Search found 873 matches

Return to advanced search

Re: [Server] HOMETOWN

It is just me, or there is quite a delay when digging blocks and such? Ping was about 200ms and max_lag at 1.7-2, felt worse this time.
by Fixer
Sun Oct 07, 2018 21:04
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4503
Views: 195411

Re: Vines/Ropes mod not working

I still don’t see why it is a modpack creators job to fix mod dependencies. Easy solution: Do not bundle 3rd party mods in own modpacks. Both biome_lib and modpack itself were made by VanessaE, and she introduced this weird external dependency in full knowledge/intent (and in her other modpacks too...
by Fixer
Tue Sep 25, 2018 21:54
 
Forum: Problems
Topic: Vines/Ropes mod not working
Replies: 16
Views: 457

Re: [Server] HOMETOWN

When it ends up just like with those memes about programming languages...
by Fixer
Thu Sep 20, 2018 15:14
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4503
Views: 195411

Re: Vines/Ropes mod not working

You ship a modpack with mods that harddepend on external mods, that is not user-friendly. User thinks he installed the modpack and then notice something is broken, because that god-damn unified-dies or biome-lib hard dependancy is not included, because why not suffer more? Life is too easy.
by Fixer
Thu Sep 20, 2018 14:50
 
Forum: Problems
Topic: Vines/Ropes mod not working
Replies: 16
Views: 457

Re: Vines/Ropes mod not working

I was complaining for this for a long time, modpacks should have all dependencies included in itself.
by Fixer
Wed Sep 19, 2018 20:26
 
Forum: Problems
Topic: Vines/Ropes mod not working
Replies: 16
Views: 457

Re: [Mod] Snow, rain, clouds (with sound) [0.6.0] [snowdrift

I love how it is done in minecraft, easy and simple.
by Fixer
Sun Aug 05, 2018 19:00
 
Forum: Mod Releases
Topic: [Mod] Snow, rain, clouds (with sound) [snowdrift]
Replies: 127
Views: 33211

Re: [Server] VanessaE's Survival Server [0.4.16]

Just move spawn to city outskirts
by Fixer
Wed Aug 01, 2018 09:41
 
Forum: Servers
Topic: [Server] VanessaE's Survival Server [0.4.16]
Replies: 601
Views: 64640

Re: [Mod] Minecraft Citybuild [plot_system]

>I am not really interested in this mod anymore.

You can add it to minetest-mods, so community can pick it up and work on it.
by Fixer
Tue Jul 31, 2018 20:39
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 40
Views: 2531

Re: [Mod] Minecraft Citybuild [plot_system]

Will be nice to have an ability to merge several selected plots into one, say, I want to build a bigger thing, like a big building, complex, park, etc, since it is citybuild :p
by Fixer
Sun Jul 29, 2018 17:12
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 40
Views: 2531

Re: [Mod] Snow, rain, clouds (with sound) [0.6.0] [snowdrift

>0.6.0 is too intensive to be used on my test server. Too bad there isn't some engine API to speed things up a bit.

Here is some profiling: https://pastebin.com/raw/ZaHvdJfE
by Fixer
Sun Jul 29, 2018 15:47
 
Forum: Mod Releases
Topic: [Mod] Snow, rain, clouds (with sound) [snowdrift]
Replies: 127
Views: 33211

Re: [Mod] Snow, rain, clouds (with sound) [0.6.0] [snowdrift

>weird behaviour of precipitation stopping when the player is undercover.

Nice, looks much better now. Too bad https://github.com/minetest/minetest/pull/6540 or alternatives are not merged to increase particle count.
by Fixer
Sun Jul 29, 2018 15:38
 
Forum: Mod Releases
Topic: [Mod] Snow, rain, clouds (with sound) [snowdrift]
Replies: 127
Views: 33211

Re: [Modpack] TechPack [techpack]

Excellent work! I hope more players and servers will use it.
by Fixer
Sun Jul 29, 2018 14:26
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 49
Views: 5297

Re: [Server] HOMETOWN

But will help to fix stalls....
by Fixer
Sun Jul 22, 2018 23:12
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4503
Views: 195411

Re: [Server] HOMETOWN

Other server owner reported such stalls as well, if you can get backtrace during stall - that will be helpful to devs. To get it, you need to compile debug build of the server and run it under gdb, then during stall, IIRC, you stop execution and then do backtrace to see what happening and report it ...
by Fixer
Sun Jul 22, 2018 19:23
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4503
Views: 195411

Re: MTGame: 3 hoe types deprecated for eventual removal

It is one of those weird cases, when you feel weird with all those useless hoes, and now you remove them, but that feel doesn't go away :/
by Fixer
Sat Jul 07, 2018 23:14
 
Forum: News
Topic: MTGame: 3 hoe types deprecated for eventual removal
Replies: 26
Views: 1994

Re: [Server] HOMETOWN

GipNovoRBX wrote:Hasn't been rebooted for 45 days!!? dang Well let's hope the backup doesn't crash at the last minute since your close to being done filling blocks


There are systems that work without reboot for _years_, there is no need to reboot often.
by Fixer
Mon Jul 02, 2018 13:59
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4503
Views: 195411

Re: [Server] HOMETOWN

Sadly I don't have any saves :/ I've spotted my base in recovered saves, which is nice. I hope there is save for this castle at 2000x-360
Image
by Fixer
Sun Jun 24, 2018 21:26
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4503
Views: 195411

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

Can't access gitlab page, do I need to register?
by Fixer
Sun Jun 24, 2018 16:24
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1580
Views: 554035

Re: [Mod]Frame - lag-free non-entity item frames![frame]

List of supported blocks is hardcoded? Can it autogenerate for all mods loaded by using some criteria?
by Fixer
Tue Jun 12, 2018 10:56
 
Forum: Mod Releases
Topic: [Mod]Frame - lag-free non-entity item frames![frame]
Replies: 52
Views: 3332

Re: [Game] Minetest Game [minetest_game] - Contributors need

The tin/bronze experience should have given us some hints about that already.


Have to agree here, unless bronze/tin is planned to be used in future expansion of MTG into automation/machines/etc
by Fixer
Tue Jun 12, 2018 10:38
 
Forum: Game Releases
Topic: [Game] Minetest Game [minetest_game] - Contributors needed!
Replies: 69
Views: 11779

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

For people, having lua OOM errors in Windows when running heavy mods, there is 0.4.17.1 GC64 version made available by sfan5 that fixes the problem, but it may not be totally stable to some people: https://kitsunemimi.pw/tmp/minetest-0.4 ... 4-win64.7z
by Fixer
Mon Jun 11, 2018 11:38
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 700
Views: 149521

Re: Minetest 0.4.17 (Bugfix release)

Looks like there will be bugfix bugfix release soon.
by Fixer
Fri Jun 08, 2018 22:03
 
Forum: News
Topic: Minetest 0.4.17.1 (Bugfix release)
Replies: 52
Views: 5968

Re: [Mod] Minecraft Citybuild [plot_system]

This will be useful for some creative servers, thank you!
by Fixer
Sat Jun 02, 2018 14:29
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 40
Views: 2531

Re: [Mod] Decoplants [decoplants]

One more reason to avoid such DL providers, instead use forum attachment as well as github/bitbucket/whatever and of course https://content.minetest.net/
by Fixer
Thu May 31, 2018 17:23
 
Forum: Old Mods
Topic: [Mod] Decoplants [decoplants]
Replies: 63
Views: 12503
Next

Return to advanced search