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Re: Ma & Pop's Furniture Mod: Community Edition

So people can make furniture AMD submit them using either a model editor or the nodebox editor. This is a mod where people make the models/nodeboxes and submit them to be added into the mod.
by GamingAssociation39
Sun Jun 24, 2018 02:57
 
Forum: Modding Discussion
Topic: Ma & Pop's Furniture Mod: Community Edition
Replies: 3
Views: 128

Re: [MOD] Ma & Pop's Furniture Mod

Quick little update:
I am happy to announce the new project of a community-based furniture mod. This mod will be made by the community i.e. the furniture design. viewtopic.php?f=47&t=20348
by GamingAssociation39
Sat Jun 23, 2018 18:15
 
Forum: WIP Mods
Topic: [MOD] Ma & Pop's Furniture Mod
Replies: 86
Views: 5102

Ma & Pop's Furniture Mod: Community Edition

https://forum.minetest.net/download/file.php?mode=view&id=15422&sid=d23f3a9931ddf68dcc1691625d9f320b I'm gonna be working on little by little a player (community) based furniture mod where all the furniture is designed and made by you. Please submit all submissions here or on GitHub. https:...
by GamingAssociation39
Sat Jun 23, 2018 04:53
 
Forum: Modding Discussion
Topic: Ma & Pop's Furniture Mod: Community Edition
Replies: 3
Views: 128

Re: Modding Help!!! (Help Wanted)

--Adding arrow animation local function item_percent (pos, elapsed) local cookable = microwave.register_recipe if cookable then item_percent = math.floor(src_time / cooked.time * 100) if item_percent > 100 then item_state = "100% (output full)" else item_state = item_percent .. "%&qu...
by GamingAssociation39
Fri Jun 22, 2018 14:09
 
Forum: Modding Discussion
Topic: Help with some code
Replies: 3
Views: 86

Help with some code

So I'm trying to figure out how to make the arrow (item_percent) to work with my node. The node doesn't have any fuel. It's written in a way that it's similar but very different than the furnace can anyone help?
by GamingAssociation39
Fri Jun 22, 2018 04:32
 
Forum: Modding Discussion
Topic: Help with some code
Replies: 3
Views: 86

A Tab When Mods are Added

Has anyone considered creating a simple API that you can add to any mod to create a separate tab in the inventory for them (they would still be in the all and all subcategories)?
by GamingAssociation39
Thu Jun 21, 2018 05:22
 
Forum: Modding Discussion
Topic: A Tab When Mods are Added
Replies: 1
Views: 85

Re: [Mod] Fluid API - Fluid Storage and more! [fluid_lib]

Oh :( So we can make water pumping systems and store them in blocks?
by GamingAssociation39
Thu Jun 21, 2018 05:20
 
Forum: WIP Mods
Topic: [Mod] Fluid API - Fluid Storage and more! [fluid_lib]
Replies: 4
Views: 187

Re: CraftBoy Texture Packs {WIP}

Brand new screenshots added
by GamingAssociation39
Thu Jun 21, 2018 03:33
 
Forum: Texture Packs
Topic: CraftBoy Texture Packs {WIP}
Replies: 11
Views: 1109

Re: [Mod] Fluid API - Fluid Storage and more! [fluid_lib]

Does this change the flow mechanic of MT?
by GamingAssociation39
Thu Jun 21, 2018 02:42
 
Forum: WIP Mods
Topic: [Mod] Fluid API - Fluid Storage and more! [fluid_lib]
Replies: 4
Views: 187

Re: [Mod] Mobs Humans [0.1.1] [mobs_humans]

@Hamlet maybe you can get the humans to do trading when a certain mod is enabled.
by GamingAssociation39
Wed Jun 20, 2018 02:05
 
Forum: WIP Mods
Topic: [Mod] Mobs Humans [0.1.1] [mobs_humans]
Replies: 22
Views: 807

Re: [Mod] Elepower - A new powerful modpack [elepower]

So does this mod add similar blocks from MC mods?
by GamingAssociation39
Tue Jun 19, 2018 23:10
 
Forum: WIP Mods
Topic: [Mod] Elepower - A new powerful modpack [elepower]
Replies: 9
Views: 327

Re: [Mod] Laptop (WIP) (V. 0.38)

Update/Sneak Peek: Introducing to you MineBrowse , the first web browser in-game. With the ability to make your own websites you can let other people look up your mods, servers, games and other things and more in-game. No, it's not using the actual internet but it's a great feature to have. https:/...
by GamingAssociation39
Sun Jun 17, 2018 21:17
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.38)
Replies: 211
Views: 8609

Re: [Mod] Laptop (WIP) (V. 0.38)

A sneak peek will be coming soon!
by GamingAssociation39
Sun Jun 17, 2018 20:51
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.38)
Replies: 211
Views: 8609

Re: [Mod] Laptop (WIP) (V. 0.38)

Added:
New Poll
by GamingAssociation39
Sat Jun 16, 2018 20:24
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.38)
Replies: 211
Views: 8609

Re: [Mod] Laptop (WIP) (V. 0.38)

Image

There seems to be a slight problem with the theme though :( @v-rob
by GamingAssociation39
Tue Jun 12, 2018 20:22
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.38)
Replies: 211
Views: 8609

Re: MineClone 2 Unofficial Official Textures

I've added all of the ones that I had. There was a certain theme that I'm going with for this tp meaning I was looking for more of an MC vibe. I liked Stix's textures but it felt like they were a little washed out.
by GamingAssociation39
Tue Jun 12, 2018 01:11
 
Forum: Texture Packs
Topic: MineClone 2 Unofficial Official Textures
Replies: 69
Views: 4833

Re: [Mod] Laptop (WIP) (V. 0.38)

I finished the Undersea theme. There may be a few problems because I don't know the theme format very well, but it's attached at the bottom of this post. BTW, I don't plan on working on this mod anymore until Minetest gets new formspecs, and even then I might not, since this mod is getting rather c...
by GamingAssociation39
Tue Jun 12, 2018 01:03
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.38)
Replies: 211
Views: 8609

Re: MineClone 2 Unofficial Official Textures

Update:
New dirt type textures by Ektod
by GamingAssociation39
Mon Jun 11, 2018 15:33
 
Forum: Texture Packs
Topic: MineClone 2 Unofficial Official Textures
Replies: 69
Views: 4833

Re: [mod] Woolen Mesh Creator (not only wool!) [wesh]

Yeah I know I have many types of furniture done in blender. Most of the overhaul was done in the node editor.
by GamingAssociation39
Sat Jun 09, 2018 04:04
 
Forum: WIP Mods
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 91
Views: 2255

Re: [mod] Woolen Mesh Creator (not only wool!) [wesh]

So I can design furniture and shrink them and make them sittable/usable?
by GamingAssociation39
Sat Jun 09, 2018 02:18
 
Forum: WIP Mods
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 91
Views: 2255

Re: [Game] MineClone 2 [0.40.0]

Oh, and we don't have a cream horse but MC does so... :(
by GamingAssociation39
Fri Jun 08, 2018 01:15
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.41.1]
Replies: 1181
Views: 86200

Re: WasteLands: Survival (Minetest 0.5.*)

More updates and some screenshots once we have the mapgen rolling along.
by GamingAssociation39
Mon Jun 04, 2018 22:19
 
Forum: Game Discussion
Topic: WasteLands: Survival (Minetest 0.5.*)
Replies: 7
Views: 216

Re: [Mod] Radiant damage [0.3]

So I can use this mod to make water hurt you since they are poisonous right?
by GamingAssociation39
Mon Jun 04, 2018 01:23
 
Forum: WIP Mods
Topic: [Mod] Radiant damage [0.3]
Replies: 10
Views: 467

Re: WasteLands Survival

Correct since we are using Melterns in the game. This game is supposed to place you in a barren wasteland where you have to fight to survive. I'm wanting to implement a quest like system also. This game will be more tech based.
by GamingAssociation39
Mon Jun 04, 2018 00:56
 
Forum: Game Discussion
Topic: WasteLands: Survival (Minetest 0.5.*)
Replies: 7
Views: 216

Re: Monuments

They add mini models of the actual thing a monument of some kind of sort.
by GamingAssociation39
Sun Jun 03, 2018 19:34
 
Forum: WIP Mods
Topic: Monuments
Replies: 3
Views: 387
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