Search found 55 matches

by MangleFox70
Sat Aug 19, 2017 15:52
Forum: WIP Mods
Topic: [mod] Multiskin [multiskin] [0.1.1]
Replies: 17
Views: 5478

Re: [mod] Multiskin [multiskin] [0.1.1]

Hey Stu, We've got this running on the TPS servers but it doesn't seem the player textures replacement is working. We'd been using player_textures previously - so I turned that off, turned on multiskin and copied all the .png texture files into the multiskin/textures folder, but no success. Is there...
by MangleFox70
Fri Mar 24, 2017 15:09
Forum: WIP Mods
Topic: [Mod] Space 2.2 [space]
Replies: 55
Views: 92166

Re: [Mod] Space [space]

Just so you know, this messes with other_worlds a bit. I'd like to try to make them work well together... perhaps make other_worlds a part of the modpack and make whatever tweaks are needed to let them play well together. I'll host it on github and welcome any PR's or feedback. I'm also testing thi...
by MangleFox70
Wed Nov 16, 2016 15:33
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 6312

Re: #ThePixelShadow Creative and Survival World

Server info is on our web site.
You can get the mod list for all servers via http://servers.minetest.net
by MangleFox70
Thu Sep 08, 2016 16:21
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 6312

Re: #ThePixelShadow Creative and Survival World

I do not believe it is publicly available, sorry.
-RobbieF
by MangleFox70
Wed Jun 29, 2016 18:27
Forum: Minetest-related projects
Topic: Need PHP Help - Minecraft to Minetest Skin Converter
Replies: 3
Views: 2708

Re: Need PHP Help - Minecraft to Minetest Skin Converter

Just remember it was never meant to be released verbatim... so you'll need to tweak it (it was built for our servers only). But surely it gives you some insight.

Good luck!
by MangleFox70
Wed Jun 29, 2016 17:58
Forum: Minetest-related projects
Topic: Need PHP Help - Minecraft to Minetest Skin Converter
Replies: 3
Views: 2708

Re: Need PHP Help - Minecraft to Minetest Skin Converter

Here's how we do it, in case it helps you out... and now, I must review for any security holes - lol! Don't use it verbatim (as it likely won't work for you as is -- you're missing some of our components), but glean ideas or help from it if you like. <?php require_once('./includes/header.php'); $gal...
by MangleFox70
Tue May 17, 2016 15:12
Forum: WIP Mods
Topic: [Mod] TPS Teleport [tps_teleport]
Replies: 1
Views: 1291

[Mod] TPS Teleport [tps_teleport]

Description: The Pixel Shadow Minetest game servers have switched from "teleport" to "teleport request" via the tps_teleport mod. This is a fork of Teleport Request and is already under heavy [re]development. I'm brand new to Lua, and this mod (fork) is my first "real"...
by MangleFox70
Mon Apr 11, 2016 19:17
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 19093

Re: Convert Minecraft 1.8 skins to Minetest in PHP

snowflake, you can do this at https://minetest.tv/skin-convert.php as previously stated. Mike, we do like thank you letters :) Also, have the kids been watching The Pixel Shadow ? They might enjoy it and it may inspire some of them (as it's every kid's dream to be a YouTube star these days, it seems.)
by MangleFox70
Tue Apr 05, 2016 14:37
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 19093

Re: Convert Minecraft 1.8 skins to Minetest in PHP

Hey Mike, We simply chose Skindex because it works well overall. The editor is generally easy to use, and there are a lot of users submitting skins regularly, so it has a continual cycle of new skins available for download. We're not partial to any one service... just offering that as one option and...
by MangleFox70
Tue Apr 05, 2016 14:11
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 19093

Re: Convert Minecraft 1.8 skins to Minetest in PHP

Okay, how soon do you need it? At the moment we're preparing our new Xtreme PVP Survival server and that's eating a lot of development time, but we can try to squeeze this in as a web site update.
by MangleFox70
Mon Mar 28, 2016 16:03
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 19093

Re: Convert Minecraft 1.8 skins to Minetest in PHP

TheReaperKing our system is built to be a way for users to add their own skin to our server. Once added, they have to request overwrite access each time they want to replace it... otherwise players would have their skins griefed. Once a skin is converted on our site, it is synced to our game servers...
by MangleFox70
Mon Mar 28, 2016 16:00
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644915

Re: [Mod] Technic [0.4.11] [technic]

Marshall_maz: enable_wind_mill = true Folks... Having another issue with Technic enabled... 2016-03-28 11:43:05: ACTION[Server]: Player digs technic:hv_battery_box8 at ($ 2016-03-28 11:43:05: ACTION[Main]: IRC: Disconnected. 2016-03-28 11:43:06: ERROR[Main]: ServerError: Lua: Runtime error from mod ...
by MangleFox70
Sun Mar 20, 2016 18:55
Forum: Maps
Topic: Share Your WorldEdit Files!
Replies: 310
Views: 107288

Re: Share Your WorldEdit Files!

Thanks PEAK,
We'd love to use 6Rooms as the spawn on our new Xtreme PVP Survival server. We'll add a sign to give you credit.
Thanks so much for sharing this unique and ideal build!! Really cool, and great work!
by MangleFox70
Sat Mar 19, 2016 12:11
Forum: WIP Mods
Topic: [Modpack] Villages modpack (contains mg_villages)
Replies: 43
Views: 25547

Re: [Modpack] Villages modpack (contains mg_villages)

I checked my build environment, and as it turned out, luajit was indeed not installed. I don't know why, because I know that I installed it a long time ago. I have (re-)installed luajit-dev and and recompiled and now all appears to be honky-dory. I am also getting Minetest crashes with this error s...
by MangleFox70
Thu Mar 17, 2016 01:19
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 405208

Re: [Mod] Simple Mobs [mobs]

Update: heard back and it sounds like he's cool with us distributing the sounds for non commercial use. What license should I request he release it under?
by MangleFox70
Mon Mar 14, 2016 16:43
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 405208

Re: [Mod] Simple Mobs [mobs]

If the sound is free (or has been recorded by yourshelf), could you release it? Many players kill sheep because they think their sounds are too loud. Better sheep sounds could save a lot of virtual sheep's lives :-) Happy to. I have emailed the person who gave it to me to ask if we can share it. Wi...
by MangleFox70
Sat Mar 05, 2016 20:52
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 19093

Re: Convert Minecraft 1.8 skins to Minetest in PHP

Hey GreenDimond, You can convert the skin yourself since we launched the online Skin Converter on our web site. Jump over to https://minetest.tv and you'll find the Skin Converter there. Side note: it also automatically syncs it to our game servers... so if you also play on our server, your skin wil...
by MangleFox70
Sat Feb 27, 2016 04:34
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 6312

Re: #ThePixelShadow Creative and Survival World

Thanks Martno. Yes, we're still a young server and experimenting with default privileges. The only reason we have fly enabled is because we haven't got the magic carpet quite working yet ;) But that's the goal: something you can craft to let you fly, but no flight by default. For now, it's just a qu...
by MangleFox70
Sat Feb 27, 2016 04:30
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 19093

Re: Convert Minecraft 1.8 skins to Minetest in PHP

Sure - you can set this up however you like, including backing it up with a MySQL database. It's only the graphic converter.

We use this on our web site, and it auto-syncs with our gaming servers so players can add their own skins.
by MangleFox70
Fri Feb 26, 2016 03:18
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644915

Re: [Mod] Technic [0.4.11] [technic]

Thanks mtmodder148 - once you release those fixes too, please let us know. As far as the quarry goes, it seems the quarry simply kept going and then the bones "re-appeared" after a few minutes. Key point: server didn't crash :) Thanks again! Great work. Make sure you pop onto our server so...
by MangleFox70
Thu Feb 25, 2016 21:55
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644915

Re: [Mod] Technic [0.4.11] [technic]

dkelley810 and MangleFox70 are about to test it... she's jumping off the edge of his quarry...

UPDATE - IT WORKED!

Thank you SO much! Technic enabled, and we tested with bones in a quarry, and the quarry ate them up no problem!

WONDERFUL!

Thank you, thank you, thank you!
by MangleFox70
Thu Feb 25, 2016 16:32
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644915

Re: [Mod] Technic [0.4.11] [technic]

mtmodder148 wrote:I posted a PR here: https://github.com/minetest/minetest_game/pull/874
Should fix these issues.
Where's the "virtual high five" button around here? Thanks so much! Can't wait to implement this and test it out!

Much appreciated!
by MangleFox70
Wed Feb 24, 2016 18:58
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644915

Re: [Mod] Technic [0.4.11] [technic]

Update: What I've found is this: https://github.com/minetest-technic/technic/pull/257 So instead of proposing the actual fix to bones mod, asl97 only stated that is where the problem lies. I have cross referenced my logs and indeed see it occurs when the quarry reaches a dead player's bones. Can any...
by MangleFox70
Wed Feb 24, 2016 13:48
Forum: Mod Releases
Topic: [Mod] myarcade [myarcade]
Replies: 38
Views: 12602

Re: [Mod]myarcade[myarcade]

Excellent! Thanks Nathan.S. Looking forward to bringing it back!
by MangleFox70
Wed Feb 24, 2016 03:20
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644915

Re: [Mod] Technic [0.4.11] [technic]

When Technic is enabled, after some players have built some cool machines, Minetest just crashes and crashes. I have no choice but to disable Technic, at which time Minetest runs just fine. I'm running the latest git version of *everything*... Minetest, mesecons, technic... all my mods.... The error...