Search found 51 matches
- Mon Apr 24, 2023 20:27
- Forum: Français
- Topic: Débutant avec luacontroller, et Lua [RESOLU]
- Replies: 6
- Views: 719
Re: Débutant avec luacontroller, et Lua [RESOLU]
Quand tu appuies sur le bouton, cela va «allumer» le luacontroller et déclencher l'exécution de son programme. Mais une fois que le programme est terminé, le luacontroller «s'éteint» en quelque sorte et donc oublie tout ce qui a pu être stocké dans les variables de ton programme. Au prochain appuie ...
- Mon Apr 24, 2023 17:59
- Forum: Français
- Topic: Débutant avec luacontroller, et Lua [RESOLU]
- Replies: 6
- Views: 719
Re: Débutant avec luacontroller, et Lua
Salut, Voici ton code que j'ai modifié rapidement pour que l'incrémentation se fasse à chaque seconde puis s'arrête quand le compteur arrive à quatre. Pour ça il faut utiliser une interruption et mettre en mémoire l'état de ton compteur. Quand il arrive à quatre on le réinitialise et on arrête l'int...
- Sun Sep 04, 2022 22:08
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
Re: [SERVEUR] Notre Ami Le Cube (NALC)
Changement de serveur IRC ! Le serveur NALC a changé de serveur IRC. Pour nous retrouver et discuter avec les joueurs de NALC rendez-vous sur : URL : irc.geeknode.org Port : 6697 (sécurisé) ou 6667 Salon : #minetest-nalc L'ancien serveur reste en ligne et devient donc un serveur de secours : URL : ...
- Thu Oct 07, 2021 19:56
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
Re: [SERVEUR] Notre Ami Le Cube (NALC)
Salut sys4 :) Mon avatar (dtarcz) est mort très loin de chez moi hier en expédition, et j'aimerai savoir si tu accepterais de me dire à quel endroit c'est. Je n'ai pas eu la présence d'esprit de m'envoyer les coordonnées par mail. C'est aux environs de -1000, ??, 2000 mais j'ai beau tourner et vire...
- Mon Aug 30, 2021 20:17
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
Re: [SERVEUR] Notre Ami Le Cube (NALC)
Le serveur a maintenant son propre site internet consultable ici : https://demonix.fr/nalc/
- Sun Aug 22, 2021 11:46
- Forum: Mod Releases
- Topic: [Modpack] Plantlife [rolling release] [plantlife_modpack]
- Replies: 318
- Views: 201450
Re: [Modpack] Plantlife [rolling release] [plantlife_modpack]
My problem seems solved for now.
I think my server configuration was the cause of this behavior and after tweaked it, the problem seems gone.
I apologize for this false alarm. The plantlife modpack works very well as long as you have a well-tuned server.
I think my server configuration was the cause of this behavior and after tweaked it, the problem seems gone.
I apologize for this false alarm. The plantlife modpack works very well as long as you have a well-tuned server.
- Thu Aug 19, 2021 14:34
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
Re: [SERVEUR] Notre Ami Le Cube (NALC)
Le serveur était en maintenance et a été rétabli depuis.
- Thu Aug 19, 2021 12:14
- Forum: Mod Releases
- Topic: [Modpack] Plantlife [rolling release] [plantlife_modpack]
- Replies: 318
- Views: 201450
Re: [Modpack] Plantlife [rolling release] [plantlife_modpack]
Hello, I have a big problem on my public server which is very difficult to determine because no error is displayed and the server logs even in verbose mode say nothing usefull. What is happening is that the Minetest process is stuck using 100% of the CPU. For the clients, the map doesn't load anymor...
- Thu Mar 18, 2021 21:51
- Forum: Français
- Topic: configuration du serveur
- Replies: 3
- Views: 1503
Re: configuration du serveur
Il y a aussi comme solution d'ajouter une option à la ligne de commande qui lance le serveur comme par exemple :
Un petit depuis ta console, te permet également de voir d'autres options utilisables avec le programme :)
Code: Select all
minetestserver --gameid <ton_game>
Code: Select all
minetestserver --help
- Fri Feb 26, 2021 16:05
- Forum: Mod Releases
- Topic: [Modpack] Sea [0.4.2] [sea]
- Replies: 178
- Views: 93562
Re: [Modpack] Sea [0.4.2] [sea]
Not entirely happy with this as it makes it impossible to interact with the plants in any way Have you checked what the new kelp plants are like in 5.0.0? I had the same frustration when first seeing that in game, so I added selection boxes for the kelp in MTG and made it so digging the kelp doesn'...
- Sat Jan 02, 2021 22:15
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
Re: [SERVEUR] Notre Ami Le Cube (NALC)
Oh ! On dirait qu'il a neigé sur le serveur :-)
- Sun Oct 11, 2020 11:13
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
Re: [SERVEUR] Notre Ami Le Cube (NALC)
Quelques captures supplémentaires :
N'hésitez pas à poster les vôtres :)
N'hésitez pas à poster les vôtres :)
- Sun Oct 11, 2020 00:33
- Forum: Français
- Topic: [SERVEUR] Notre Ami Le Cube (NALC)
- Replies: 16
- Views: 5558
[SERVEUR] Notre Ami Le Cube (NALC)
Ouverture du serveur NALC au public ! https://forum.minetest.net/download/file.php?mode=view&id=22920 Salut à toutes et à tous ! Le serveur existe depuis quelques années déjà mais est resté confidentiel jusque là. Le moment est enfin venue de l'ouvrir au public. C'est un serveur au départ forké...
- Mon Feb 12, 2018 22:04
- Forum: General Discussion
- Topic: Post your videos!
- Replies: 1127
- Views: 252963
Re: Post your videos!
What I can do in a Timelapse video for Minetest. (For the first 4 minutes). The rest of the video is in French.
https://youtu.be/fBBvWnknxps
I use the mod camera that I have partly rewritten for my needs.
https://github.com/sys4-fr/camera
https://youtu.be/fBBvWnknxps
I use the mod camera that I have partly rewritten for my needs.
https://github.com/sys4-fr/camera
- Sun Aug 13, 2017 11:00
- Forum: Mod Releases
- Topic: [Modpack] Maidroid [0.1.0][maidroid]
- Replies: 57
- Views: 22908
Re: [Modpack] Maidroid [0.1.0]
Hi, I tried your mod, and I think the farming core doesn't work with the farming redo mod, the wheat seed planted by the maid never grows. When the player plants a seed it grows as usual. I've made a mod that make farming_redo and farming_plus usable with maidroid core farming. Look at this topic :...
- Fri Mar 03, 2017 16:24
- Forum: WIP Mods
- Topic: [mod] More Farming [morefarming]
- Replies: 5
- Views: 3706
Re: [mod] More Farming [morefarming]
I understand your point of view, actually the process is similar of what is proposed by the default farming mod, (harvesting until to get a seed) which is not very realistic, i agree. I am open to any other idea and I think of this.
Thanks for your feedback.
Thanks for your feedback.
- Fri Mar 03, 2017 15:17
- Forum: WIP Mods
- Topic: [mod] More Farming [morefarming]
- Replies: 5
- Views: 3706
Re: [mod] More Farming [morefarming]
Thank you :)
Update:
- Maidroid core_farming support plants of farming_redo and farming_plus except some plants (described into the header post)
- Bonemeal support added for farming_redo plants
Update:
- Maidroid core_farming support plants of farming_redo and farming_plus except some plants (described into the header post)
- Bonemeal support added for farming_redo plants
- Fri Mar 03, 2017 03:10
- Forum: Mod Releases
- Topic: [Modpack] Help [1.4.3] [doc]
- Replies: 96
- Views: 37985
Re: [Modpack] Help [1.0.2] [doc]
Good it's working now :)
- Thu Mar 02, 2017 15:27
- Forum: WIP Mods
- Topic: [mod] More Flowers [moreflowers]
- Replies: 3
- Views: 2142
- Tue Feb 28, 2017 23:08
- Forum: WIP Mods
- Topic: [mod] More Farming [morefarming]
- Replies: 5
- Views: 3706
[mod] More Farming [morefarming]
This mod add more things to do farming, make it more realistic, more harder and make it compatible with maidroid core farming. For now this mod add Wild Carrot --> Carrot Golden Carrot Teosinte --> Corn Corn on the Cob Chicha (Bottle of Ethanol equivalent) (Original texture by TenPlus1 modified by m...
- Tue Feb 28, 2017 23:05
- Forum: WIP Mods
- Topic: [mod] More Flowers [moreflowers]
- Replies: 3
- Views: 2142
[mod] More Flowers [moreflowers]
This simple mod extend the flowers mod from MT_Game by adding more flowers. For now this mod add Wild carrot: spawn into biomes grassland, deciduous_forest and coniferous_forest. Teosinte (corn ancestor): spawn into biome rainforest. Bunch of flowers: If farming mod is loaded then you can craft a bu...
- Fri Feb 24, 2017 08:06
- Forum: Français
- Topic: Question Licence et Copyright
- Replies: 1
- Views: 1000
Question Licence et Copyright
J'aimerai publier un nouveau mod mais je me pose plusieurs questions pour les licences : 1- Je voulais au premier abord le passer sous licence GPLv3, mais est-ce le meilleur choix sachant que d'une part je réutilise des fonctions fournies par les mods du MT_Game et d'autre part cela ne me dérange pa...
- Sat Feb 11, 2017 18:58
- Forum: Mod Releases
- Topic: [Modpack] Help [1.4.3] [doc]
- Replies: 96
- Views: 37985
Re: [Modpack] Help [1.0.1] [doc]
No, always the same error : 2017-02-11 20:03:22: ERROR[Main]: ServerError: Lua: Runtime error from mod 'doc' in callback on_playerReceiveFields(): ...n/../games/sys4_game/mods/doc_modpack/doc_items/init.lua:1026: attempt to compare nil with number 2017-02-11 20:03:22: ERROR[Main]: stack traceback: 2...
- Sat Feb 11, 2017 15:15
- Forum: Mod Releases
- Topic: [Modpack] Help [1.4.3] [doc]
- Replies: 96
- Views: 37985
Re: [Modpack] Help [1.0.1] [doc]
Ok, I have investigate a bit, the dump of the "comp" table show that when the error is triggered on line 1025: comp:{ { gc = { fleshy = { times = { }, uses = 10000, maxlevel = 0 } }, count = 1, uses = 10000, group = "fleshy" }, { mintime = 0.2, group = "fleshy", gc = { ...
- Sat Feb 11, 2017 06:07
- Forum: Mod Releases
- Topic: [Modpack] Help [1.4.3] [doc]
- Replies: 96
- Views: 37985
Re: [Modpack] Help [1.0.1] [doc]
My server crash when I click the "Tools and weapons" button in the main help screen with last version (1.0.1) 2017-02-11 06:48:45: ERROR[Main]: ServerError: Lua: Runtime error from mod 'doc' in callback on_playerReceiveFields(): ....4.15/bin/../games/sys4_game/mods/doc/doc_items/init.lua:1...