Search found 13 matches

by scr267
Thu Nov 30, 2023 04:41
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491813

Re: [Mod] Advanced Trains [advtrains] [2.4.3]

Hi Blockhead I apologize for the late reply. Thank you very much for your detailed answer, which included all the necessary commands for modifying the data. Unfortunately, it didn't work. I was initially concerned about losing the ATC and track data, but I realized that it would be either impossible...
by scr267
Sat Nov 04, 2023 15:31
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491813

Re: [Mod] Advanced Trains [advtrains] [2.4.3]

Hi Orwell, I am currently in the process of upgrading from version 1.3.8 to 2.4.3. My initial approach involved creating a backup of my world folder, followed by replacing the existing mod with the new one, along with the addition of "moretrains" due to the presence of trains such as “advt...
by scr267
Mon Jul 13, 2020 15:41
Forum: Servers
Topic: Axinite
Replies: 13
Views: 2967

Re: Axinite

Depuis le 20 Avril, 2020 l'hébergement du serveur a été repris par scr267. L'addresse DNS du serveur n'a pas changé. Au plaisir de vous revoir en ligne sur Axinite. = ) P.S. Merci a Sporax, Taikedz, Rafi59, Peppy et AugTop pour tout le travail qui a été fait dans le passé. J'espère pouvoir continué ...
by scr267
Thu Feb 13, 2020 21:09
Forum: Servers
Topic: [Server] Aurelium
Replies: 14
Views: 3921

Re: [Server] Aurelium

Désolé - une coupure de réseaux 10 minutes a causé un bug avec la VM... Après quelques heures elle à perdu sont réseaux aussi. Je ne l'ai appercus que bien plus tard.
by scr267
Mon Nov 18, 2019 19:34
Forum: Servers
Topic: [Server] Aurelium
Replies: 14
Views: 3921

Re: [Server] Aurelium

Merci Thierry_Fr, ton horloge est superbe!
by scr267
Mon Nov 18, 2019 19:30
Forum: Minetest-related projects
Topic: Free domain for minetest servers and projects: minetest.land
Replies: 14
Views: 4562

Re: Free domain for minetest servers and projects: minetest.

Thanks also! Very very helpful and handy!
by scr267
Fri May 03, 2019 13:46
Forum: Servers
Topic: [Server] Aurelium
Replies: 14
Views: 3921

[Server] Aurelium

Details: Name: Aurelium Adress: aurelium.minetest.land:30001 MT-Version: 5.x Admin: scr267, xenonca, Rafi59, Antares1, tomraceror, olliy_, samtux Supporters: Pez, ob, NonoGamingOFFI_YTB Update: The server address has changed, we are now using aurelium.minetest.land. Summary: Aurelium is a Survival ...
by scr267
Wed Apr 04, 2018 21:20
Forum: WIP Mods
Topic: [Mod] Advanced NPC (WIP) [advanced_npc]
Replies: 92
Views: 31012

Re: [Mod] Advanced NPC (WIP) [advanced_npc]

Hi I ran into the following error using the current master branch: 2018-04-04 17:05:12: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'advanced_npc' in callback node_on_timer(): Runtime error from mod 'advanced_npc' in callback luaentity_Activate(): /home/someuser...
by scr267
Mon Apr 02, 2018 15:44
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36049

Re: [Mod] Skinsdb [skinsdb]

That was exactly the problem - I've updated 3d_armor to the latest version and its working perfectly well.

Thanks very much, I appreciate the response!
by scr267
Sun Apr 01, 2018 19:48
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36049

Re: [Mod] Skinsdb [skinsdb] - bug?

I've installed the skin, updated the database and can see all the skins in the inventory as well as the raw texture, but when I 'select' it I keep getting the following error: ERROR[Main]: generateImage(): Could not load image "character_1220.png.png" while building texture; Creating a dum...
by scr267
Sun Sep 24, 2017 19:36
Forum: Problems
Topic: Character is too tall or high
Replies: 14
Views: 2562

Re: Character is too tall or high

Ok, thats more clear... and sorry I didn't catch on with the solution provided to the OP - I didn't realize they were referring to the minetest_game.

It looks like the problem was with the minetest_game version; I cloned the correct one to test it, and it worked perfectly.

Thanks!
by scr267
Sun Sep 24, 2017 15:19
Forum: Problems
Topic: Character is too tall or high
Replies: 14
Views: 2562

Re: Character is too tall or high

Thanks maikerumine; I'm not sure I understand your answer - I haven't written these mods, I'm using mobs_redo and mobs_npc, etc... In an RPM packaged version of minetest 0.4.16, there is no problems. In a compiled version of minetest 0.4.16 I get the problem. Why would the mod's use of player_api di...
by scr267
Sun Sep 24, 2017 02:23
Forum: Problems
Topic: Character is too tall or high
Replies: 14
Views: 2562

Re: Character is too tall or high

I'm having a similar problem: In my case the problem appears to be that NPC character textures appear 50% higher than the collisionbox; this makes them appear higher, or levitating: npc-texture-position.png On the other hand, regular player textures appear at normal height, but the collisionbox is 5...