Search found 699 matches

by Lejo
Wed Aug 05, 2020 12:56
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

This also has a huge impact on the 0.4.x vs. 5.x series
dev are protocol version 35 and 36. Only 36 is significant.
Image
Now 0.4.x is even more popular than 5.x

But what are these "lost 36th"?
They are a very huge group.
by Lejo
Wed Aug 05, 2020 09:30
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

Yep you are right! I added the Protocol Versions to the top post. And this is the Cleaned Effective Version (protocol 35 and 36 subtracted) https://i.postimg.cc/q777D4zJ/Cleaned-Effective-Version.png Do you know what are all these version 36 players? I mean it's an unreleased version, why should som...
by Lejo
Tue Aug 04, 2020 14:05
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

I'm curious why the graph for client versions shows that 5.0 clients vastly outnumber those of 0.4.x? Everytime that I scroll through the server list, I notice that 40-50% of the servers with 4 or more players are Minetest 0.4.x, which means the clients must also be legacy. So how is it possible th...
by Lejo
Tue Aug 04, 2020 10:08
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

Added 0.4.x 5.x comparison and other version comparisons.
by Lejo
Tue Aug 04, 2020 08:46
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

firefox wrote:
Tue Aug 04, 2020 08:20
isn't the large number of mobile users because of the many multicraft servers?
i often see multicraft servers listed with 99+ active players...
Partly and other Forks on Android and iOS.
As new Multicraft versions have it’s own server list they aren’t rated so much.
by Lejo
Tue Aug 04, 2020 07:14
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

Most of the players on my server use the Multicraft client or some other iOS client. And overall, Multicraft severs tend to dominate the server list. So I suspect these statistics are heavily skewed by not properly accounting for iOS. Yep that’s sadly true! You could also have a look at the source ...
by Lejo
Mon Aug 03, 2020 21:00
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Re: Serverlist Statistic

Multiple times, you show two graphs - absolute numbers and percentages - in the same image. Yep, to show where the new clients come from. You can see for example that Linux clients increased and Windows clients stagnate. When only seeing the percentage you could think the clients decrease. What's t...
by Lejo
Mon Aug 03, 2020 19:06
Forum: General Discussion
Topic: Serverlist Statistic
Replies: 16
Views: 348

Serverlist Statistic

I wanted to have some nice graphs to show how minetest developed. These Statistics are based on the fetches to the official minetest serverlist. The statistics are generated from 10 day logs. So these statistics are NOT exact and can have huge inaccuracy. Total Fetches in this 10 days. https://i.pos...
by Lejo
Fri Jul 24, 2020 15:11
Forum: Mod Releases
Topic: [Mod] VPS Blocker [vps_blocker]
Replies: 29
Views: 2900

Re: [Mod] VPS Blocker [vps_blocker]

Trying to answer... Everything else is 3rd-party guesswork. Maybe, but it's pretty accurate (in my case). Can't be a good friend if his account is stolen and used for miscevious things. And if the accounts are that lightly protected against abuse (that is: almost not at all), then the server and its...
by Lejo
Thu Jul 23, 2020 17:02
Forum: Mod Releases
Topic: [Mod] VPS Blocker [vps_blocker]
Replies: 29
Views: 2900

Re: [Mod] VPS Blocker [vps_blocker]

I know that blocking vpns/proxies is not automaticly blocking all bad players. Anyway it help preventing players who want to bypass a ban. Yes you can change your ip very-very easiely. Anyway the ip than will still route to the same place so you can get location (about) of the player. So manual chec...
by Lejo
Sun Jul 19, 2020 19:58
Forum: Servers
Topic: Subgames for all! a Minigame Server [Back!]
Replies: 540
Views: 38400

Re: Subgames for all! a Minigame Server [Back!]

Select all the files in subgames-media-master->media and copy put them in your minetest-folder/cache/media folder.

You can also try(if you haven't already):
enable_remote_media_server = false
by Lejo
Sun Jul 19, 2020 19:52
Forum: Servers
Topic: Subgames for all! a Minigame Server [Back!]
Replies: 540
Views: 38400

Re: Subgames for all! a Minigame Server [Back!]

CosmosNebula wrote:
Sun Jul 19, 2020 19:50
Media cache?
In your minetest folder cache -> media.
Just put the files from the downloaded media folder there.
by Lejo
Sun Jul 19, 2020 19:48
Forum: Servers
Topic: Subgames for all! a Minigame Server [Back!]
Replies: 540
Views: 38400

Re: Subgames for all! a Minigame Server [Back!]

Hmm thats strange...
Which server do you tried to join? The old or the new one?

Try setting in your minetest.conf:
enable_remote_media_server = false

If that doesn't help just download the media from here
Just copy the content of the media folder to your media cache.
by Lejo
Sun Jul 19, 2020 19:31
Forum: Servers
Topic: Subgames for all! a Minigame Server [Back!]
Replies: 540
Views: 38400

Re: Subgames for all! a Minigame Server [Back!]

CosmosNebula wrote:
Sun Jul 19, 2020 19:28
I tried joining the server, but "Media" is stuck at 0%. What should I do?
Did you tried it multiple times?
Did you wait long enough?
This is a problem all servers have, I just have a lot of media which could be the reason for this.
by Lejo
Thu Jul 16, 2020 16:34
Forum: General Discussion
Topic: Minetest console client
Replies: 10
Views: 324

Re: Minetest console client

Thats's what I said before Currently only registration-auth is working As you see it's Got Hello Auth Method: legacy/srp And not first_srp You currently can only do registration login which means you have to choose a account which weren't registrated yet. All other stuff seems to be done correct!
by Lejo
Thu Jul 16, 2020 12:01
Forum: General Discussion
Topic: Minetest console client
Replies: 10
Views: 324

Re: Minetest console client

to gauge how many players my hardware can take, depending on what they do.
100 were no problem for me :)
by Lejo
Thu Jul 16, 2020 10:25
Forum: General Discussion
Topic: Minetest console client
Replies: 10
Views: 324

Re: Minetest console client

The bot: https://github.com/Lejo1/mtmodule

It's in python3.
Currently only registration-auth is working.
by Lejo
Mon Jul 13, 2020 18:04
Forum: Mod Releases
Topic: [Mod] VPS Blocker [vps_blocker]
Replies: 29
Views: 2900

Re: [Mod] VPS Blocker [vps_blocker]

Linuxdirk wrote:
Mon Jul 13, 2020 17:22
It is, but we all have to deal with it.
Than just inform them about sending ips to third-party wesbites.
I just add it to the server info
by Lejo
Mon Jul 13, 2020 16:49
Forum: General Discussion
Topic: Minetest console client
Replies: 10
Views: 324

Re: Minetest console client

It depends on what you want. For Example you can use ./minetest --go --address .. --port 30000 --name dd --password dd to auto join the server. If you want a full console client without any gui I might be able to help. I currently work on such a client but it's still very experimental. And on the ot...
by Lejo
Mon Jul 13, 2020 15:10
Forum: Mod Releases
Topic: [Mod] VPS Blocker [vps_blocker]
Replies: 29
Views: 2900

Re: [Mod] VPS Blocker [vps_blocker]

Update:
Nastyhosts sadly doesn't work anymore.
As an alternative I added getipintel.net and proxycheck.io
by Lejo
Wed Jul 08, 2020 19:52
Forum: Deutsch
Topic: Minetest auf Oculus Quest / VR-Brille
Replies: 3
Views: 229

Re: Minetest auf Oculus Quest / VR-Brille

Die Email mit der er Git-Commits erstellt ist: muhammadrifqipriyosusanto@gmail.com
by Lejo
Wed Jul 08, 2020 13:35
Forum: Problems
Topic: Location of 'minetest.conf' in SNAP environment
Replies: 9
Views: 258

Re: Location of 'minetest.conf' in SNAP environment

For me the minetest folder including the minetest.conf is in /home/user/snap/minetest/current
by Lejo
Wed Jul 08, 2020 13:31
Forum: Client-side modding
Topic: Client Modding :)
Replies: 4
Views: 573

Re: Client Modding :)

Naja, es ist ja grundsätzlich besser wenn die Info für andere verfügbar ist, also schreib ich es einfach hierzu. Alerdings kann sich dies jederzeit noch ändern, da Client-Mods in dieser Art nie geplannt waren. Ich würde erstmal mir die Docu anschauen. PS: Normalerweise gibt es für Deutsch ein extra ...
by Lejo
Sun Jul 05, 2020 21:26
Forum: Problems
Topic: Wiki Complaint Department
Replies: 10
Views: 536

Re: Wiki Complaint Department

PostgreSQL auth database documentation is also missing
by Lejo
Wed Jul 01, 2020 12:59
Forum: Problems
Topic: Server disappears from serverlist with ipv6.
Replies: 3
Views: 219

Re: Server disappears from serverlist with ipv6.

Make sure you enable IPv6 in your server configuration: ipv6_server = true The reason is that if you domain has an IPv6 record, your Minetest server is expected to be reachable over IPv6 too. Thanks first! Is the server still ipv4 reachable? I'm asking cause all ips than are ipv6 and just have this...