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Re: [Game] Tutorial [2.5.1]

Some of the button names seem to have changed since the overlay was last updated
I have made a modified version if it is useful:
by tomlukeywood
Tue Mar 05, 2019 19:13
 
Forum: Game Releases
Topic: [Game] Tutorial [3.0.2]
Replies: 265
Views: 66991

Re: Advanced Furnace Idea

+1
by tomlukeywood
Mon Apr 30, 2018 12:12
 
Forum: Feature Discussion
Topic: Advanced Furnace Idea
Replies: 11
Views: 1257

Re: [Mod] Nyancat's heaven [nyanland]

the download is broken is there another link?
by tomlukeywood
Wed Sep 07, 2016 15:07
 
Forum: Old Mods
Topic: [Mod] Nyancat's heaven [nyanland]
Replies: 80
Views: 27488

Re: What makes Minetest unique?

Nyan cats!
by tomlukeywood
Wed Sep 07, 2016 14:39
 
Forum: General Discussion
Topic: What makes Minetest unique?
Replies: 21
Views: 1671

Re: Progress subgame

I rely like this cant believe its not more popular keep up the good work!
by tomlukeywood
Wed Aug 31, 2016 07:56
 
Forum: Game Discussion
Topic: Progress subgame
Replies: 3
Views: 762

Re: old versions of minetest?

Thanks
by tomlukeywood
Sat Aug 27, 2016 08:59
 
Forum: General Discussion
Topic: old versions of minetest?
Replies: 3
Views: 594

Re: [Game] Pixture

Great gamemode!

i wish more pepole would play on the pixture server though
by tomlukeywood
Fri Aug 26, 2016 21:27
 
Forum: Game Releases
Topic: [Game] Pixture
Replies: 278
Views: 56530

old versions of minetest?

I would be interested to try some of the old minetest versions where would they be available?
by tomlukeywood
Fri Aug 26, 2016 09:45
 
Forum: General Discussion
Topic: old versions of minetest?
Replies: 3
Views: 594

Better boat mod?

I have recently come across the airship and meshnodes mods

and I was wondering if anyone has or could do the same thing but for boats?
as it would be very cool to sail big ships around my a minetest world.
by tomlukeywood
Sat Aug 13, 2016 12:18
 
Forum: General Discussion
Topic: Better boat mod?
Replies: 1
Views: 268

Re: Goodbye

Goodbye and thanks for your work! but I would like to point out that making your software more restrictive is not the answer to people taking credit for your work and unfortunately as far as minetest mods go I have no idea how to stop people from doing so without creating a restrictive internet whic...
by tomlukeywood
Sat Aug 13, 2016 12:09
 
Forum: General Discussion
Topic: Goodbye
Replies: 41
Views: 6422

Re: (Just for fun) Why Minetest Game will never be realistic

Your internal organs liver, kidneys, brain etc dose not exist

also you have no blood
by tomlukeywood
Sat Aug 13, 2016 11:55
 
Forum: General Discussion
Topic: (Just for fun) Why Minetest Game will never be realistic
Replies: 81
Views: 5399

Re: What is it about Minetest that draws you to it?

kaadmy wrote:
Kpenguin wrote:[...]
because I like experimenting with my software.... a lot.

Same :)
Recently I made my own branch of Assaultcube with Counterstrike gameplay, loadouts, smoke/flash nades etc.

Rely were is this branch?????
by tomlukeywood
Sat Nov 14, 2015 00:30
 
Forum: General Discussion
Topic: What is it about Minetest that draws you to it?
Replies: 38
Views: 3923

Re: Minetest Wallpapers

just a awesome pond I found:
Image
by tomlukeywood
Mon Nov 09, 2015 20:05
 
Forum: General Discussion
Topic: Minetest Wallpapers
Replies: 57
Views: 16417

Re: Minetest 0.4.14?

just relised

i don’t this there is a english minetest wikipedia page

is this the case?
by tomlukeywood
Wed Oct 28, 2015 14:16
 
Forum: General Discussion
Topic: Minetest 0.4.14?
Replies: 29
Views: 4086

Re: Minetest 0.4.13 Flat world

+1
by tomlukeywood
Sun Oct 25, 2015 20:27
 
Forum: Maps
Topic: Minetest 0.4.13 Flat world
Replies: 11
Views: 1549

Re: Jungle

There are a lot of mods installed, some of them are: moretrees, farming plus, carts, simple_mobs, moreores, cottages, beer

there is a beer mod???
by tomlukeywood
Sun Oct 25, 2015 20:25
 
Forum: Servers
Topic: [Server] Jungle
Replies: 333
Views: 41342

Re: Modding question

rubenwardy wrote:Are you using exactly the same code as posted? What Minetest version?

exact same output when i copy and paste the code above

my minetest version is:
Minetest 0.4.13-dev

compiled from source with no changes except some lua mods in the mods folder
by tomlukeywood
Sun Oct 25, 2015 19:52
 
Forum: General Discussion
Topic: Modding question
Replies: 11
Views: 781

Re: Modding question

Are you clicking the button? If you press enter it sometimes just closes it.

yes i am clicking the button

i do get this output though when pressing the button though:
Image
by tomlukeywood
Sun Oct 25, 2015 14:05
 
Forum: General Discussion
Topic: Modding question
Replies: 11
Views: 781

Re: Converter between world generators?

It seems to have worked well

i edited the map_meta.txt file and just used gedit to replace all v6 strings with v7
and it definitely seems to of worked

here is a video showing it running:
http://92.19.232.58:82/files/Minetest_c ... to_v7.webm
by tomlukeywood
Sun Oct 25, 2015 10:44
 
Forum: General Discussion
Topic: Converter between world generators?
Replies: 6
Views: 549

Re: Post your screenshots!

Jordach wrote:
Dragonop wrote:
Jordach wrote:How not to make shader presets.
Image number 2 was an error. Deal with it.

Meh, still looks good, is it playable like that?

1080p60fps all the way on VE-Building.


you can get shaders for minetest????
by tomlukeywood
Sun Oct 25, 2015 10:28
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9083
Views: 1046284

Re: Modding question

You could put your output in a new formspec. ok so i am trying to get the input from the formspec stored in a variable and i so far have this: but when i run the command: minetest.chat_send_all("Input: " .. fields.input) nothing is shown in the chat not even the "Input:" part of...
by tomlukeywood
Sun Oct 25, 2015 10:21
 
Forum: General Discussion
Topic: Modding question
Replies: 11
Views: 781

Re: [Mod] Timber [0.1] [timber]

The Download link appears to be broken
by tomlukeywood
Sat Oct 24, 2015 23:32
 
Forum: Mod Releases
Topic: [Mod] Timber [0.1] [timber]
Replies: 61
Views: 26096

Re: Converter between world generators?

Don wrote:It would be interesting to try it. Make a backup of your world and then switch to a different gen.

i have made a backup of my world how do i switch the gen?
by tomlukeywood
Sat Oct 24, 2015 23:28
 
Forum: General Discussion
Topic: Converter between world generators?
Replies: 6
Views: 549

Re: Modding question

this is the best i have so far -- Show form when the /formspec command is used. minetest.register_chatcommand("formspec", { func = function(name, param) minetest.show_formspec(name, "mymod:form", "size[5,6]" .. "textarea[1,0;2,3;name;Input;default]" .. "t...
by tomlukeywood
Sat Oct 24, 2015 19:56
 
Forum: General Discussion
Topic: Modding question
Replies: 11
Views: 781

Re: Minetest mapper problems

Thanks the fixed repo compiled perfectly i ran this command: ./minetestmapper --geometry -10000:-10000+20000+20000 -i ../../../worlds/World1 -o World1.png --drawplayers --drawscale with your program and it ran perfectly now and rendered everywhere i have been too! (i wonder how many GB a 64000 * 640...
by tomlukeywood
Sat Oct 24, 2015 17:44
 
Forum: Problems
Topic: Minetest mapper problems
Replies: 12
Views: 1075
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