Search found 309 matches

by Codesound
Sat Aug 01, 2020 06:25
Forum: Mod Releases
Topic: [Mod] Petz [v15.9] [petz]
Replies: 1087
Views: 60405

Re: [Mod] Petz [v15.3] [petz]

hi,

can you make a train kill a mob petz when it hits it?

Regards
by Codesound
Mon Jul 20, 2020 17:19
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 487
Views: 33277

Re: Mobkit - Entity API [mobkit][alpha]

Bastrabun wrote:
Mon Jul 20, 2020 15:56
It's from here: https://github.com/t-affeldt/climate

And there's mobkit included
Yes...... is correct... thanks

;-)
by Codesound
Sun Jul 19, 2020 12:49
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 487
Views: 33277

Re: Mobkit - Entity API [mobkit][alpha]

One problem: when I enable "mobkit", I save and return to the "mod" menu I find it disabled. So all mods that depend on mobkit don't work.... PS: Minetest 5.2, Linux Mint 19.3 Cinnamom , last mobkit Difficult to say, never experienced anything like that, I'm on windows myself. Hi, I solved this pro...
by Codesound
Sun Jul 19, 2020 12:41
Forum: Problems
Topic: Missing collision error when updating to 5.3
Replies: 7
Views: 313

Re: Missing collision error when updating to 5.3

pedrof wrote:
Sat Jul 18, 2020 22:16
Hi,
I had the same error today and found out that disabling "bucket_wooden" does the trick, do you have it enabled?

I hope it helps!
Hi,

Thanks also for your feed that helped me to find and fix the problem. the useful item_drop mod causes the problem.....

Thanks again guys
by Codesound
Sat Jul 18, 2020 20:51
Forum: Problems
Topic: Missing collision error when updating to 5.3
Replies: 7
Views: 313

Re: Missing collision error when updating to 5.3

This error is caused by mods incorrectly overriding the dropped item entity. You need to make sure your Minetest Game / game / mods are up to date. To fix it yourself in your mods, look at this patch: https://github.com/minetest/minetest_game/commit/bd64188ee566bc31c1cd50d63f0da3328d42ab51 Hi, Than...
by Codesound
Sat Jul 18, 2020 14:43
Forum: Problems
Topic: Missing collision error when updating to 5.3
Replies: 7
Views: 313

Re: Missing collision error when updating to 5.3

After updating to 5.3 I keep getting this error: AsyncErr: ServerThread::run Lua: Runtime error from mod 'default' in callback luaentity_Step(): .../1619/bin/../share/minetest/builtin/game/item_entity.lua:198: Collision info missing, this is caused by an out-of-date/buggy mod or game stack tracebac...
by Codesound
Sun Jun 07, 2020 13:15
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 976
Views: 369033

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Ok, those are working now. Can you please compile a list of mod posts that need fixed, when you get a chance? Forum links are best; mine or other peoples' mods, I'll update them as best I can. Hi, the two links that I found that doesn't work are the unified dyes and unified inventory.... both send ...
by Codesound
Sat Jun 06, 2020 19:25
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 487
Views: 33277

Re: Mobkit - Entity API [mobkit][alpha]

None as far as I can tell, both point to the same repo. Hi, many thanks for your clarification..... :-) One problem: when I enable "mobkit", I save and return to the "mod" menu I find it disabled. So all mods that depend on mobkit don't work.... PS: Minetest 5.2, Linux Mint 19.3 Cinnamom , last mob...
by Codesound
Sat Jun 06, 2020 19:12
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 976
Views: 369033

Re: [Modpack] Home Decor [git] [homedecor_modpack]

OOPS! Fixed :-) Yeah, seems to be a bug in the new forum software. Hi, thanks for fix the link... but other links have same problems: unified dyes and unified inventory for example.... I don't like to use the mods manager present on MT: I don't know if this manager install all the dipendences of th...
by Codesound
Tue Jun 02, 2020 06:49
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 976
Views: 369033

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Hi Vanessa..... 1. Thanks for everything! All your mods are a big part of Minetest..... 2. Why when I try to download (for example) this Home Decor, the link send me to one gitlab/login page? 3. Doors, wardrobe and other things they have become "unknown objects".... how I fix this problem? thanks ag...
by Codesound
Mon Jun 01, 2020 09:32
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 487
Views: 33277

Re: Mobkit - Entity API [mobkit][alpha]

Hi,

I need a clarification: what is the difference if I download and use "mobkit" indicated by runs / petz (on its page) and the one downloaded from the first page of this thread?
thanks
by Codesound
Mon Jun 01, 2020 09:22
Forum: WIP Mods
Topic: [Mod] agriculture
Replies: 27
Views: 5819

Re: [Mod] agriculture

EDIT
by Codesound
Mon Jun 01, 2020 09:10
Forum: WIP Mods
Topic: [mod] Not So Simple Helicopter [helicopter]
Replies: 47
Views: 1378

Re: [mod] Not So Simple Helicopter [helicopter]

Hi,

is there one way to interact with runs/farbows or runs/rcbows with this beautiful helicopter? When an explosive arrow is fired at him, the helicopter explodes....

thanks again
by Codesound
Mon Jun 01, 2020 08:05
Forum: WIP Mods
Topic: [Modpack] more (adv)trains [moretrains] [WIP]
Replies: 15
Views: 1978

Re: [Modpack] more (adv)trains [moretrains] [WIP]

rubberduck wrote:
Sat May 30, 2020 08:15
added a diesel train...
Image
Hi,

another good job! but where do I find it?

cheers
by Codesound
Sat May 23, 2020 09:36
Forum: WIP Mods
Topic: [ModPack] Cool Trees [cool_trees] (v3.20)
Replies: 84
Views: 6584

Re: [ModPack] Cool Trees [cool_trees] (v3.15)

I missed the latest updates of this mod .... more and more beautiful!
thank you again!
by Codesound
Sat May 23, 2020 09:34
Forum: Mod Releases
Topic: [Mod] Other Worlds [other_worlds]
Replies: 66
Views: 12538

Re: [Mod] Other Worlds [other_worlds]

While Shara is on haitus I've taken the liberty of updating other_worlds so that it works with minetest 5.2, fixed the skybox issue, crystal wield images and added pova support: https://notabug.org/TenPlus1/other_worlds Hi, thanks for you work.... and for you reply... now I download and try to use ...
by Codesound
Sat May 23, 2020 09:27
Forum: Mod Releases
Topic: [mod]skybox[skybox]
Replies: 35
Views: 7061

Re: [mod]skybox[skybox]

Minetest 5.2, last contend db download
Hi,

I try this beautiful mod with Minetest 5.2 but when I put a sky, it stays for a second, then the normal minetest sky returns....
by Codesound
Mon May 18, 2020 17:03
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 11
Views: 1065

Re: [Mod] UFO wreck [ufowreck]

Irremann wrote:
Sun May 17, 2020 15:10
For create your own miniUFO you need to find materials from fallen UFO. Good luck in the search for evil aliens =).
Thanks! also for your support!
by Codesound
Mon May 18, 2020 17:02
Forum: WIP Mods
Topic: [Modpack] Regional Weather Bundle [climate] [1.0.2]
Replies: 49
Views: 1742

Re: [Modpack] Regional Weather Bundle [climate] [1.0.2]

+1!

I love this mod!!!

thanks.....
by Codesound
Mon May 18, 2020 17:01
Forum: Mod Releases
Topic: [Mod] Multi dimensions V2.3 [multidimensions]
Replies: 36
Views: 7520

Re: [Mod] Multi dimensions V2.3 [multidimensions]

not planets but layers, it is in this way the mod are made. its just to add or remove unwanted, as default the mod are calculating the positions it by it self or set by dim_y look how this one are added https://github.com/AiTechEye/multidimensions/blob/master/dimensions.lua#L128-L144 Hi, thanks... ...
by Codesound
Mon May 18, 2020 16:57
Forum: Mod Releases
Topic: [Mod] Other Worlds [other_worlds]
Replies: 66
Views: 12538

Re: [Mod] Other Worlds [other_worlds]

FreeGamers wrote:
Mon May 18, 2020 07:30
Check out my repo for a slightly updated version. Seems to work OK on our server. I think I might have transferred the skybox functions into the "skybox" mod in my repo.
Hi,

sorry but where I find your repo?

Thanks
by Codesound
Mon May 18, 2020 16:54
Forum: Mod Releases
Topic: [Mod] Painting [0.8] [painting]
Replies: 51
Views: 18562

Re: [Mod] Painting [0.8] [painting]

Hi, I tried your fork Thanks:..... the only problem is that the paints is not centred... see the video for details.... https://streamable.com/7lkqox Is possible to fix this? Yes, I've fixed it now. You need to disable client-side bobbing if you haven't done it yet, i.e. set the view_bobbing_amount ...
by Codesound
Sun May 17, 2020 15:48
Forum: WIP Mods
Topic: [MOD] Indy Jonez [jonez] (v1.12)
Replies: 44
Views: 1583

Re: [MOD] Samantha Jonez [jonez] (v1.0)

Hi!

another beautiful work!!! my kids are excited about it! Thanks Thanks Thanks!!!


Thanks again!
by Codesound
Sun May 17, 2020 15:05
Forum: General Discussion
Topic: External planets from the earth
Replies: 3
Views: 186

Re: External planets from the earth

Thanks @Krock..... now I try with the "Multi dimensions V2.3 [multidimensions]" Mod.... (I try.... but I see this operation hard...) Thanks for your reply..... https://forum.minetest.net/viewtopic.php?t=16009 EDIT: it seems better to use the multi-map mod ... right? https://github.com/evrooije/mult...
by Codesound
Sun May 17, 2020 15:00
Forum: General Discussion
Topic: External planets from the earth
Replies: 3
Views: 186

Re: External planets from the earth

Thanks @Krock.....

now I try with the "Multi dimensions V2.3 [multidimensions]" Mod.... (I try.... but I see this operation hard...)

Thanks for your reply.....

viewtopic.php?t=16009