry i didnt answer, ill read back through the thread.