Search found 43 matches

by ClaudiusMinimus
Sun Jun 04, 2017 15:20
Forum: News
Topic: Minetest 0.4.16
Replies: 122
Views: 66081

Re: Minetest 0.4.16

Please tell us how to enable sneak ladders. See: viewtopic.php?f=18&t=17397
by ClaudiusMinimus
Wed Apr 26, 2017 15:06
Forum: News
Topic: Sneak news and a temporary option for old move code
Replies: 20
Views: 5970

Re: Sneak news and a temporary option for old move code

In the new player movement code, the replications of sneak ladder and 2 node sneak jump are an option which is controlled by the 'sneak_glitch' physics override, the option is now disabled by default. To enable for all players use a mod with this code: minetest.register_on_joinplayer(function(playe...
by ClaudiusMinimus
Fri Apr 21, 2017 15:00
Forum: Builds
Topic: [Linux/Flatpak] Flatpak builds (now on flathub)
Replies: 18
Views: 7907

Re: [Linux/Flatpak] Flatpak preview builds

Thank you for all you have done to make Minetest a better game and thank you for making this the Flatpak build. I hope you will be able to find someone to turn this project over to so we can continue to have the latest release of Minetest. Regardless, I wish you the best in your new ventures.
CM
by ClaudiusMinimus
Fri Apr 14, 2017 14:41
Forum: Game Releases
Topic: [Game] Minesim [2017.05]
Replies: 10
Views: 8246

Re: [Game] Minesim [2017.01]

Could make the no_sneak_glitch configurable in the minetest.conf file? I love your game, but I really like the sneak glitch and is a major reason I play Minetest and not Minecraft.

Thank you for your consideration.
CM
by ClaudiusMinimus
Thu Apr 13, 2017 03:17
Forum: WIP Games
Topic: Block Land
Replies: 55
Views: 7776

Re: Block Land

I tried to add technic and pipeworks to your sub-game, but I get errors because you removed locked chests from the game. By doing so it makes adding technic and pipeworks impossible. I managed to add locked chests back, so I can now use technic and pipeworks, but I cannot use the locked chests until...
by ClaudiusMinimus
Tue Apr 11, 2017 16:31
Forum: WIP Games
Topic: Block Land
Replies: 55
Views: 7776

Re: Block Land

I love your sub-game, but was wondering if you might place your code in a github.com repository. It would be so much easier to get updates. Keep up the great work! :-)
by ClaudiusMinimus
Thu Apr 06, 2017 13:17
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

I have most all video options unchecked. Does Legend of Minetest play well with other mods? I have loaded several and I wonder if some of the issues may be with mods not playing well together. Here are my mods: backpacks biome_lib (required by plantlife_modpack, which I need for the vine rope box) c...
by ClaudiusMinimus
Thu Mar 30, 2017 15:43
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

Are you sure it's the latest? I think I fixed that a couple of weeks ago I just did a git pull and here are the results, which show your changes of only a few hours ago, but the weather mod is already up to date. remote: Counting objects: 7, done. remote: Compressing objects: 100% (2/2), done. remo...
by ClaudiusMinimus
Wed Mar 29, 2017 22:55
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

The game won't start unless I set: enable_weather = false
by ClaudiusMinimus
Wed Mar 29, 2017 22:48
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

I have had the game crash several times with this error. I am running your latest update on 0.4.15 ERROR[Main]: ServerError: Runtime error from mod 'weather_pack' in callback environment_Step(): ....minetest/games/LegendofZelda/mods/weather_pack/dust.lua:12: attempt to compare number with nil 2017-0...
by ClaudiusMinimus
Sun Mar 19, 2017 01:01
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9670
Views: 1238967

Re: Post your screenshots!

Wuzzy wrote:YES!!! This is great news.

Funky funky:
Image
I love this idea of tiling! Nice work!
by ClaudiusMinimus
Fri Mar 17, 2017 16:26
Forum: Builds
Topic: [Linux] luk3yx's unofficial Minetest snap.
Replies: 41
Views: 10314

Re: [Linux] luk3yx's unofficial Minetest snap.

I am happy to let you know that your snap is now fully supported by Linux Mint 18.x

I was wondering if it is possible at this time to install version: "0.4.16"? If so, do I use the "--devmode" option?
by ClaudiusMinimus
Thu Mar 09, 2017 19:11
Forum: Builds
Topic: [Linux/Flatpak] Flatpak builds (now on flathub)
Replies: 18
Views: 7907

Re: [Linux/Flatpak] Flatpak preview builds

Is there a way to utilize the Minetest daily build ppa with your flatpak script?
by ClaudiusMinimus
Wed Mar 01, 2017 17:44
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

No, snow and rain have nothing to do with mapgen (I am getting the impression you want it to be less frequent?). The weather mod has nothing to do with mapgen, it's random. Rain and snow do not bother me. I'm originally from the US Pacific Northwest where rain is the rule and we have lots of snow i...
by ClaudiusMinimus
Wed Mar 01, 2017 02:51
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

This is something I've been having a bit of trouble with. There are supposed to be deserts, however I think that they might not be appearing as common as they do in other subgames because of the other biomes. I had seen some deserts whilst testing so you might just have to look harder. That is what...
by ClaudiusMinimus
Wed Mar 01, 2017 00:13
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

I am trying to get a server setup for my family and I love what I have seen so far, despite some of the mapgen issues previously discussed. Likely, I will ask Milan on Illuna.rocks to host it for me. I have been creating different local test worlds using both v6 and V7 mapgen and using fast/fly to q...
by ClaudiusMinimus
Fri Feb 24, 2017 23:13
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

villages do spawn in conifer forests and savannas too, but they should be pretty rare. Funny thing, even though I was using a local git clone of LegendofMinetest, I was somehow using a v1 branch so I did not see the v2 updates. When I fixed my local settings, I could then pull in v2 and now I have ...
by ClaudiusMinimus
Tue Feb 14, 2017 16:10
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

D00Med wrote:villages do spawn in conifer forests and savannas too, but they should be pretty rare.
@D00Med, Thanks, I'll keep looking. Are there any other conifer forests besides pines?
by ClaudiusMinimus
Tue Feb 14, 2017 16:03
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

I have created several worlds in singleplayer and have not been able to find any village. I am trying to setup a family server, but would like to have villages. I see lots of npcs, but no structures except for dungeons. Is there a flag that must be set for villages to spawn? if you first start in t...
by ClaudiusMinimus
Mon Feb 13, 2017 17:14
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 216
Views: 55788

Re: [Game] LegendofMinetest [v2]

I have created several worlds in singleplayer and have not been able to find any village. I am trying to setup a family server, but would like to have villages. I see lots of npcs, but no structures except for dungeons. Is there a flag that must be set for villages to spawn?
by ClaudiusMinimus
Sun Feb 05, 2017 00:52
Forum: General Discussion
Topic: Post your videos!
Replies: 973
Views: 128535

Minetest Demos and Tutorials

I started a YouTube playlist entitled: Minetest Demos and Tutorials The first video in the series is entitled: Minetest Sneakladder demo/tutorial I truly believe as gamers realize the amazing features of Minetest, they will, like myself discard that other block game and let it gather dust. I hope yo...
by ClaudiusMinimus
Sun Feb 05, 2017 00:44
Forum: General Discussion
Topic: Post your videos!
Replies: 973
Views: 128535

#1 Minetest LetsPlay Survival - Illuna VIP Server

I have started a "Let's Play" series on the VIP World of Illuna. This is the first video in this survial series and I hope you enjoy it.

# 1 Minetest LetsPlay Survival - Illuna VIP Server

Playlist:
Illuna VIP Minetest Survival
by ClaudiusMinimus
Sat Jan 28, 2017 17:58
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9670
Views: 1238967

Re: Post your screenshots!

I just started a blog to highlight my Minetest builds. This is the header image showing Beaumeris Castle, which I am building on Illuna.rocks : https://secure.static.tumblr.com/791e57ef39b7039a95f891c71a35b19a/6rgczgk/t7Goket9y/tumblr_static_5w1alfih1skc0ko4scogwwgs8_2048_v2.png With all this lava, ...
by ClaudiusMinimus
Mon Jan 09, 2017 21:05
Forum: Builds
Topic: [Linux/Flatpak] Flatpak builds (now on flathub)
Replies: 18
Views: 7907

Re: [Linux/Flatpak] Flatpak preview builds

v1.0 in the path should be changed to v2.0 Thanks! I'll change it. You will have to do "flatpak uninstall --user net.minetest.app" before installing the new version. The settings should be preserved, as they reside in ~/.minetest. Thanks, that did it. I had tried something very similar, but did not...
by ClaudiusMinimus
Mon Jan 09, 2017 18:42
Forum: Builds
Topic: [Linux/Flatpak] Flatpak builds (now on flathub)
Replies: 18
Views: 7907

Re: [Linux/Flatpak] Flatpak preview builds

I tried running the following and everything else I parse out of the Flatpak docs, but I am unable to upgrade my 0.4.14 install. flatpak update net.minetest.app Looking for updates... error: net.minetest.app not installed I then tried to download and install the new version, but the following was re...