Search found 2785 matches

by Festus1965
Thu Jan 25, 2024 05:46
Forum: General Discussion
Topic: is minetest...quirky...?
Replies: 10
Views: 632

Re: is minetest...quirky...?

i can't find a good explanation of privileges. i can find lists of privileges and such but not a good explanation of the structure of privs in general. that (structure) I also have not seen, but I see no need so far and privs are given (if build in and maybe useful) with a mod that contains a priv ...
by Festus1965
Thu Jan 25, 2024 04:02
Forum: General Discussion
Topic: is minetest...quirky...?
Replies: 10
Views: 632

Re: is minetest...quirky...?

you are in creative mode
or you have creative priv
by Festus1965
Mon Jan 22, 2024 23:42
Forum: Maps
Topic: Wanted: The Minetest Game "castles" famous screenshot map
Replies: 4
Views: 736

Re: Wanted: The Minetest Game "castles" famous screenshot map

I have no backup of hometown, but miniminaut was also very active on 'Wildes Land' (hectic) with sure 20-30 castles and that map is still the same on the world 'Asia Thailand Braincraft' spawn areas 1 and 2 maybe 3 and can be visited. I am sure they building style isn't different that much - If you ...
by Festus1965
Mon Jan 22, 2024 07:18
Forum: Servers
Topic: [0.4.14] LinuxGaming2 - Shutdown
Replies: 972
Views: 268451

Re: [0.4.14] LinuxGaming2 - Shutdown

Oh yes, got it together.
by Festus1965
Sun Jan 21, 2024 23:25
Forum: General Discussion
Topic: newb question: how deep am i?
Replies: 4
Views: 534

Re: newb question: how deep am i?

F5
or
settings : debug mode on
= show the coordinates always on top screen with other things

maybe the world offer some other mods that might help
* areas = '/area_pos1' will set a corner and show position
* . mhh
by Festus1965
Sun Jan 21, 2024 23:17
Forum: Servers
Topic: [0.4.14] LinuxGaming2 - Shutdown
Replies: 972
Views: 268451

Re: [0.4.14] LinuxGaming2 - Shutdown

Hey LazyJ Thanks for your hosting ! Wed Sep 12, 2012 19:29 Sat Dec 09, 2023 04:47 is a long time. But so far I check yet, I see only the world inside, (map, areas.dat, map_meta, mod_travelnet, moretrees,) ah world.mt ok but only two named : info, irc not the mods folder ? itself Maybe I give the wor...
by Festus1965
Sun Jan 21, 2024 03:37
Forum: Feature Discussion
Topic: how to increase player's max hp?
Replies: 20
Views: 3357

Re: how to increase player's max hp?

Not to be rude, but it seems you have not even read my question. Don't just right me off because you don't understand my question. Is there a way to make the engine display more than 20 hitpoints? hehe, sure there is a problem : did you mean : * use that existing 10 hearts ? to show over 50 points ...
by Festus1965
Sun Jan 21, 2024 01:10
Forum: Minetest-related projects
Topic: Create a creative, serious build team.
Replies: 256
Views: 25003

Re: Create a creative, serious build team.

For the moment we are only 2 active players on the project me(@Horka) and Kliv91. ... https://www.youtube.com/watch?v=4z8WCibVdEI I have seen that, and also the other option maybe to get a view what is build ... Most I register that there are only 2 maybe then 3 player, what is interesting me for f...
by Festus1965
Sun Jan 21, 2024 01:08
Forum: Feature Discussion
Topic: how to increase player's max hp?
Replies: 20
Views: 3357

Re: how to increase player's max hp?

I'm sorry but none of this has answered how to make it so changing max health actually changes anything visually when its above 20 HP. as it was NOT part of the question = yes! there was no need to answer that ! how to increase player's max hp? And to go further: you have to find the settings that ...
by Festus1965
Sat Jan 20, 2024 23:59
Forum: Minetest-related projects
Topic: Create a creative, serious build team.
Replies: 256
Views: 25003

Re: Create a creative, serious build team.

Hi SuperStarSonic, actually you can't join the server like that. If you are interested in the project join element or send me a PM. The server is private and reserved for those who build anyone who can't join the server. Mhh, to have a standard join without any rights (special interact and shout) i...
by Festus1965
Sat Jan 20, 2024 23:57
Forum: Game Releases
Topic: [Game] Tutorial [3.4.0]
Replies: 284
Views: 127987

Re: [Game] Tutorial [3.4.0]

Yaeh, but you are not responsible for OTHER games, even minetest game is not hardcoded to engine anymore it is still the mayor basic ! Just clarify the tutorial is based on former minetest game basic and focus on what is most important to learn * movement ? * dig / build ? * open / close ? * walk, r...
by Festus1965
Sat Jan 20, 2024 23:51
Forum: Problems
Topic: Crash while playing world
Replies: 4
Views: 387

Re: Crash while playing world

that last post mean more like: every time you update a mod, you should check out on what other mods it depends (check mod.conf) and update them also if needed !!! A basic problem of mods and their depending on others ! and the missing hint in an update, on what version it depends, as like minetest e...
by Festus1965
Sat Jan 20, 2024 23:48
Forum: Problems
Topic: All blocks are unknown - ERROR[Server]: LuaEntity name "mobs_mc:sheep" not defined`
Replies: 2
Views: 326

Re: All blocks are unknown - ERROR[Server]: LuaEntity name "mobs_mc:sheep" not defined`

reactivate those mods that are shown BEFORE the : as * mobs_mc:sheeps, chicken * mcl_bows:arrow_... * mcl:mobspawners:... as this mean the node / item / entity IS in the map, but missing the (older / former active) belonging mod maybe forgotten to activate in world.mt (false -> true) or even add it ...
by Festus1965
Sat Jan 20, 2024 12:04
Forum: Game Releases
Topic: [Game] Tutorial [3.4.0]
Replies: 284
Views: 127987

Re: [Game] Tutorial [3.4.0]

Yes, it does its main job, but when I see how much, or let write better HOW LESS player use it at me I see one problem: Whatever how old a tutorial server is, as the limit of 1 player it never can rank high to bee seen. Those tutorial must seen easier, maybe * offered better via client * or shown ex...
by Festus1965
Fri Jan 19, 2024 12:17
Forum: Problems
Topic: Crash while playing world
Replies: 4
Views: 387

Re: Crash while playing world

The failing line 3-5 on my 5.8.0 download: buildin/game/knockback: if damage == 0 or player:get_armor_groups().immortal then return 0.0 end The problem I don't see the failing value here ... damage or player:get_armor_groups().immortal ??? builtin\game\knockback.lua:3: attempt to index a nil value y...
by Festus1965
Thu Jan 18, 2024 23:46
Forum: Servers
Topic: free Server Hosting by Festus1965 for teams, etc.
Replies: 17
Views: 1472

free Server Hosting by Festus1965 for teams, etc.

all worlds will be down on maybe 20.01. as of upgrade hardware with necessary backups and restore, reconfig.

more details here

ALL worlds back online
after success upgrade
by Festus1965
Tue Jan 16, 2024 12:10
Forum: Problems
Topic: Announce to list fails sometimes
Replies: 10
Views: 1299

Re: Announce to list fails sometimes

some new evidence about a maybe more serverlist server caused problem or quite nearby of it: as I have some more server running wanna update status to serverlist I see some clues. 08.01. 10:56 : dev-561, mtg-580, tut 09.01. 22:55 : mtg-580 10.01. 01:01 : dev-561, mtg-580, tut 03:50 : dev-561, tut 21...
by Festus1965
Tue Jan 16, 2024 02:48
Forum: Servers
Topic: [Guide] Create and maintain a server on Windows
Replies: 194
Views: 106258

Re: [Guide] Create and maintain a server on Windows

Yes I have the 65.5.93.180 address for server, but I have 192.168 address on router. That sounds maybe logical if you really understood the concept of internet and intranet. At home your units are ALL needed to have the same IP range as most 192.168.x.x that the router offers the NAT (Intranet) for...
by Festus1965
Tue Jan 16, 2024 01:12
Forum: Servers
Topic: [Guide] Create and maintain a server on Windows
Replies: 194
Views: 106258

Re: How to create and maintain a server - Windows

when attempting to run using windows powershell llike in the wiki, ends up this: --address <value> Address to connect to. ('' = local game) and what address did you add ? with the parameter to : --address ?.?.?.? possible is I hope 127.0.0.1 (as always own PC system address), but not for main usage...
by Festus1965
Tue Jan 16, 2024 00:18
Forum: Servers
Topic: [Guide] Create and maintain a server on Windows
Replies: 194
Views: 106258

Re: HELP!

Nininik wrote:
Tue Jan 16, 2024 00:13
HELP! MY COMMAND PROMPT OPENS THEN VANISHES!
First that is an Windows problem !

The question might be how you open it, and what win version you have, ... but I remember there was an own sign in the main menue ...

but that is still not a problem of minetest.
by Festus1965
Mon Jan 15, 2024 07:57
Forum: Feature Discussion
Topic: Ingame mod editor?
Replies: 7
Views: 1106

Re: Ingame mod editor?

Can mods even write to their own folders? I have tried doing that and (as I remember) Minetest produced a security error. should be able, see writing eading data from the mod itself ad euban, storage mods but the main think I have in mind that a mod is loading at start, of world, and even I erase a...
by Festus1965
Sun Jan 14, 2024 01:40
Forum: General Discussion
Topic: backup mods and world
Replies: 3
Views: 590

Re: backup mods and world

main - shut down server ! before copy/zip files next depends on your system and folder system as I have minetest/mods and .minetest with configs, /worlds I copy them together in a new folder minetest-20240114 (for today) with the files in root there, and folder /mods / worlds and if separated only T...
by Festus1965
Sun Jan 14, 2024 00:55
Forum: Servers
Topic: free Server Hosting by Festus1965 for teams, etc.
Replies: 17
Views: 1472

Re: free Server Hosting by Festus1965 for teams, etc.

what do you mean t by list here? The PMs to you containing So if your world gets too big, with some of this facts I can't will not make me helping you out, as I did with Crystal Land. you write at server_description UGX Realms server that was shut down forever, but now this is an attempt to make it...
by Festus1965
Sat Jan 13, 2024 21:54
Forum: Servers
Topic: free Server Hosting by Festus1965 for teams, etc.
Replies: 17
Views: 1472

Re: free Server Hosting by Festus1965 for teams, etc.

Nininik wrote:
Sat Jan 13, 2024 19:53
Hold on, Festus so that's why crystal land is running, you're hosting it! Nice. What if I ask to host ugx on yours?
Then I would deny it, as of the hints I gave you in PMs about 2 weeks ago.
I am sure you don't want to list it here public.
by Festus1965
Sat Jan 13, 2024 21:53
Forum: Feature Discussion
Topic: Ingame mod editor?
Replies: 7
Views: 1106

Re: Ingame mod editor?

so far I know no,
there are only some settings that can be changed via /set name value as most mods ONLY load at start and a view react on the change done after start