Search found 267 matches
- Sat Dec 09, 2023 18:33
- Forum: General Discussion
- Topic: Leaves not falling.
- Replies: 8
- Views: 1473
Re: Leaves not falling.
Even with the Treecapitator mod it is not dropping or giving leaves.
- Fri Dec 08, 2023 14:33
- Forum: General Discussion
- Topic: Leaves not falling.
- Replies: 8
- Views: 1473
Re: Leaves not falling.
5.8 and mintest game. No mods chop down a tree, saplings drop but no leaves.
- Thu Dec 07, 2023 21:34
- Forum: General Discussion
- Topic: Leaves not falling.
- Replies: 8
- Views: 1473
Leaves not falling.
I downloaded the latest version for android. I have been trying it out, and noticed that when i chop down a tree the leaves dont drop, or go into my inventory.
- Tue Feb 07, 2023 02:38
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640866
Re: [Mod] Mobs Redo [1.56] [mobs]
Trying to get the animals to spawn more.
this is what i have set for the mob setting
# Contains a value used to multiply Mob spawn values
mob_chance_multiplier (Mob chance multiplier) float 20
this is what i have set for the mob setting
# Contains a value used to multiply Mob spawn values
mob_chance_multiplier (Mob chance multiplier) float 20
- Mon Feb 06, 2023 21:30
- Forum: Mod Releases
- Topic: [Mod] Item magnet and in-world node drops [item_drop]
- Replies: 60
- Views: 31544
Re: [Mod] Item magnet and in-world node drops [item_drop]
Any solution to this problem.
- Fri Aug 27, 2021 21:16
- Forum: WIP Mods
- Topic: [mod] Simple Anchor [simple_anchor]
- Replies: 9
- Views: 2123
Re: [mod] Simple Anchor [simple_anchor]
I am having a problem with the simple anchor. I am running it on my server it is 5.5.0-dev. It dosen't seem to be completely loading the area. Some of the crops are growing but not all of them. The picture below shows the grid area it covers but also the un grown wheat. https://forum.minetest.net/do...
- Sat Jul 24, 2021 18:40
- Forum: Mod Releases
- Topic: [Mod] Item magnet and in-world node drops [item_drop]
- Replies: 60
- Views: 31544
Re: [Mod] Item magnet and in-world node drops [item_drop]
I can get it to work in single player but i move the settingtypes over to my server and it dosen't work.
- Sat Jul 24, 2021 18:23
- Forum: Mod Releases
- Topic: [Mod] Item magnet and in-world node drops [item_drop]
- Replies: 60
- Views: 31544
Re: [Mod] Item magnet and in-world node drops [item_drop]
I cant seem to get this to work right, I can walk accross items and pick them up but it dosent pull items to me and i haft to stand just about on the items to pick them up. below is the settingtypes.txt. I have it running on a server. #Pick up items automatically item_drop.enable_item_pickup (Enable...
- Sat Jun 12, 2021 14:36
- Forum: Modding Discussion
- Topic: Looking for Updated Mine it All
- Replies: 1
- Views: 457
Looking for Updated Mine it All
I have gotten back into minetest, and i tried Mine_it_All here viewtopic.php?t=15445
But when i tried it on 5.4.1, it doesn't work. Is there a updated version of it or is it completely dead.
But when i tried it on 5.4.1, it doesn't work. Is there a updated version of it or is it completely dead.
- Mon Apr 19, 2021 03:02
- Forum: General Discussion
- Topic: In-Place Linux Server
- Replies: 2
- Views: 1277
In-Place Linux Server
I am trying to get back into Minetest. I have a linux machine running as a server, and I had a older version of Minetest server running, setup as a in place format (all the mods and worlds in one directory). I would like to get a 5.4 version running but all i'm finding is the game or server version ...
- Sun Apr 18, 2021 15:45
- Forum: Engine Builds
- Topic: [Ubuntu] Compiling latest Minetest [Tutorial / Script]
- Replies: 14
- Views: 10318
Re: [Ubuntu] Compiling latest Minetest [Tutorial / Script]
Does this lock the directory, or does it make it portable. I want to be able to back up all my mods and worlds in one directory.
- Wed Nov 18, 2020 23:42
- Forum: General Discussion
- Topic: Linux Server File Help
- Replies: 2
- Views: 645
Linux Server File Help
I am trying to get my Minetest server back up and running for my son. I am running Mint Linux, and want to run it from the command line. I had it running on a older 5.X version of minetest and I want to run the newer version. But im trying to find a Zip file or files to throw on the harddrive and ru...
- Thu Apr 30, 2020 19:05
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 475
- Views: 89905
Re: [Mod] Tech Age [techage]
I cant get the gravel sieve to work. I dug up some gravel put it in the sieve which is awkward. And nothing came out just the gravel.
- Fri Sep 20, 2019 18:17
- Forum: Mod Releases
- Topic: [Mod] Nuke Mod [2.2] [nuke]
- Replies: 133
- Views: 120331
Re: [Mod] Nuke Mod [2.2] [nuke]
Is there a way to leave items behind like in regular tnt.
- Wed Aug 28, 2019 00:33
- Forum: Modding Discussion
- Topic: Rotate mesh with screwdriver.
- Replies: 3
- Views: 752
Re: Rotate mesh with screwdriver.
That solved it.
- Tue Aug 27, 2019 19:51
- Forum: Modding Discussion
- Topic: Rotate mesh with screwdriver.
- Replies: 3
- Views: 752
Re: Rotate mesh with screwdriver.
here is the code for the init.lua minetest.register_node('peak:peak', { description = 'peak', drawtype = 'mesh', mesh = 'peak.obj', tiles = {'default_wood.png'}, groups = {oddly_breakable_by_hand=2}, }) https://forum.minetest.net/download/file.php?mode=view&id=19830&sid=59829119317ca1f67e231...
- Tue Aug 27, 2019 12:44
- Forum: Modding Discussion
- Topic: Rotate mesh with screwdriver.
- Replies: 3
- Views: 752
Rotate mesh with screwdriver.
I created a mesh in blender, exported it and works fine in minetest.
The only problem is i cant rotate it with the screwdriver.
Am i missing a setting in the init.lua or .obj.
I am at work ill post more at home.
The only problem is i cant rotate it with the screwdriver.
Am i missing a setting in the init.lua or .obj.
I am at work ill post more at home.
- Sun Aug 25, 2019 23:30
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353638
Re: [Mod] More Blocks [moreblocks]
So im trying to just make a block for it, i got it made but it isnt smooth you can see all the steps on the block.
- Sun Aug 25, 2019 17:06
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353638
Re: [Mod] More Blocks [moreblocks]
Can you just make it a call instead of craft.
/give player moreblocks:peak 99
Like that.
/give player moreblocks:peak 99
Like that.
- Sun Aug 25, 2019 02:22
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353638
Re: [Mod] More Blocks [moreblocks]
I am looking for a block for the peak of my roof. I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak. https://forum.minetest.net/download/file.php?mode=view&id=19811&sid=079557e1e718fa61fd0b7564039f3b9f Moreblock...
- Tue Aug 13, 2019 22:06
- Forum: Mod Releases
- Topic: [Mod] Visual Bots [1.2] [vbots]
- Replies: 23
- Views: 7750
Re: [Mod] Visual Bots [1.1] [vbots]
I received this error when i went to rename one of the saved files. 2019-08-13 18:03:22: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'vbots' in callback on_playerReceiveFields(): ...GB/minetest/bin/../mods/visual-bots/formspec_handler.lua:157: attempt to index l...
- Sat Aug 10, 2019 18:12
- Forum: Mod Releases
- Topic: [Mod] Visual Bots [1.2] [vbots]
- Replies: 23
- Views: 7750
Re: [Mod] Visual Bots [1.0] [vbots]
Maybe a stop button or action and reset
- Sat Aug 10, 2019 14:57
- Forum: General Discussion
- Topic: Updated Linux Compiling Instructions.
- Replies: 7
- Views: 1205
Updated Linux Compiling Instructions.
I have done a clean install of Mint Linux 19.2 and tried running my minetest server and i received an error.
A person on IRC said to recompile the Minetest-Server.
But there is no up to date guide on how to compile a linux server version.
If someone could help me out that would be great.
A person on IRC said to recompile the Minetest-Server.
But there is no up to date guide on how to compile a linux server version.
If someone could help me out that would be great.
- Sat Aug 10, 2019 13:00
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11114
- Views: 2065004
Re: Post your screenshots!
My son decided to play with fire on a single player.
- Fri Aug 09, 2019 20:17
- Forum: Mod Releases
- Topic: [Mod] Visual Bots [1.2] [vbots]
- Replies: 23
- Views: 7750
Re: [Mod] Visual Bots [1.0] [vbots]
I will be testing this out on my server with my 7 year old. He plays a game on the table, to guide a person through a maze. This will add some more interaction for my son. Also i will be testing it out heavily to find problems, but first glance it runs good.