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Re: [Mod] Useless Mod [20131012] [useless_mod]

niwla23 wrote:the repo is a 404

Well, given that the last active post for this was back in Oct of 2013 , it's not really a surprise.
by TumeniNodes
Tue Oct 08, 2019 19:50
 
Forum: Mod Releases
Topic: [Mod] Useless Mod [20131012] [useless_mod]
Replies: 20
Views: 5960

Re: [48px]Voxel Pack by Kenney [W.I.P.]

Looks great I'm really glad that a couple people continued work on this pack. I lost interest in it only because it is not really a style I like to use. And I chose 48px just for the hell of it (can't recall why) It might be a good idea to make a 32px option as well. And I also never got around to f...
by TumeniNodes
Mon Oct 07, 2019 05:14
 
Forum: Texture Packs
Topic: [48px]Voxel Pack by Kenney [W.I.P.]
Replies: 14
Views: 2193

Re: useing minetest

Edit the file name by removing the "-master" part so the file reads as only dreambuilder_modpack

Minetest will not accept -
File names for mods will always use a _
remove everything from the - on
by TumeniNodes
Fri Oct 04, 2019 22:27
 
Forum: General Discussion
Topic: useing minetest
Replies: 44
Views: 725

Re: [mod]block_in_block[wip]

* Update Added two new nodes, and cleaned up the mod a bit... (it's still silly though, but fun) Will be added to ContentDB https://forum.minetest.net/download/file.php?mode=view&id=20238&sid=23a1e7f9ad9084a246835c4db18a28b3 https://forum.minetest.net/download/file.php?mode=view&id=20239...
by TumeniNodes
Fri Oct 04, 2019 05:15
 
Forum: WIP Mods
Topic: [mod]block_in_block[wip]
Replies: 5
Views: 637

Re: Post your screenshots!

I'm with you duane however... I have a slightly different response to the nay-sayers...
Image

How's that for a view? xD
by TumeniNodes
Fri Oct 04, 2019 01:42
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9098
Views: 1047973

Re: Post your Buildings(screenshots)

Hello anyone! If I request to build some buildings, or pixel arts, is anyone will do it? For what purpose? Are you looking for .we files so you can then add the buildings into your world? Or do you want people to build what you ask, just to post a pic so you can look at it? 0_o (which I am not sure...
by TumeniNodes
Thu Oct 03, 2019 21:16
 
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 217
Views: 30652

Re: Can't craft a bed

The core devs of MTG don't care about their game enough to write documentation for their own game, the wiki is mostly player-written. Way to add this in, when addressing a new user. Is the intention to just turn people away from the project? Because that's what it seems like at this point. You coul...
by TumeniNodes
Tue Oct 01, 2019 14:58
 
Forum: Problems
Topic: Can't craft a bed
Replies: 7
Views: 122

Re: Upcoming "Wet Dry Dirt"?

xD Thpltpltpltpltpltptl (< is a raspberry) I think I may have argued this during the PR.... (either that or I'm the lunatic... which is definitely possible ) I will take this into consideration and revisit, and possibly try to fix it... but it will have to wait until after the freeze/release But, be...
by TumeniNodes
Tue Oct 01, 2019 00:47
 
Forum: Feature Discussion
Topic: Upcoming "Wet Dry Dirt"?
Replies: 8
Views: 439

Re: Strip the default status from MTG

But every game has a "default" MCL2 has "core" but, no matter what it is named, "default". "core", "base", or "Louie"... there has to be somewhere that common, useful code is stored... otherwise you will have a mangled gathering of regurgit...
by TumeniNodes
Thu Sep 26, 2019 00:12
 
Forum: General Discussion
Topic: Strip the default status from MTG
Replies: 69
Views: 1371

Re: Posters?

Dude?
This is the EULA for the Titanium Web font
https://www.myfonts.com/viewlicense.php?lid=1631

(unless there is another one you are referring to?)
by TumeniNodes
Wed Sep 25, 2019 18:22
 
Forum: General Discussion
Topic: Posters?
Replies: 29
Views: 745

Re: Posters?

rubenwardy wrote:I use "Minetest" in Titanium Web for promotional materials


Do you mean Titillium Web font?

disregard, I found it :P
by TumeniNodes
Wed Sep 25, 2019 18:16
 
Forum: General Discussion
Topic: Posters?
Replies: 29
Views: 745

Re: Posters?

It's painfully clear that Minetest (engine) doesn't have its own logotype. No, a logotype is not the symbol, it's the "word image". I think Minetest needs a complete graphic identity. Anyone interested in this? Could be done working some gears into the text, that might be sort of cool. Or...
by TumeniNodes
Wed Sep 25, 2019 18:15
 
Forum: General Discussion
Topic: Posters?
Replies: 29
Views: 745

Re: Help with Idea I had

dfournier wrote:By the way great name.

Duane Fournier


Lucky... I never get to enjoy finding someone who shares my name. :'(

Lucifer
by TumeniNodes
Wed Sep 25, 2019 14:41
 
Forum: General Discussion
Topic: Help with Idea I had
Replies: 3
Views: 172

Re: [MOD] Melee weapons api! Uses raycasting! [w_api][v1]

Stix wrote:Check attachments: ill probably create a github repo later


Yesssss.... come to the dark side.... They all float down here...
by TumeniNodes
Wed Sep 25, 2019 04:54
 
Forum: WIP Mods
Topic: [MOD] Melee weapons api! Uses raycasting! [w_api][git][v2]
Replies: 12
Views: 586

Re: [MOD] Sandwiches! [sandwiches]

You didn't "screw" anything up... just a very simple and innocent matter.
A quick fix, and you'll be more aware in the future ; )

I'm off to have a Notella and jelly sandwhich...
Personally, I would use "Noyella" : D
by TumeniNodes
Tue Sep 24, 2019 19:01
 
Forum: WIP Mods
Topic: [MOD] Sandwiches! [sandwiches]
Replies: 24
Views: 1524

Re: Is intellectual property a concern for mod/game making?

Or, you know, you can give an example of a lawsuit that proves your interpretation correctly. A fucking color! Some buttons on a controler Something slightly similar to Superman The shape of a bat for a football club Just search more examples by yourself. But if you read on you come upon this littl...
by TumeniNodes
Tue Sep 24, 2019 18:47
 
Forum: General Discussion
Topic: Is intellectual property a concern for mod/game making?
Replies: 16
Views: 375

Re: MTG: Desert mining just got even worse

Whining on the forums has proven to be a very effective method of changing things (not). Making PRs or issues has proven to be a very effective method of changing things (not). https://github.com/minetest/minetest_game/pulls?q=is%3Apr+is%3Aclosed+label%3A%22Won%27t+add%22 https://github.com/minetes...
by TumeniNodes
Mon Sep 23, 2019 21:52
 
Forum: General Discussion
Topic: MTG: Desert mining just got even worse
Replies: 28
Views: 724

Re: Strip the default status from MTG

My intention, is to try to coerce eventually changing Minetest Game... to Minetest Base default mod would simply provide only the natural basics/resources which would be found in a world... (stone, trees, grasses, water, lava, ores, and tools and carts used to collect them. Anything else would need ...
by TumeniNodes
Mon Sep 23, 2019 19:19
 
Forum: General Discussion
Topic: Strip the default status from MTG
Replies: 69
Views: 1371

Re: MTG: Desert mining just got even worse

Adding oil to deserts would be pretty great (and then uses for oil)
Then we can have wars to control the oil : )
by TumeniNodes
Mon Sep 23, 2019 18:33
 
Forum: General Discussion
Topic: MTG: Desert mining just got even worse
Replies: 28
Views: 724

Re: Content database for in-menu installer - add your things

Well, if you use a README.md file, you can list all the mods supported as a bullet list, in the same manner it lists the deps for my mod on CDB as shown https://content.minetest.net/packages/TumeniNodes/pkarcs/ Oh... wait... now I see what you mean. Disregard Ok, now I agree... TPs should have a sec...
by TumeniNodes
Mon Sep 23, 2019 18:13
 
Forum: News
Topic: Content database for in-menu installer - add your things!
Replies: 114
Views: 18643

Re: MTG: Desert mining just got even worse

Don't hate on dry_dirt... it did nothing to you.
by TumeniNodes
Mon Sep 23, 2019 17:46
 
Forum: General Discussion
Topic: MTG: Desert mining just got even worse
Replies: 28
Views: 724

Re: Post your videos!

teaser
https://www.youtube.com/watch?v=pr4BpeU-nG8

longer view... (I still suck at recording video) and I don't care
https://www.youtube.com/watch?v=-ENFw0lUNjE
by TumeniNodes
Mon Sep 23, 2019 16:31
 
Forum: General Discussion
Topic: Post your videos!
Replies: 906
Views: 99622

Re: Content database for in-menu installer - add your things

Maybe I'm repeating myself but I'd be really handy if texture packs also had support for showing soft and hard dependencies as it would show what mods were supported texture-wise. To be honest, if the mod is not enabled, it won't use the textures for it anyway. It makes more sense for the TP creato...
by TumeniNodes
Mon Sep 23, 2019 14:56
 
Forum: News
Topic: Content database for in-menu installer - add your things!
Replies: 114
Views: 18643

Re: Texture Pack Index

Hopefully @TumeniNodes doesn't mind but I forked Kenney and I'm currently updating it to come up to 0.5 compatibility and adding missing textures as I go. It's slow going as there are a number of MIA textures differences between 0.4 and 0.5 and about 2 years of Minetest and Minetest/game changes. I...
by TumeniNodes
Mon Sep 23, 2019 14:51
 
Forum: Texture Packs
Topic: Texture Pack Index
Replies: 8
Views: 349

Re: [MOD] Sandwiches! [sandwiches]

Not to be a bubble burster but, I would definitely change the use of the name "nutella" for legal reasons
https://www.ferrerofoodservice.com/uk/e ... -trademark
by TumeniNodes
Mon Sep 23, 2019 00:15
 
Forum: WIP Mods
Topic: [MOD] Sandwiches! [sandwiches]
Replies: 24
Views: 1524
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