Search found 16 matches

by galok
Sat Aug 13, 2016 18:28
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Re: Map generation algorithms

twoelk, thank you, you're most certainly brought order into this matter.
by galok
Sat Aug 13, 2016 13:59
Forum: Engine Builds
Topic: Debugging MineTest with Visual Studio
Replies: 1
Views: 1317

Debugging MineTest with Visual Studio

Is debugging MineTest with Visual Studio is possible? I mean, I have in mind that if I do copy all libraries into sources\bin and then copy game directory into sources then I will get something that looks like install directory that INSTALL is making, but a... is there any way I can debug the .exe t...
by galok
Fri Aug 12, 2016 23:56
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Re: Map generation algorithms

paramat, okay, thank you, I think I got it. But which of the mapgens is a newest one? Judging from github it's a mapgen_v5.cpp, which was added at Nov 9, 2014. But a whole countdown thing from v6 and v7 is a bit tricky to understand. So which one is it?
by galok
Wed Aug 10, 2016 11:29
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Re: Map generation algorithms

paramat, is there a particular reason for that?
by galok
Wed Aug 10, 2016 00:19
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Re: Map generation algorithms

have one more question on this topic. the point of generation algorithm is to generate exactly the same blocks in exact same chunk by demand, this also mean that order in which chunks are generated should not affect blocks that generated in specific chunks. Please, correct me if I'm wrong on this on...
by galok
Mon Aug 08, 2016 23:36
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Re: Map generation algorithms

qwertymine3, thank you! This seems to be a very informative article. It's already answered a few questions for me.
by galok
Mon Aug 08, 2016 20:39
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Re: Map generation algorithms

Okay, I get it about the code. Tell me then, is there any point to read MC code after MT code (map generation), just how different they are? besides MC lack of comments and variable names. I mean, the result look quite similiar.
by galok
Mon Aug 08, 2016 13:48
Forum: Feature Discussion
Topic: Map generation algorithms
Replies: 14
Views: 2468

Map generation algorithms

We all know about minecraft decompiled sources, so called "Mod Coder Pack". So I want to ask, is MineTest map generation algorithms (v5, v6, v7) are based on decompiled Minecraft map generation algorithms or they are done from scratch?
by galok
Sun Aug 07, 2016 21:56
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

Thanks everyone, it seem to work pretty well. :)
by galok
Sun Aug 07, 2016 21:33
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

Tried to enable sound, if someone will follow my steps - you should move all files from "openal-soft-1.15.1\include\AL\" to "openal-soft-1.15.1\include\" or else you'll get an error about file that wasn't found.
by galok
Sun Aug 07, 2016 21:22
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

Krock, thanks for your answer!
IRRLICHT_DLL - this is what I forgot to set, now INSTALL work without errors. :)
by galok
Sun Aug 07, 2016 21:15
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

MineYoshi, thank you.
Without sound, changing CMake install file with Notepad and still getting error in the end of install, but... I make a working build of MineTest. hail to the pre-compiled libraries.
Maybe somebody knows what this INSTALL actually wants from me?
help3.png
help3.png (61.84 KiB) Viewed 861 times
by galok
Sun Aug 07, 2016 19:37
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

I dont know, wiki cleary says
zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip)
but meanwhile I found MSVC pre-compiled libraries that, I suppose, contain everything I need to compile MineTest, so now I will tweak CMake around... I guess
by galok
Sun Aug 07, 2016 19:13
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

This is sources,
zlibwapi.lib and zlibwapi.dll from zlib125dll.zip
so I believe zip should at least contain these
by galok
Sun Aug 07, 2016 19:04
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

Re: zlib 1.2.5

help2.png
help2.png (30.6 KiB) Viewed 861 times
Nope :(
but thanks for trying
by galok
Sun Aug 07, 2016 18:35
Forum: Engine Builds
Topic: zlib 1.2.5
Replies: 14
Views: 3936

zlib 1.2.5

Hi, I was trying to compile MineTest, I follow the wiki just step by step, and then, suddenly, it's like zlib125dll.zip was eradicated from this universe. I have the cognitive dissonance even when I look at this situation: help.png So what should I do? Please help me. http://dev.minetest.net/Compili...