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Re: Minetest 0.4.17.1 (Bugfix release)

Thanks for this release. I noticed that in the Changelog someone forgot to change "0.4.16 → 0.5.x (Not yet released)" to "0.4.17 → 0.5.x (Not yet released)". Can you fix it please?
by YuGiOhJCJ
Mon Jun 11, 2018 04:29
 
Forum: News
Topic: Minetest 0.4.17.1 (Bugfix release)
Replies: 73
Views: 15421

Re: Minetest World Manager

The purpose of this program is to manage Minetest worlds. Examples above show you the possibilities of this program in details. This program allows you to display and/or remove selected players from worlds. It is not an Android app but a program that can be built and run at least on Linux and Window...
by YuGiOhJCJ
Mon Mar 06, 2017 12:46
 
Forum: Minetest-related projects
Topic: Minetest World Manager
Replies: 11
Views: 1697

Re: [Mod] Map Fixer [mapfix]

Awesome mod! It solved all my shadow problems on my Minetest server. Thank you.
by YuGiOhJCJ
Thu Dec 22, 2016 13:37
 
Forum: WIP Mods
Topic: [Mod] Map Fixer [mapfix]
Replies: 24
Views: 7514

Re: [Mod] item_strings [item_strings]

Yes, it is useful for the "/giveme <ItemString>" command because it is hard to remind the <ItemString> of each item.

Notice: I have just added to the first message of this topic chat commands provided by this mod.
by YuGiOhJCJ
Sat Dec 10, 2016 10:18
 
Forum: Mod Releases
Topic: [Mod] item_strings [item_strings]
Replies: 2
Views: 671

Re: [Mod] rotation [rotation]

Yes, it is useful when you try to set precisely the angle of the first person view camera in order to take some screenshots in-game. By using the "/teleport" command and the "/rotation_set" command together, you are able to take screenshot from an exact location at a specific cam...
by YuGiOhJCJ
Sat Dec 10, 2016 10:14
 
Forum: Mod Releases
Topic: [Mod] rotation [rotation]
Replies: 2
Views: 773

[Mod] item_strings [item_strings]

item_strings * Mod version: 20161209 * Mod license: GPL 3 or later * Minetest version: 0.4.14 * Mod dependencies: none * Report bugs or request help using my contact address This is a minetest mod to get item strings. This minetest mod adds two commands: * item_strings_get * item_strings_version Yo...
by YuGiOhJCJ
Fri Dec 09, 2016 19:48
 
Forum: Mod Releases
Topic: [Mod] item_strings [item_strings]
Replies: 2
Views: 671

[Mod] rotation [rotation]

rotation * Mod version: 20161209 * Mod license: GPL 3 or later * Minetest version: 0.4.14 * Mod dependencies: none * Report bugs or request help using my contact address This is a minetest mod to set the rotation of the player. This minetest mod adds four commands: * rotation_set_h * rotation_set_v...
by YuGiOhJCJ
Fri Dec 09, 2016 19:27
 
Forum: Mod Releases
Topic: [Mod] rotation [rotation]
Replies: 2
Views: 773

Re: Xanadu Server

Oh... I guess the reset has happened during July - August 2016 because I was in holidays and didn't check the forum carefully. Well, OK I am waiting.
by YuGiOhJCJ
Thu Aug 18, 2016 19:00
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3565
Views: 292108

Re: Xanadu Server

When I try to connect to the server I got this message:
---
An error occurred:
Access denied: Reason:
Sorry, no new players being admitted at this time!
---
I am not new on Xanadu, my player name is: YuGiOhJCJ.
What can I do?
by YuGiOhJCJ
Thu Aug 18, 2016 16:28
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3565
Views: 292108

Re: YuGiOhJCJ's server

I moved the server. I am happy to inform you that the Minetest service is available now :)
by YuGiOhJCJ
Mon Aug 15, 2016 12:21
 
Forum: Servers
Topic: YuGiOhJCJ's server
Replies: 2
Views: 371

Re: Minetest World Manager

I base64-encode the encrypted password because that's how passwords are stored in Minetest. In Minetest World Manager, in order to check if the provided raw password is matching to an existing player, I compare the passwords stored in the "auth.txt" file with the provided raw password that...
by YuGiOhJCJ
Tue Jul 19, 2016 13:17
 
Forum: Minetest-related projects
Topic: Minetest World Manager
Replies: 11
Views: 1697

Re: Minetest World Manager

As far as I know, base64 is not encryption but encoding. Encoding transforms data into another format using a scheme that is publicly available so that it can easily be reversed whereas encryption transforms data into another format in such a way that only specific individual(s) can reverse the tran...
by YuGiOhJCJ
Tue Jul 19, 2016 06:28
 
Forum: Minetest-related projects
Topic: Minetest World Manager
Replies: 11
Views: 1697

Re: YuGiOhJCJ's server

I move the server to an other location. So, all my services are down during several days. Please be patient.
by YuGiOhJCJ
Wed Jul 06, 2016 14:42
 
Forum: Servers
Topic: YuGiOhJCJ's server
Replies: 2
Views: 371

Re: Minetest World Manager

I am proud to announce that the new release of Minetest World Manager supports SRP :)
by YuGiOhJCJ
Tue Jun 21, 2016 17:12
 
Forum: Minetest-related projects
Topic: Minetest World Manager
Replies: 11
Views: 1697

Re: Xanadu Server

Wow see that flood that has just happened:
http://yugiohjcj.free.fr/minetest-xanadu-flood.png
by YuGiOhJCJ
Mon Jun 13, 2016 04:28
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3565
Views: 292108

Re: How are the passwords hashed in auth.txt?

It seems that valgrind does not detect any error: $ valgrind ./minetest_test_srp.out MyName MyPassword "IFrOhR2wlVmgEUYWreUArA" "OdnUTPArLAGNlsqXz1GB4lAosMTZQKS04XwrPpAq+j++EZabl5OIHbwhqwkFT16ijAcT0ziqQsvven34HaDwoitLlE1nAtIT82mT7SC5IVsnCF8J1/SlQ2dMIm4+tmpVe4A4tHlHyQVHjEuOlNaTnat7QykL...
by YuGiOhJCJ
Sat Jun 04, 2016 06:18
 
Forum: General Discussion
Topic: How are the passwords hashed in auth.txt?
Replies: 23
Views: 3583

Re: How are the passwords hashed in auth.txt?

I found a case where it does not work :( Here is the content of my auth.txt file: $ cat ~/.minetest/worlds/myworld/auth.txt MyName:#1#IFrOhR2wlVmgEUYWreUArA#OdnUTPArLAGNlsqXz1GB4lAosMTZQKS04XwrPpAq+j++EZabl5OIHbwhqwkFT16ijAcT0ziqQsvven34HaDwoitLlE1nAtIT82mT7SC5IVsnCF8J1/SlQ2dMIm4+tmpVe4A4tHlHyQVHjEu...
by YuGiOhJCJ
Fri Jun 03, 2016 02:19
 
Forum: General Discussion
Topic: How are the passwords hashed in auth.txt?
Replies: 23
Views: 3583

Re: Minetest World Manager

SRP is not yet supported by Minetest World Manager.
However, I have worked on SRP in order to understand how it works [1].
I have successfully used SRP in a test program but it is not yet implemented in Minetest World Manager.

[1] viewtopic.php?f=3&t=6826#p216578
by YuGiOhJCJ
Wed Jun 01, 2016 01:12
 
Forum: Minetest-related projects
Topic: Minetest World Manager
Replies: 11
Views: 1697

YuGiOhJCJ's server

Hello, I am hosting this Minetest server: ⋅  Name: "YuGiOhJCJ's server - http://yugiohjcj.tk/" ⋅  Description: "A server made by YuGiOhJCJ." ⋅  Version: 5.0.0 ⋅  Address: yugiohjcj.tk ⋅  Port: 30000 (UDP) You should be able to see...
by YuGiOhJCJ
Tue May 31, 2016 13:35
 
Forum: Servers
Topic: YuGiOhJCJ's server
Replies: 2
Views: 371

Minetest World Manager

Hello, Minetest World Manager is a program written in C language allowing to manage Minetest [1] worlds. See the INSTALL file for the instructions on how to build and install this program from the source code. See the ChangeLog file for the history of changes. See the TODO file for the list of thing...
by YuGiOhJCJ
Mon May 30, 2016 11:20
 
Forum: Minetest-related projects
Topic: Minetest World Manager
Replies: 11
Views: 1697

Re: Xanadu Server

Notice: The stall glitch in 0.4.14 servers has a patch available so we are waiting on the devs implementing this safely into minetest so we can update server and stop all the downtime... OK, so we just have to follow this issue: https://github.com/minetest/minetest/issues/4151 . Indeed, it seems th...
by YuGiOhJCJ
Sat May 28, 2016 16:19
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3565
Views: 292108

Re: Xanadu Server

Well it is up now :)
I agree, an official announcement in this forum thread would be better.
But it's never too late to create one here explaining what happened during these days.
by YuGiOhJCJ
Sun May 22, 2016 17:42
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3565
Views: 292108

Re: Xanadu Server

Hello, I have just read a rumor on the in-game chat of Minetest while I was on the Xanadu server today: The Xanadu world has been reset! So, it means that there was an old Xanadu world and currently we are on the new one. I have checked if that rumor was true on this forum, in the Xanadu Server topi...
by YuGiOhJCJ
Tue May 17, 2016 11:23
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3565
Views: 292108

Re: How are the passwords hashed in auth.txt?

Thank you it works :) Here is the new code: #include <stdio.h> /* for printf */ #include <stdlib.h> /* for exit */ #include <string.h> /* for strlen */ #include <ctype.h> /* for tolower */ #include "base64.h" /* for base64_encode */ #include "srp.h" /* for srp_create_salted_verif...
by YuGiOhJCJ
Sun May 08, 2016 02:44
 
Forum: General Discussion
Topic: How are the passwords hashed in auth.txt?
Replies: 23
Views: 3583

Re: How are the passwords hashed in auth.txt?

OK, so I need to provide a non-NULL value to the 6th parameter of the srp_create_salted_verification_key function in order to give a fixed salt that will not be auto-generated. I am wondering what value I need to give. As I already have the verification key in the auth.txt file, I guess I need to ex...
by YuGiOhJCJ
Wed May 04, 2016 16:07
 
Forum: General Discussion
Topic: How are the passwords hashed in auth.txt?
Replies: 23
Views: 3583
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