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Re: [mod] water_life - mobs for mobkit[water_life]

Hi, thanks for this mod.... I inform you that when I use this mod with mobkit and aerotest, this is the error that appear: AsyncErr: environment_Step: Runtime error from mod 'water_life' in callback environment_Step(): /home/kernel/.minetest/mods/water_life/spawn.lua:30: attempt to call field 'pos_...
by Codesound
Sat Feb 01, 2020 18:16
 
Forum: WIP Mods
Topic: [mod] water_life - mobs for mobkit[180220][water_life]
Replies: 88
Views: 3974

Re: [mod] water_life - mobs for mobkit[water_life]

Hi, thanks for this mod.... I inform you that when I use this mod with mobkit and aerotest, this is the error that appear: AsyncErr: environment_Step: Runtime error from mod 'water_life' in callback environment_Step(): /home/kernel/.minetest/mods/water_life/spawn.lua:30: attempt to call field 'pos_t...
by Codesound
Sat Feb 01, 2020 11:27
 
Forum: WIP Mods
Topic: [mod] water_life - mobs for mobkit[180220][water_life]
Replies: 88
Views: 3974

Re: [Tool] WorldPainter plugin

+1 for this project!

Thanks
by Codesound
Mon Jan 27, 2020 16:15
 
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 142
Views: 19424

Re: [Mod] aerotest ## Eagle - King of the sky ## [aerotest]

+1

Amazing mod, Thanks!
by Codesound
Mon Jan 27, 2020 16:04
 
Forum: WIP Mods
Topic: [Mod] aerotest ## Eagle - King of the sky ## [aerotest]
Replies: 34
Views: 1091

Re: [16px] Adjustable Dirt [adjustable_dirt]

Thanks for this.... very impressive work!
by Codesound
Wed Dec 04, 2019 17:09
 
Forum: Texture Packs
Topic: [16px] Adjustable Dirt [adjustable_dirt]
Replies: 1
Views: 314

Re: [Mod] Symmetool Mirror - Build helper [v1.6][symmetool]

+1

Thanks for this useful idea!!! Amazing!!! And also for your videotutorial.... many mods would need these videos to illustrate their use!

Thanks again....
by Codesound
Tue Nov 26, 2019 16:10
 
Forum: Mod Releases
Topic: [Mod] Symmetool Mirror - Build helper [v1.6][symmetool]
Replies: 20
Views: 529

Re: [Mod] Painting [0.8] [painting]

Linux Minti 19.02 Cinnamom, Minetest 5.1, Painting .8 Hi, I'd like to use this mod, but doesn't appear anything in the inventory (unified inventory).... And: is there one way to add this painting feature to a block? (with all the "dyes" background color) thanks EDIT: maybe there is a simil...
by Codesound
Sun Nov 10, 2019 13:17
 
Forum: Mod Releases
Topic: [Mod] Painting [0.8] [painting]
Replies: 47
Views: 17488

Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]

Linux Mint 19.2 Cinnamon, Minetest 5.1.0, ADVT cloned with GIT today

@Orwell, Hi,

it is possible to fix this visualization problem?


Image
by Codesound
Thu Nov 07, 2019 21:27
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.1]
Replies: 1321
Views: 183422

Re: Interlocking & Station Track Video Tutorial!

I made a video tutorial on how to set up a basic 3 station system with interlocking and station tracks. I hope this helps anyone struggling to get started with interlocking. I'll aim to also cover basic ATC and LuaATC, plus maybe some other topics like speed signals and shunt signals. https://forum...
by Codesound
Thu Nov 07, 2019 21:23
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.1]
Replies: 1321
Views: 183422

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Unfortunately, no. I had hoped TenPlus1 would adapt it to use his skins mod as the backend, so that it could just present as many skins as are available, in multiple pages. Pull requests welcome. :-) Ok, thank you soo much.... and thanks for all your mods.... (I found one way with the skinsdb mod.....
by Codesound
Sat Nov 02, 2019 10:06
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 955
Views: 345373

Re: [mod] The Grave [0.1] [grave]

Very cool mod! Thanks!

I see only the nodes present in the inventory. Exists one way to automatically create one entire world with this mod?
I image "the end" similar to this scenario
thanks again....
by Codesound
Sat Nov 02, 2019 10:05
 
Forum: WIP Mods
Topic: [mod] The Grave [0.1] [grave]
Replies: 8
Views: 679

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Hi,
Is there a way to add / change clothes in the closet (wardrobe)?

thanks for all....

R
by Codesound
Fri Nov 01, 2019 09:38
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 955
Views: 345373

Re: [64x64]Minetest faithful texture pack experiment [v1.1.1

Beautiful textures pack!
Many thanks....
by Codesound
Fri Nov 01, 2019 08:59
 
Forum: Texture Packs
Topic: [64x64]Minetest faithful texture pack experiment [v1.1.1]
Replies: 9
Views: 1716

Re: [Mod]Add Trees

+1, very nice mod!!!

Thanks
by Codesound
Fri Nov 01, 2019 08:55
 
Forum: WIP Mods
Topic: [Mod]Add Trees
Replies: 7
Views: 604

Re: [Mod] Nodes for Pixelart based on palettes [pixelart]

Linuxdirk wrote:
Codesound wrote:how I fix this problem?

You can’t :)

But I released a new version that should prevent this to happen. Just get the latest Git version or wait for the CDB to offer the update.


Thanks! Now works again!!! This is an another very beautiful mod! I love it!
Thanks again ALSO for your quick help!

R
by Codesound
Sat Oct 12, 2019 14:44
 
Forum: Mod Releases
Topic: [Mod] Nodes for Pixelart based on palettes [pixelart]
Replies: 11
Views: 1169

Re: [Mod] Nodes for Pixelart based on palettes [pixelart]

Linux Mint 19.02 Cinnamom, Minetest 5.0.1, last Pixelart Hi, this is a beautiful mod that I used frequently..... thanks! But when I reinstall minetest 5.0.1, this mod crashes minetest... this is the debug.txt: 2019-10-12 12:17:51: ERROR[AsyncWorker-0]: servers.minetest.net/list?proto_version_min=37&...
by Codesound
Sat Oct 12, 2019 10:28
 
Forum: Mod Releases
Topic: [Mod] Nodes for Pixelart based on palettes [pixelart]
Replies: 11
Views: 1169

different value for viewing entity

Hi,

there is one way to set a different value for viewing entity (like mobs or objects in movement) in minetest?
after n nodes, (values settable?), the entity disappear...

thanks...
R
by Codesound
Sat Sep 21, 2019 07:31
 
Forum: General Discussion
Topic: different value for viewing entity
Replies: 1
Views: 578

Re: [Mod] Smaller Steps [1.3.0] [smaller_steps]

+1

Thanks!

R
by Codesound
Sun Sep 15, 2019 11:34
 
Forum: Mod Releases
Topic: [Mod] Smaller Steps [1.3.0] [smaller_steps]
Replies: 24
Views: 3147

Re: [Mod] Unified Bricks [20120716] [unifiedbricks]

VanessaE wrote:Obtain one, then colorize it by crafting with dye, or using the Unified Dyes airbrush.


AMAZING!

Many thanks (not only for your support, but also for all your beautiful mods!!!)

R
by Codesound
Sat Sep 14, 2019 16:12
 
Forum: Mod Releases
Topic: [Mod] Unified Bricks [20120716] [unifiedbricks]
Replies: 53
Views: 20275

Re: [Mod] Extra Doors [extra_doors]

Linux Mint 19.02_x64 Cinnamom, Minetest 5.0.1, Extra doors 2.0 Hi, first of all, many thanks for this amazing mod! I miss one door: "Steel Colonial Door": how can I fix it? ps: I don't find the "something colored doors" that I see in the .gif above... Thanks again https://i.imgur...
by Codesound
Sat Sep 14, 2019 13:51
 
Forum: WIP Mods
Topic: [Mod] Extra Doors [extra_doors]
Replies: 16
Views: 2081

Re: [Mod] Unified Bricks [20120716] [unifiedbricks]

Linux Mint 19.02_x64 Cinnamom, Minetest 5.0.1, Unified Bricks (?)
Hi,
this is a beautiful mod but I find only these 3 bricks ... I don't see any others. Is it a bug?

Thanks again...

Image
by Codesound
Sat Sep 14, 2019 13:25
 
Forum: Mod Releases
Topic: [Mod] Unified Bricks [20120716] [unifiedbricks]
Replies: 53
Views: 20275

Re: [WIP] Painter - an awesome mod for awesome artists

Thanks for this beauty!! Now I can paint many paintings....



R
by Codesound
Sat Aug 10, 2019 15:24
 
Forum: WIP Mods
Topic: [WIP] Painter - an awesome mod for awesome artists
Replies: 4
Views: 501

Re: [Mod] Light Tool [light_tool]

Awesome!!!!! Many and Many thanks!!!

At this point I believe that the RGB spot lamp for fixed installation are possible... or?

R
by Codesound
Sat Aug 10, 2019 15:20
 
Forum: Mod Releases
Topic: [Mod] Light Tool [0.4] [light_tool]
Replies: 28
Views: 2141

Re: [MOD] Petz (petz) [mobs_redo|mobkit] (v2.10.6)

Ubuntustudio 19.04, Minetest 5.0.1, Last version of pets_mob_redo Hi, this is a very beautiful mod, Thanks!!!! One thing: in the previous version, the animals died when a train hit them; this does not happen with the latest version pets_mob_redo.... thanks again for all..... R https://i.imgur.com/3K...
by Codesound
Sun Aug 04, 2019 20:16
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) (v8.3)
Replies: 689
Views: 29636
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