Search found 15 matches

Return to advanced search

Re: [Mod] Forge [0.2] [forge]

In truth the forge mod is designed to go with my yet-unreleased 3d-perlin noise based geology mapgen. Notice the strange stone nodes my original screenshot. ;) The idea is you will have to feed it metal-bearing ores. Regular cobble wouldn't yield anything, except perhaps at extreme chance like slag...
by HarrierJack
Wed Aug 17, 2016 15:46
 
Forum: WIP Mods
Topic: [Mod] Forge [0.2] [forge]
Replies: 11
Views: 1758

Re: [Mod] Stargate-like portals [portal_mgc]

Not bad, you should check technic/stargate (though I can't remember if it works out of the box) It didn't have anything of a DHD yet but it does/did have a working portal, complete with chakra stuff etc, looked good, though it was a 3x3 node, I wanted a bigger one which was easy enough, except that ...
by HarrierJack
Tue Aug 16, 2016 23:06
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Stargate-like portals [portal_mgc]

I just updated, will have a look at the textures - fixed a bug where destroying dhd would enable as if punched] - fixed an issue with facedirs not being set when activating through punch only - added Azekill_DIABLO's dhd textures - fixed timing async with technic and node timer, it's still possible ...
by HarrierJack
Tue Aug 16, 2016 19:33
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Stargate-like portals [portal_mgc]

Tnx Azekill I'll have a look at the textures later. Almost, it's not 5M extra for a person I meant it's 5M total if only one goes through (since it's 2 secs extra per person you can say it's 2x500k per person with a base usage of 4M) Spoke too soon, well what I described was the intention which seem...
by HarrierJack
Mon Aug 15, 2016 16:57
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: Please stop using WTFPL

tldr; is ironically the exact reason why a lot of ppl don't like licencing..

(i'm not trying to be a **, just my 2 cents)
by HarrierJack
Sun Aug 14, 2016 22:20
 
Forum: Modding Discussion
Topic: Please stop using WTFPL
Replies: 20
Views: 2283

Re: [Mod] Stargate-like portals [portal_mgc]

so, 500k/s while its on and 5M when someone goes through, so 500k/s*10s+5M=10M ill make a test with a portal far away ⋅ Edit: you forgot to delete the old png screenshots ⋅ Edit: it does not use power when you are away ⋅ Edit: the formspec cant get the textures without...
by HarrierJack
Sun Aug 14, 2016 13:52
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Forge [0.1] [forge]

Very nice mod

I'm seeing a big forge being build :)
by HarrierJack
Sun Aug 14, 2016 12:55
 
Forum: WIP Mods
Topic: [Mod] Forge [0.2] [forge]
Replies: 11
Views: 1758

Re: [Mod] Stargate-like portals [portal_mgc]

Messages can be tables too. You could also use different channels for different kinds of messages. tnx for that tip. For now I think I found the first problem: portals acting up, not shutting down after you teleport somewhere else within view distance but probably outside loading distance, (this is...
by HarrierJack
Thu Aug 11, 2016 16:28
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Stargate-like portals [portal_mgc]

it's 500000 while the portal is on, so for the 10 seconds (8+2secs if only one goes through) it's open for 1 person teleport it consumes 5M which is 5 hv batteries (better have one extra :)) ofcourse you wanted mesecons hehe, so if you keep it always on it'll go through your batteries fast, though a...
by HarrierJack
Tue Aug 09, 2016 16:16
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Stargate-like portals [portal_mgc]

update: - added technic power requirement - added mesecons support - made both things optional. You can now play without them and fall back to diamond portals (or custom blocks in default_settings.txt) Don't get scared by the power requirement it's a lot :P 500.000 HV per second the portal is on and...
by HarrierJack
Tue Aug 09, 2016 16:00
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Stargate-like portal mod

yo DS-minetest at the moment everything works in a simple way (well not considering the dialing part with symbols, this has been the latest feature.) Also when the DHD is set to a valid portal with the formspec, afterwards you can just punch the dhd to activate it to the last address I've thougth ab...
by HarrierJack
Sun Aug 07, 2016 12:47
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [Mod] Stargate-like portal mod

lol, stupid mistakes, should be fixed now

tnx :)
by HarrierJack
Sun Aug 07, 2016 08:29
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

[Mod] Stargate-like portals [portal_mgc]

(WIP) Minetest Portals (a la Stargate) for MT 0.4.14 I need testers to work out the final things, at this point teleporting and 'dialing' works but no doubt there's bugs. Works with and without Technic and Mesecons note: without Technic, diamond blocks are used by default By: Harrierjack based on T...
by HarrierJack
Sat Aug 06, 2016 22:38
 
Forum: WIP Mods
Topic: [Mod] Stargate-like portals [portal_mgc]
Replies: 24
Views: 4873

Re: [MOD]DHD (Dial Home Device) [0.1] [dhd]

awesome :) And good or bad, eventually it found it's way into something functional, so it wasn't all that bad :) Who knows it might have inspired the others who in turn created their version ( found 2 old mods one barely working and a possibly abandoned technic project which I used for reference (ok...
by HarrierJack
Tue Aug 02, 2016 12:17
 
Forum: WIP Mods
Topic: [MOD]DHD (Dial Home Device) [0.1] [dhd]
Replies: 7
Views: 1673

Re: [MOD]DHD (Dial Home Device) [0.1] [dhd]

hate to dig up old posts but came across the DHD while looking for exactly that :) I'm working on a portal / stargate mod based on some old technic portal code. https://github.com/harrierjack/portal_mgc I hope it's ok to use it? all credits to the creators ofcourse. Well just the model (I'm lazy tho...
by HarrierJack
Sat Jul 30, 2016 21:59
 
Forum: WIP Mods
Topic: [MOD]DHD (Dial Home Device) [0.1] [dhd]
Replies: 7
Views: 1673

Return to advanced search