Mmm, this must be tougher than I thought! : (
Any pointers will be GREATLY APPRECIATED, ANY AT ALL ; )
DPC
Search found 42 matches
- Tue Oct 04, 2016 21:48
- Forum: Problems
- Topic: My textures won't show, why?
- Replies: 4
- Views: 623
- Sun Oct 02, 2016 21:01
- Forum: Problems
- Topic: My textures won't show, why?
- Replies: 4
- Views: 623
Re: My textures won't show, why?
qwertymine3, Thank you so much, I knew I was missing something while creating the material in Blender. I had totally skipped unwrapping the mesh, silly me! Ok, so I just learned that using one texture and assigning only part of it (a quarter) to one face of the box, and the rest of the texture to th...
- Sun Oct 02, 2016 15:45
- Forum: Problems
- Topic: My textures won't show, why?
- Replies: 4
- Views: 623
My textures won't show, why?
. . First I was getting this black mesh: https://sites.google.com/site/javierwebfolio/_/rsrc/1475422671821/temp/poster_black.JPG With this script: minetest.register_node ("poster:nellys_poster", {drawtype = "mesh", mesh = "nellys_poster01.b3d", description = "Nelly...
- Sat Oct 01, 2016 13:44
- Forum: Problems
- Topic: My mod won't show, why?
- Replies: 4
- Views: 425
- Sat Oct 01, 2016 13:40
- Forum: Problems
- Topic: Is Minetest normally more reliable in Linux?
- Replies: 3
- Views: 678
Re: Is Minetest normally more reliable in Linux?
Thanks for replying guys! :)
Napiophelios,
That worked! I got a daily-stable build from sfan5.
Thank you so much!
Napiophelios,
That worked! I got a daily-stable build from sfan5.
Thank you so much!
- Sat Oct 01, 2016 00:00
- Forum: Problems
- Topic: Is Minetest normally more reliable in Linux?
- Replies: 3
- Views: 678
Is Minetest normally more reliable in Linux?
For now I have been using Windows 10. And I just don't know why I can't see any mods I place.
Before, in Ubuntu I didn't have this problem.
DPC
Before, in Ubuntu I didn't have this problem.
DPC
- Fri Sep 30, 2016 14:03
- Forum: WIP Mods
- Topic: Moddinghelper! for the inexperienced modder to make a mod.
- Replies: 37
- Views: 13243
Re: Moddinghelper! for the inexperienced modder to make a mo
...This package includes notepad++, gimp, and a mod folder with an init.lua, depends.text, and a textures folder. Download: https://dl.dropbox.com/u/82668184/Moddinghelper.zip ... Hi InfinityProject, Any chance you could update that link? I am getting this now: "Restricted Content This file is...
- Fri Sep 30, 2016 12:38
- Forum: Problems
- Topic: My mod won't show, why?
- Replies: 4
- Views: 425
Re: My mod won't show, why?
rubenwardy! Hey man! I just started reading your Minetest Modding Book ! I love it! Thanks a bunch for sharing it :) I added the missing closing parenthesis. Thanks for that. I changed the mod's name to "poster", it used to be "nellys_poster" (same as the node). I am not includin...
- Thu Sep 29, 2016 15:03
- Forum: Problems
- Topic: My mod won't show, why?
- Replies: 4
- Views: 425
My mod won't show, why?
Hi all, This is my mod dir structure: https://sites.google.com/site/javierwebfolio/_/rsrc/1475161239018/temp/mod_structure.JPG And this is my init.lua script content: minetest.register_node("nellys_poster:nellys_poster", { drawtype = 'mesh', mesh = 'nellys_poster.b3d', tile_images = {"...
- Thu Sep 29, 2016 00:33
- Forum: Engine Builds
- Topic: [Windows] MSVC Installer builds
- Replies: 30
- Views: 10855
Re: [Windows] MSVC Installer builds
Hi addi, thanks for sharing your builds :)
I installed your "Minetest for Windows".
When I ran it, everything in the world looked red.
Would there be a simple way to fix that?
Thanks addi,
DPC
I installed your "Minetest for Windows".
When I ran it, everything in the world looked red.
Would there be a simple way to fix that?
Thanks addi,
DPC
- Sun Sep 25, 2016 13:30
- Forum: Game Releases
- Topic: [game] Dreambuilder [20210626-0349]
- Replies: 1186
- Views: 319895
Re: [Modpack] Dreambuilder [20160916-0216]
Great, thanks a bunch Vanessa :)
DPC
DPC
- Sat Sep 24, 2016 20:16
- Forum: Game Releases
- Topic: [game] Dreambuilder [20210626-0349]
- Replies: 1186
- Views: 319895
Re: [Modpack] Dreambuilder [20160916-0216]
Hi Vanessa, I am trying to make some assets/props, but I could use some help with LUA. Do you happen to know where I could find a few templates to get started? Since I would not use LUA for anything else, I'm finding it hard to justify learning it from scratch, if you know what I mean. But if I coul...
- Tue Sep 06, 2016 03:51
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
This is amazing! Thank you so much for the help :) And thank you kindly for the offer to make tutorials. I'll take a rain check for now, I would not want to abuse your generosity. I'll start with the links you shared :) I am doing this whenever I can, so it might be a while before I come back with m...
- Mon Sep 05, 2016 19:31
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Excellent! Thank you both for this info, it's certainly putting me in the right direction. Where should I go to learn the right settings for each item? I have noticed some are consider nodes, but not all. And some will sit nicely only on a small table while others will on a taller one, etc Thanks ag...
- Sun Sep 04, 2016 20:46
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Thanks for all your help Nathan. Hey, where can I find Guidelines to make Minetest props, to ensure they'll fit with the overall look. Clearly the most noticeable point is that things should look blocky. This being said, is there a specific number of cubes per whatever to use? I hope you see what I ...
- Sun Sep 04, 2016 15:47
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Right-clicking on the add-on file link, to choose "Save link as...", to download the .py file (as I was doing), unfortunately, it gives an HTML file instead. Therefore the solution is to just click on the same link so that it shows its code. Then copy all the code into a non-formatted text...
- Wed Aug 31, 2016 15:45
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
At this point there's no "odd question" ;)
According to the Ubuntu Terminal, Python 2.7.12 is installed already.
According to the Ubuntu Terminal, Python 2.7.12 is installed already.
- Wed Aug 31, 2016 12:55
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Did as you recommended, still same issue.
I added this as an issue in the GitHub page of that addon
Hopefully it'll be resolved soon.
DPC
I added this as an issue in the GitHub page of that addon
Hopefully it'll be resolved soon.
DPC
- Tue Aug 30, 2016 13:30
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Good idea Nathan! Here's what I got: javier@javier-Predator-G3-710:~$ cd Applications javier@javier-Predator-G3-710:~/Applications$ cd blender-2.77a javier@javier-Predator-G3-710:~/Applications/blender-2.77a$ ./blender connect failed: No such file or directory Read new prefs: /home/javier/.config/bl...
- Tue Aug 30, 2016 02:25
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
No, that's the problem: the add-on won't show in the list.
I have tried Blender 2.77, and 2.71.
The only reason I tried 2.71 is because it was recommended in the instructions to use Blender for Minetest.
I have tried Blender 2.77, and 2.71.
The only reason I tried 2.71 is because it was recommended in the instructions to use Blender for Minetest.
- Mon Aug 29, 2016 03:39
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Nathan, thanks a bunch for your very complete reply. I have been installing it both ways: the way you suggested (using the "install from file..." button), and by manually putting the file in the addons folder. Either way it won't show in the File/Export menu. For both .py files :( I am run...
- Mon Aug 29, 2016 01:12
- Forum: WIP Mods
- Topic: Mod / Mob creation in Blender - a quick-start guide/basic cr
- Replies: 48
- Views: 13203
Re: Mod / Mob creation in Blender - a quick-start guide/basi
Hi all, I installed the B3DExport.py file in Blender 2.71, but I don't see it available inside Prefs/Addons from within Blender. Neither it is available when going in File/Export/ I've got the file from here: https://github.com/RainWarrior/B3DExport What am I overlooking? Thanks in advance guys :) DPC
- Tue Aug 23, 2016 15:13
- Forum: Game Releases
- Topic: [game] Dreambuilder [20210626-0349]
- Replies: 1186
- Views: 319895
Re: [Modpack] Dreambuilder [20160821-1558]
Thanks for the complete explanation Vanessa. Now I have a better grasp of how some things work.
On a different note, there's a bookshelf I can't remove. Why would that be?
Thanks
On a different note, there's a bookshelf I can't remove. Why would that be?
Thanks
- Tue Aug 23, 2016 02:54
- Forum: Game Releases
- Topic: [game] Dreambuilder [20210626-0349]
- Replies: 1186
- Views: 319895
Re: [Modpack] Dreambuilder [20160821-1558]
I see.
About craft items, you say that we "can't place them at all".
Then how do you use them? What's their purpose?
About craft items, you say that we "can't place them at all".
Then how do you use them? What's their purpose?
- Mon Aug 22, 2016 15:15
- Forum: Game Releases
- Topic: [game] Dreambuilder [20210626-0349]
- Replies: 1186
- Views: 319895
Re: [Modpack] Dreambuilder [20160821-1558]
Another question :) I used Shift as you suggested. This also worked to place a banana on a table top. However, this would not work for a pie. Then I wanted to put the banana back, and only a giant banana is placed above the table, like floating. I have tried from different angles and I can't place i...