Search found 15 matches
- Sun Jan 27, 2013 12:14
- Forum: Old Mods
- Topic: [Mod] Map [2] [map]
- Replies: 47
- Views: 32197
- Sun Apr 08, 2012 19:34
- Forum: Servers
- Topic: New map: Los Angeles!
- Replies: 43
- Views: 29233
- Sat Apr 07, 2012 13:09
- Forum: Servers
- Topic: New map: Los Angeles!
- Replies: 43
- Views: 29233
- Fri Apr 06, 2012 20:18
- Forum: General Discussion
- Topic: Facebook Page please join
- Replies: 16
- Views: 3212
Nice, joining itNemo08 wrote:Also there is a page on the Google+
- Fri Apr 06, 2012 07:28
- Forum: Servers
- Topic: New map: Los Angeles!
- Replies: 43
- Views: 29233
- Fri Feb 17, 2012 17:06
- Forum: Partly official engine development
- Topic: SOUND!
- Replies: 64
- Views: 16480
Then you might have built from wrong git adress. Which on do you see when building it?RAPHAEL wrote: use audio= isn't even there.
Think you might only use: https://github.com/Oblomov/minetest.git
That will make it use branch=master, you need to use branch=sound, or you wont get sound support.
- Thu Feb 16, 2012 21:28
- Forum: Partly official engine development
- Topic: SOUND!
- Replies: 64
- Views: 16480
- Thu Feb 16, 2012 10:29
- Forum: Partly official engine development
- Topic: SOUND!
- Replies: 64
- Views: 16480
I built minetest with sound in Foresight Linux. First you must make sure you have libvorbis-devel 1.3.* installed, cant be 1.2.* or it won't work. Also add the sound in folder: /usr/share/minetest/sounds/ So not in a /data/ folder, that won't work either. Make sure you have right names of the sound ...
- Tue Feb 14, 2012 09:01
- Forum: Partly official engine development
- Topic: I want to contribute in this project [Musics , Sounds , Textures]
- Replies: 79
- Views: 22905
- Tue Feb 14, 2012 08:30
- Forum: Partly official engine development
- Topic: I want to contribute in this project [Musics , Sounds , Textures]
- Replies: 79
- Views: 22905
- Mon Feb 13, 2012 19:22
- Forum: Partly official engine development
- Topic: I want to contribute in this project [Musics , Sounds , Textures]
- Replies: 79
- Views: 22905
I used file-roller to compress/extract this archive , try to look if you have 7zip installed . even re-downloaded file, still cant open it in with file-roller or peazip. peazip can be used as standalone application and can't open it. Think its compressed with some paramters that my system maybe don...
- Sun Feb 12, 2012 18:20
- Forum: Partly official engine development
- Topic: I want to contribute in this project [Musics , Sounds , Textures]
- Replies: 79
- Views: 22905
- Sun Feb 12, 2012 08:36
- Forum: Problems
- Topic: symbol lookup error
- Replies: 3
- Views: 1639
- Sat Feb 11, 2012 23:24
- Forum: Problems
- Topic: symbol lookup error
- Replies: 3
- Views: 1639
- Mon Aug 01, 2011 20:23
- Forum: Problems
- Topic: symbol lookup error
- Replies: 3
- Views: 1639
symbol lookup error
Everything went fine to compile minetest, but when trying to run it, i get: minetest: symbol lookup error: minetest: undefined symbol: _ZN6JMutexC1Ev a bit of strace minetest: arch_prctl(ARCH_SET_FS, 0x7fb868fa6740) = 0 mprotect(0x7fb8637c5000, 4096, PROT_READ) = 0 mprotect(0x7fb8639cd000, 4096, PRO...