Wow, excellent building n_n. You could remove the snow mountain besides using replace nodes (on worldedit).CroGamesVP wrote:Old days :D White house
Search found 196 matches
Re: Amhi
- Tue Jan 10, 2017 17:33
- Forum: Problems
- Topic: I’M BEING HACKED WHEN I ENABLE MINETEST ON PUBLIC
- Replies: 5
- Views: 1162
Re: I’M BEING HACKED WHEN I ENABLE MINETEST ON PUBLIC
Pfft. You're definitely not being hacked. Your router or computer isn't good enough to handle the number of incoming connections, so it becoming unresponsive. This is unlikely to be intentional/malicious Oh, so could it be that my router couldn't support a server? Hmmm... My internet speed is 2 m. ...
- Tue Jan 10, 2017 16:33
- Forum: Game Releases
- Topic: [Game] Big Freaking Dig [0.5]
- Replies: 76
- Views: 69054
Re:
.rubenwardy wrote:I quite like this concept. I forked it yesterday, and I look forward to possibly contributing.
- Tue Jan 10, 2017 16:18
- Forum: Problems
- Topic: I’M BEING HACKED WHEN I ENABLE MINETEST ON PUBLIC
- Replies: 5
- Views: 1162
Re: I’M BEING HACKED WHEN I ENABLE MINETEST ON PUBLIC
I don't know if Minetest is/was the reason, but I know that open the own homenetwork might cause big problems. What about the rights of the folder, where you had your Mintest-Installation? The adress of the server was avaiable via server list and may be hackers can get access to execute and can rea...
- Tue Jan 10, 2017 11:23
- Forum: Problems
- Topic: I’M BEING HACKED WHEN I ENABLE MINETEST ON PUBLIC
- Replies: 5
- Views: 1162
I’M BEING HACKED WHEN I ENABLE MINETEST ON PUBLIC
Hi. 2 months ago I built a new server called FLUTOPIA (plentyworld.dynns.com, or flutopia.zapto.org), and Capture Flag (Derpy Wars) (derpywars.zapto.org). Since I did my servers I didn't had problems about my internet connection. But then, my internet router began to disable and enable my internet c...
- Wed Dec 07, 2016 07:59
- Forum: Mod Releases
- Topic: [Mod] StreetsMod [2.0.1] – create modern cities
- Replies: 358
- Views: 178099
Re: [Mod][RELAUNCH+POLL] StreetsMod [1.5] – create modern ci
THANK YOU. THIS MOD WORKS SO GOOD. KEEP DOING TEAMWORK BUILDING THESE MODS. IT'S SIMPLY AMAZING.
- Tue Dec 06, 2016 11:37
- Forum: Old Mods
- Topic: [Old][Mod] Bone-Based Animation [playeranim]
- Replies: 109
- Views: 49684
Re: [Mod] Bone-Based Animation [playeranim]
Hi, we've got a problem with playeranim, the arms are always stuck in the air. 3d_armor: version-0.4.4-49-g98786fd playeranim: at commit 5814be7a984cde0c48a5c1ab447991f7950e0770 Screenshot: http://i.imgur.com/0zp5lUI.jpg Anybody else experiencing this issue? Wow, your player poly looks like a fire ...
- Sat Dec 03, 2016 16:38
- Forum: Mod Releases
- Topic: [Mod] PlayMus [1.3] [playmus]
- Replies: 21
- Views: 7102
Re: [Mod] PlayMus [1.3] [playmus]
One question: It's possible to add a trololol song on my capture flag server with this mod? it would be really nice. <3. And thank you. This mod is useful.
- Wed Nov 30, 2016 10:04
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 354031
Re: [Mod] More Blocks [moreblocks]
Hi. I need your help. I had one world server that moreblocks recognized any kind of blocks in the circular saw. Now, in my new world server, the circular saw just recognizes few blocks to turn into miniblocks. the mod isn't recognizing cblocks, colouredglass, and plasticbox mods. And I'm so limited ...
- Sun Nov 27, 2016 23:52
- Forum: Problems
- Topic: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
- Replies: 12
- Views: 2514
Re: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
I had problem with //deleteblocks before. It replaced random blocks with others far outside the area I tried to edit. I don't think it's part of worldedit, it's built in. "replace default:blockname air" works but also has a bug if I edit a large area, but can be fixed with "replace a...
- Sun Nov 27, 2016 02:06
- Forum: Servers
- Topic: Capture Flag (Derpy Wars)
- Replies: 1
- Views: 593
Re: Capture Flag (Derpy Wars)
Blue Team
Red Team
Red Team
- Wed Nov 23, 2016 15:19
- Forum: Servers
- Topic: Capture Flag (Derpy Wars)
- Replies: 1
- Views: 593
Capture Flag (Derpy Wars)
Ip: derpywarscapflag.zapto.org Port: 30000
CTF mods (by Rubenwardy), Traps mods, treasure chests mod, surprise mods, and heads mods (for decoration). And Derp teams (Red and Blue). with derpy skins.
CTF mods (by Rubenwardy), Traps mods, treasure chests mod, surprise mods, and heads mods (for decoration). And Derp teams (Red and Blue). with derpy skins.
- Mon Nov 21, 2016 22:48
- Forum: Old Mods
- Topic: [Modpack] CTF PvP Engine [1.0] [ctf_pvp_engine]
- Replies: 64
- Views: 31239
Re: [Modpack] CTF PvP Engine [1.0] [ctf_pvp_engine]
That's a dependency bug in the subgame https://forum.minetest.net/viewtopic.php?f=50&t=12835 Not this mod It's now fixed Hi, I've got a new problem. When a team wins, the resetting game isn't working. It freezes the server. How can I fix this problem? Another problem, the barrier appears just o...
- Sun Nov 20, 2016 23:24
- Forum: Old Mods
- Topic: [Modpack] CTF PvP Engine [1.0] [ctf_pvp_engine]
- Replies: 64
- Views: 31239
Re: [Modpack] CTF PvP Engine [1.0] [ctf_pvp_engine]
Thank you rubenwardy, you're the best. n_n.
- Sun Nov 20, 2016 22:44
- Forum: Problems
- Topic: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
- Replies: 12
- Views: 2514
Re: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
Well, a part of the problem seems to be that xdecor fails to set is_ground_content to false for most nodes. Which means the cave generator is allowed to destroy xdecor's nodes. This may be not the whole problem, but surely it's a part of the reason why this appens. WTF?!!! THAT'S NOT POSSIBLE. The ...
- Sun Nov 20, 2016 22:38
- Forum: Old Mods
- Topic: [Modpack] CTF PvP Engine [1.0] [ctf_pvp_engine]
- Replies: 64
- Views: 31239
Re:
It supports infinite teams in theory, however there is only three colors of flags given with the mod. You could make your own flags. Ruben, I was testing these mods, and barrier isn't working. I don't know why... https://forum.minetest.net/download/file.php?mode=view&id=8051&sid=31ee8dcb386...
- Fri Nov 18, 2016 00:50
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 640058
- Thu Nov 17, 2016 02:33
- Forum: Problems
- Topic: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
- Replies: 12
- Views: 2514
Re: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
Yes, n_n areas folder (areas mod), travelnet folder (travelnet mod), xban folder and ip ban folder.MineYoshi wrote:Well... Be sure of player info, and that you don't forget any important data of the server...
- Tue Nov 15, 2016 09:10
- Forum: Servers
- Topic: ANDROID SERVER
- Replies: 6
- Views: 1330
Re: ANDROID SERVER
That kirby is alive ;]
- Mon Nov 14, 2016 23:28
- Forum: Problems
- Topic: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
- Replies: 12
- Views: 2514
Re: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
Now my server it's working. I created a new world, and added the map.sql, and it's working amazing. You can test it building a new world (called worldA, for example, taking the map.sql, and importing to another new world, and check if the map.sql imported the worldA to the new world.
- Mon Nov 14, 2016 10:40
- Forum: Problems
- Topic: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
- Replies: 12
- Views: 2514
Re: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
I'm guessing that map corruption is causing areas to be generated because the existing stuff there is corrupt. If that's the case, I don't think you can fix it in that world. If I do a new world with the same mapseed, and then I import the map.*sql, it would restore all buildings and stuff and fix ...
- Sun Nov 13, 2016 23:03
- Forum: Problems
- Topic: MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
- Replies: 12
- Views: 2514
MINETEST SERVER ERROR: GENERATING BIOMES EVERYWHERE.
BEFORE
Now
You build your beautiful building, and then, BANG!!! A weird biome appears. How can I stop this glitch on my world?
Now
You build your beautiful building, and then, BANG!!! A weird biome appears. How can I stop this glitch on my world?
- Fri Nov 11, 2016 01:02
- Forum: Problems
- Topic: MY SERVER CRASHES EVERYTIME
- Replies: 4
- Views: 888
Re: MY SERVER CRASHES EVERYTIME
Ok, I've tried to fixing changing the env_meta file. and by the moment is working. But it's very weird that there appears a UNIX directory, on my debug file. I want to know how can I protect my server against these 'hackers' or whatever. I am guessing that is debug info from the person who built th...
- Fri Nov 11, 2016 00:57
- Forum: Servers
- Topic: ANDROID SERVER
- Replies: 6
- Views: 1330
Re: ANDROID SERVER
NOW THE SERVER IS BACK. I'VE FIXED SOME CRASHY BUGS.
- Thu Nov 10, 2016 23:05
- Forum: Servers
- Topic: MY SERVER IS CRASHING EVERYTIME WITH WEIRD SIRCUMSTANCES
- Replies: 7
- Views: 1301
Re: MY SERVER IS CRASHING EVERYTIME WITH WEIRD SIRCUMSTANCES
I'm not really sure, try searching on forum. I just backed up the server. and that's it. It's fixed n_n. Thank you anyways. Now the error is not occurring. Sadly, I've lost part of a progress of my new spawn, but anyways. How to backup your world? go to /minetest/world" folder, select one of t...