Search found 2324 matches

Return to advanced search

Re: Size of mesh .obj

Figured I would put this here as well, as you did not offer the specs of your computer
https://www.blender.org/download/requirements/
by TumeniNodes
Wed Sep 18, 2019 03:22
 
Forum: Problems
Topic: Size of mesh .obj
Replies: 7
Views: 127

Re: Post your screenshots!

WhoAreYou.... absolutely amazing, and freakin' cool!!!

---------------------------------------------------
oss
Image
by TumeniNodes
Tue Sep 17, 2019 21:28
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8939
Views: 1031763

Re: Size of mesh .obj

the software I (and most others here) use is Blender https://www.blender.org/ I am unfamiliar with the online app you listed in your original post, so I cannot comment on it. I have no idea if one is able to map textures to the exported models, etc.. I will include a zip file here which is a super0q...
by TumeniNodes
Tue Sep 17, 2019 19:09
 
Forum: Problems
Topic: Size of mesh .obj
Replies: 7
Views: 127

Re: [Game] Repixture [0.4.3] (was: Pixture Revival)

Pixturesque
Pixturedeux
by TumeniNodes
Mon Sep 16, 2019 05:50
 
Forum: WIP Games
Topic: [Game] Repixture [0.4.4] (was: Pixture Revival)
Replies: 48
Views: 982

Re: Size of mesh .obj

btw, if you re unable to scale the model and if that does not work upload the model and I will scale it for you
by TumeniNodes
Fri Sep 13, 2019 17:13
 
Forum: Problems
Topic: Size of mesh .obj
Replies: 7
Views: 127

Re: Size of mesh .obj

you need to scale the model, that's the first problem.

Try adding this
Code: Select all
visual_scale = 0.5,


just to see what happens to the size of this model
by TumeniNodes
Fri Sep 13, 2019 17:08
 
Forum: Problems
Topic: Size of mesh .obj
Replies: 7
Views: 127

Re: Post your screenshots!

bosapara wrote:wtf, is it photoshop?

No... it's hard work.
by TumeniNodes
Fri Sep 13, 2019 15:11
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8939
Views: 1031763

Re: [Modpack]pkarcs-with doors[modpack]

In this version of pkarcs, the material sounds are fixed.
In the original, breaking arc nodes were unable to use the material sound due to one misspelling in the code.
by TumeniNodes
Tue Sep 10, 2019 08:20
 
Forum: WIP Mods
Topic: [Modpack]pkarcs-with doors[modpack]
Replies: 24
Views: 1014

Re: [Mod] Angled Walls [1.5] [angledwalls]

Latest update: Models for angled doors have been fixed, as they were off a bit (Thank you Nathan S)
by TumeniNodes
Tue Sep 10, 2019 00:19
 
Forum: Mod Releases
Topic: [Mod] Angled Walls [1.5] [angledwalls]
Replies: 77
Views: 8088

Re: [Modpack]pkarcs-with doors[modpack]

Latest update I stripped down the file size of the textures.
by TumeniNodes
Tue Sep 10, 2019 00:18
 
Forum: WIP Mods
Topic: [Modpack]pkarcs-with doors[modpack]
Replies: 24
Views: 1014

Re: Post your screenshots!

DS-minetest wrote:Btw. what does that "OSS" mean?

Obligatory Screen Shot
by TumeniNodes
Mon Sep 09, 2019 23:53
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8939
Views: 1031763

Re: “Secret” feature: Main menu music

I knew about main_menu.ogg
But never knew about 0 - 9
by TumeniNodes
Mon Sep 09, 2019 21:37
 
Forum: Feature Discussion
Topic: “Secret” feature: Main menu music
Replies: 8
Views: 226

Re: “Secret” feature: Main menu music

Wuzzy wrote:Sadly, the main menu music stops in the loading screen. :-(

This guide is also available in the Minetest Wiki: https://wiki.minetest.net/Main_menu_music


There must be some way to allow the music to play in the background during gameplay? (possibly at a reduced level)
by TumeniNodes
Sun Sep 08, 2019 20:39
 
Forum: Feature Discussion
Topic: “Secret” feature: Main menu music
Replies: 8
Views: 226

Re: Paint the Desert

https://forum.minetest.net/download/file.php?mode=view&id=19914&sid=36a0334f3c413c7e51b71433b69463b3 https://forum.minetest.net/download/file.php?mode=view&id=19915&sid=36a0334f3c413c7e51b71433b69463b3 Beautiful duane! =========================================== https://forum.minete...
by TumeniNodes
Sun Sep 08, 2019 17:49
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8939
Views: 1031763

Re: [Modpack]pkarcs-with doors[modpack]

You're welcome, and thank you for using the mod
by TumeniNodes
Fri Sep 06, 2019 15:01
 
Forum: WIP Mods
Topic: [Modpack]pkarcs-with doors[modpack]
Replies: 24
Views: 1014

Re: [Modpack]pkarcs-with doors[modpack]

The slight glitch at the top of the new 3node tall doors was fixed by Nathan S.
Thank you Nathan : )
https://github.com/TumeniNodes/pkarcs/pull/7

I will make some other minor adjustments tomorrow
by TumeniNodes
Fri Sep 06, 2019 03:53
 
Forum: WIP Mods
Topic: [Modpack]pkarcs-with doors[modpack]
Replies: 24
Views: 1014

Re: Post your screenshots!

Thinking about reviving/resuming work on my 'Beautiful World' 64x and 32x Packs...
Image
by TumeniNodes
Thu Sep 05, 2019 23:08
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8939
Views: 1031763

Re: [Forum] Signature preview and forum display differs

you could shorten your url descriptions.

"My German Let's Play and Live Stream Channel"
"German Let's Play Channel" for instance (or even shorter)

"Easy to use walls" > "Easy walls"
by TumeniNodes
Thu Sep 05, 2019 15:26
 
Forum: Problems
Topic: [Forum] Signature preview and forum display differs
Replies: 7
Views: 113

Re: [Mod] Social Emotes [socialemotes]

Cute : )
Will you add "utterly confused?" :D
by TumeniNodes
Thu Sep 05, 2019 13:39
 
Forum: WIP Mods
Topic: [Mod] Social Emotes [socialemotes]
Replies: 7
Views: 239

Re: [Modpack]pkarcs-with doors[modpack]

Thank you, I'm glad you like them. Still need to do a little tweak to the 3node tall doors, as they are a 1/4 pixel too high at the top, which causes a minor glitch at the top as it fights the arches for the arcs for the space. (it's an epic battle :P ) I may ask someone who is more precise with Ble...
by TumeniNodes
Thu Sep 05, 2019 13:36
 
Forum: WIP Mods
Topic: [Modpack]pkarcs-with doors[modpack]
Replies: 24
Views: 1014

Re: Are we not worried that Minetest is depending on MS now?

I despise MS more than anyone should despise anything but... they purchased github because they stand to make a killing with it.... so why would they do anything to drive users away? All of these comments aside... In order for MS to do anything drastic which would have a serious/negative impact on s...
by TumeniNodes
Wed Sep 04, 2019 19:20
 
Forum: General Discussion
Topic: Are we not worried that Minetest is depending on MS now?
Replies: 55
Views: 1164

Re: how do i add an overlay to an inventory-texture?

You really need to start trying to give more info... your questions are a bit too vague.
Use pastebin or similar and post the code you've changed please, otherwise you are making it difficult for people to help you.

"Help us, help you"
by TumeniNodes
Wed Sep 04, 2019 19:00
 
Forum: Modding Discussion
Topic: how do i add an overlay to an inventory-texture?
Replies: 9
Views: 126

Re: How to keep direction of top and bottom texture (stairs)

but now my beds look weird, if they are not oriented in toe one specific direction. so i thaught, there is a solution inside tie lua-files of the siairs. World aligned textures enabled makes the bed textures look weird? 0_o This should not be the case, unless you have found a possible bug but, If I...
by TumeniNodes
Wed Sep 04, 2019 18:56
 
Forum: Modding Discussion
Topic: How to keep direction of top and bottom texture (stairs)?
Replies: 4
Views: 76

Re: How to keep direction of top and bottom texture (stairs)

Main menu, go into settings and select "all settings"
>graphics
>ingame
>advanced / scroll down and look for World Aligned Textures, and set it to enabled.
by TumeniNodes
Wed Sep 04, 2019 18:14
 
Forum: Modding Discussion
Topic: How to keep direction of top and bottom texture (stairs)?
Replies: 4
Views: 76
Next

Return to advanced search