Search found 78 matches

by ektor
Mon Apr 13, 2020 00:14
Forum: Français
Topic: [SERVEUR] Minetest France
Replies: 8
Views: 1167

Re: [SERVEUR] Minetest France

En me promenant pour chercher de quoi réaliser mes quêtes, j'ai été bluffé par un arbre immense. Voici quelques captures d'écrans et un petit montage gif animé pour montrer ça: https://lutim.lagout.org/gOV793oD/w4KvA6qB.jpg https://lutim.lagout.org/Jah3h2kn/LhNwU1mh.jpg https://lutim.lagout.org/SFkZ...
by ektor
Mon Apr 06, 2020 09:36
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.14.3] [craftguide]
Replies: 219
Views: 126768

Re: [Mod] Crafting Guide [1.11.4] [craftguide]

Can you update your copy of this mod and tell me if it still crashes? I noticed that his client is in version 5.0, can it be related? Exactly, this mod is only compatible with 5.1+ Thanks, but I'm not sure to understand. If I update the copy of this mod, It will work if those who connect have a ver...
by ektor
Sun Apr 05, 2020 08:34
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.14.3] [craftguide]
Replies: 219
Views: 126768

Re: [Mod] Crafting Guide [1.11.4] [craftguide]

Hello and thank you for this mod A player told me that the craftguide doesn't display when he opens his inventory... And this morning I saw this crash: 2020-04-05 03:15:24: ACTION[Server]: jininat joins game. List of players: jininat 2020-04-05 03:16:53: ACTION[Server]: jininat digs default:tree at ...
by ektor
Fri Apr 03, 2020 10:06
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 17
Views: 2213

Re: [Server] Minaventure [little test]

Hi, everybody. Reopening of the MinAventure server. New game version, new server! http://pix.toile-libre.org/upload/img/1585910113.jpg We're starting from scratch. This version of MinAventure is meant to be light and sober. A simple and minimalist spawn. ============== == Connection == =============...
by ektor
Fri Apr 03, 2020 09:47
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 22
Views: 4672

Re: MinAventure le retour

Salut à toutes et tous. Réouverture du serveur MinAventure. Nouvelle version du jeu, nouveau serveur! http://pix.toile-libre.org/upload/img/1585910113.jpg On repart de zéro. Cette version de MinAventure se veut légère et sobre. Un spawn simple et minimaliste. ============== == Connection == ========...
by ektor
Sat Mar 28, 2020 21:52
Forum: Français
Topic: [SERVEUR] Minetest France
Replies: 8
Views: 1167

Re: [SERVEUR] Minetest France

Salut ici, moi aussi ce concon-finement m'a ramené à Minetest... Du coup je me suis retrouvé à tester votre serveur. Chapeau bas les gars ! C'est de la belle ouvrage ! Superbe idée cet inventaire intéractif et les quêtes qui permettent de débloquer progressivement les objets fabriquables. Je suis co...
by ektor
Fri Mar 27, 2020 21:44
Forum: Servers
Topic: [Server] Xanadu
Replies: 3774
Views: 380903

Re: [Server] Xanadu

OK, I understand that. I have been absent a long while in fact.
I'll ask Big3Force, thanks :)
by ektor
Fri Mar 27, 2020 12:35
Forum: Servers
Topic: [Server] Xanadu
Replies: 3774
Views: 380903

Re: [Server] Xanadu

Hello here, It’s been a long time since I’ve come to play Xanadu. Today I logged in to have the surprise that all my protections were recovered by someone else: Big3force it seems... Is that supposed to be ? Will I be able to get my land back, or do I have to colonize somewhere else ? Please explain...
by ektor
Wed Jul 04, 2018 23:15
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 22
Views: 4672

Re: Minaventure [serveur] un petit test...

Serveur arrêté pour quelques temps.
by ektor
Wed Jul 04, 2018 23:15
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 17
Views: 2213

Re: [Server] Minaventure [little test]

Server down for few months.
by ektor
Fri Jun 29, 2018 07:16
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 17
Views: 2213

Re: [Server] Minaventure [little test]

Server restart, all correct.
by ektor
Fri Jun 29, 2018 07:15
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 22
Views: 4672

Re: Minaventure [serveur] un petit test...

Serveur remis en route.
by ektor
Wed Jun 27, 2018 11:24
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 17
Views: 2213

Re: [Server] Minaventure [little test]

*****************************************************************************
The server will be shut down from today, for an indefinite period,
to repair the damage done by malicious people,
and understand the reason.
*****************************************************************************
by ektor
Wed Jun 27, 2018 11:20
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 22
Views: 4672

Re: Minaventure [serveur] FERMETURE

***************************************************************************** Le serveur sera arrêté à partir d'aujourd'hui, pour une durée indéterminée, afin de réparer les dégats fait par des personnes malveillantes, et en comprendre la raison. *****************************************************...
by ektor
Sun Jun 24, 2018 12:48
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 22
Views: 4672

Re: Minaventure [serveur] un petit test...

Si vous voyez des hackeurs merci de me le signaler (heure, pseudo, où et fait quoi) avec la commande /mail merci.

Exple:

Code: Select all

/mail ektor a 22h30 pseudo volait à 190, 45, -984
by ektor
Wed Apr 04, 2018 14:43
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.53] [mobs]
Replies: 2121
Views: 387762

Re: [Mod] Mobs Redo [1.41] [mobs]

great, I'll try tonight, when server not busy.
thanks TenPlus1.
by ektor
Wed Apr 04, 2018 08:15
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.53] [mobs]
Replies: 2121
Views: 387762

how to make mobs spawn less?

Hello. I want to make mobs spawn less to have better performance. How can I do this setting ? I try to modify the spawner.lua file and change the interval to 120, but it seems to have no incidence. And I don't understand how works the code to include in the minetest.conf: the mob chance and area num...
by ektor
Wed Feb 28, 2018 09:41
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 448

Re: [notSOLVED]alias to replace stairs(...)

try this: minetest.register_alias("stairs:slab_nether_brick", "stairs:slab_desert_stonebrick") minetest.register_alias("stairs:stair_nether_brick", "stairs:stair_desert_stonebrick") Thanks TenPlus1 to look at this post. It's what I do in first place, but doesn't do the job. And finally the 4 lines ...
by ektor
Tue Feb 27, 2018 17:37
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 448

Re: [SOLVED]alias to replace stairs(...)

TumeniNodes wrote:Well, the default stairs mod does have corner stairs now.
Oh yes I see it in servers in 0.5, great !

TumeniNodes wrote:If the issue is due to stairs redo, I would refer to TenPlus1. Just post your situation in the thread for that mod
I'll do this, thanks.
by ektor
Tue Feb 27, 2018 17:26
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 836
Views: 245472

Re: [Modpack] 3D Armor [0.4.11] [minetest-3d_armor]

Usually only one inventory is used in game. So 3d_armor detects the used inventory and enables the corresponding compatibility module. Therefore no configuration necessary. There is still an incompatibility in tenplus1/inventory_plus with sfinv, that is minetest_game part. I created an issue for th...
by ektor
Tue Feb 27, 2018 12:59
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 448

Re: can't replace stairs:stair_nether_brick...

Oh thanks TumeniNodes :) i'll try it! Edit1: It did not work, but when I take it off, it gives me in the inventory the right object, and I can put it back in place ... really weird https://framapic.org/QLMd3rNtfXOb/PtbnRb3MHy4g.png https://framapic.org/LIreohLdxylX/g59HqXbA7pW9.png Edit2: SORRY, it'...
by ektor
Tue Feb 27, 2018 12:06
Forum: Problems
Topic: Problem to make a bed
Replies: 3
Views: 423

Re: Problem to make a bed

theFox wrote:You can use crafting helps. Like the unified_inventory mod.
or craftguide.

And you have to follow precisely the recipe for certain like the bed.
by ektor
Tue Feb 27, 2018 12:04
Forum: Problems
Topic: How to not pass thru walls
Replies: 3
Views: 234

Re: How to not pass thru walls

Maybe you activate the "noclip" functionality ?
And if you enable the debug HUD (F5), you could see everything in wireframe...
by ektor
Tue Feb 27, 2018 11:38
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 448

alias to replace stairs(...)

Hello, I want to remove the nether mod because of the lag on my server. Every nether blocs are easy to replace in an aliases/init.lua file but the stairs doesn't work. I write in the file: ... minetest.register_alias("stairs:stair_nether_brick", "stairs:stair_desert_stonebrick") minetest.register_al...
by ektor
Tue Feb 27, 2018 11:26
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 836
Views: 245472

Re: [Modpack] 3D Armor [0.4.11] [minetest-3d_armor]

Lone_Wolf wrote:Delete [3d_armor_sfinv] and [3d_armor_ui]. ui = unified inventory and ip = inventory_plus
It's what I do in urgence, but the README file explain there is a possibility of configuration. It's what's I want to be able to do :)