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Re: Minaventure [serveur] un petit test...

Serveur arrêté pour quelques temps.
by ektor
Wed Jul 04, 2018 23:15
 
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 21
Views: 2786

Re: [Server] Minaventure [little test]

Server down for few months.
by ektor
Wed Jul 04, 2018 23:15
 
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 16
Views: 1470

Re: [Server] Minaventure [little test]

Server restart, all correct.
by ektor
Fri Jun 29, 2018 07:16
 
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 16
Views: 1470

Re: Minaventure [serveur] un petit test...

Serveur remis en route.
by ektor
Fri Jun 29, 2018 07:15
 
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 21
Views: 2786

Re: [Server] Minaventure [little test]

*****************************************************************************
The server will be shut down from today, for an indefinite period,
to repair the damage done by malicious people,
and understand the reason.
*****************************************************************************
by ektor
Wed Jun 27, 2018 11:24
 
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 16
Views: 1470

Re: Minaventure [serveur] FERMETURE

***************************************************************************** Le serveur sera arrêté à partir d'aujourd'hui, pour une durée indéterminée, afin de réparer les dégats fait par des personnes malveillantes, et en comprendre la raison. *****************************************************...
by ektor
Wed Jun 27, 2018 11:20
 
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 21
Views: 2786

Re: Minaventure [serveur] un petit test...

Si vous voyez des hackeurs merci de me le signaler (heure, pseudo, où et fait quoi) avec la commande /mail merci.

Exple:
Code: Select all
/mail ektor a 22h30 pseudo volait à 190, 45, -984
by ektor
Sun Jun 24, 2018 12:48
 
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 21
Views: 2786

Re: [Mod] Mobs Redo [1.41] [mobs]

great, I'll try tonight, when server not busy.
thanks TenPlus1.
by ektor
Wed Apr 04, 2018 14:43
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1724
Views: 272570

how to make mobs spawn less?

Hello. I want to make mobs spawn less to have better performance. How can I do this setting ? I try to modify the spawner.lua file and change the interval to 120, but it seems to have no incidence. And I don't understand how works the code to include in the minetest.conf: the mob chance and area num...
by ektor
Wed Apr 04, 2018 08:15
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1724
Views: 272570

Re: [notSOLVED]alias to replace stairs(...)

try this: minetest.register_alias("stairs:slab_nether_brick", "stairs:slab_desert_stonebrick") minetest.register_alias("stairs:stair_nether_brick", "stairs:stair_desert_stonebrick") Thanks TenPlus1 to look at this post. It's what I do in first place, but does...
by ektor
Wed Feb 28, 2018 09:41
 
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 260

Re: [SOLVED]alias to replace stairs(...)

TumeniNodes wrote:Well, the default stairs mod does have corner stairs now.


Oh yes I see it in servers in 0.5, great !


TumeniNodes wrote:If the issue is due to stairs redo, I would refer to TenPlus1. Just post your situation in the thread for that mod


I'll do this, thanks.
by ektor
Tue Feb 27, 2018 17:37
 
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 260

Re: [Modpack] 3D Armor [0.4.11] [minetest-3d_armor]

Usually only one inventory is used in game. So 3d_armor detects the used inventory and enables the corresponding compatibility module. Therefore no configuration necessary. There is still an incompatibility in tenplus1/inventory_plus with sfinv, that is minetest_game part. I created an issue for th...
by ektor
Tue Feb 27, 2018 17:26
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 805
Views: 201326

Re: can't replace stairs:stair_nether_brick...

Oh thanks TumeniNodes :) i'll try it! Edit1: It did not work, but when I take it off, it gives me in the inventory the right object, and I can put it back in place ... really weird https://framapic.org/QLMd3rNtfXOb/PtbnRb3MHy4g.png https://framapic.org/LIreohLdxylX/g59HqXbA7pW9.png Edit2: SORRY, it'...
by ektor
Tue Feb 27, 2018 12:59
 
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 260

Re: Problem to make a bed

theFox wrote:You can use crafting helps. Like the unified_inventory mod.


or craftguide.

And you have to follow precisely the recipe for certain like the bed.
by ektor
Tue Feb 27, 2018 12:06
 
Forum: Problems
Topic: Problem to make a bed
Replies: 3
Views: 266

Re: How to not pass thru walls

Maybe you activate the "noclip" functionality ?
And if you enable the debug HUD (F5), you could see everything in wireframe...
by ektor
Tue Feb 27, 2018 12:04
 
Forum: Problems
Topic: How to not pass thru walls
Replies: 3
Views: 197

alias to replace stairs(...)

Hello, I want to remove the nether mod because of the lag on my server. Every nether blocs are easy to replace in an aliases/init.lua file but the stairs doesn't work. I write in the file: ... minetest.register_alias("stairs:stair_nether_brick", "stairs:stair_desert_stonebrick") ...
by ektor
Tue Feb 27, 2018 11:38
 
Forum: Problems
Topic: alias to replace stairs(...)
Replies: 7
Views: 260

Re: [Modpack] 3D Armor [0.4.11] [minetest-3d_armor]

Lone_Wolf wrote:Delete [3d_armor_sfinv] and [3d_armor_ui]. ui = unified inventory and ip = inventory_plus


It's what I do in urgence, but the README file explain there is a possibility of configuration. It's what's I want to be able to do :)
by ektor
Tue Feb 27, 2018 11:26
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 805
Views: 201326

Re: [Modpack] 3D Armor [0.4.11] [minetest-3d_armor]

I'm sorry if this question already have been answered, but I can't find it. I have a pb with the formspec. I use the inventory_plus and I have a big problem : sometimes players see the tabs, and bags are'nt visibles, sometimes we can see the "back" button, and bags already accessibles... I...
by ektor
Sun Feb 25, 2018 11:59
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 805
Views: 201326

Re: [mod]stamina[stamina] hunger, exhaustion

Well, I use on my server those mods: minetest_hbarmor minetest_hbhunger minetest_hudbars This mod isn't meant to work correctly with the hudbars (and derivatives) that wuzzy maintains. OK sofar, thanks. So I'll have to test in local with singleplayer to figure out the best configuration I am trying...
by ektor
Wed Feb 21, 2018 10:08
 
Forum: Mod Releases
Topic: [Mod] Stamina [stamina] - hunger, exhaustion
Replies: 5
Views: 1073

Re: Minaventure [serveur] un petit test...

dogMine wrote:J'attends la version 5 avec impatience, car sur osx il n'y a pas la 4.16, bonne aventure à vous.


Hahaha, moi aussi! Dès qu'elle passe en stable je la mettrai sur le serveur, ce sera peut-être le moment d'ouvrir un nouveau monde tout en conservant les plus belles créations...
by ektor
Wed Feb 21, 2018 09:46
 
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 21
Views: 2786

Re: [mod]stamina[stamina] hunger, exhaustion

Well, I use on my server those mods: ⋅ minetest-3d_armor ⋅ minetest_hbarmor ⋅ minetest_hbhunger ⋅ minetest_hudbars ⋅ sprint Can I put this stamina mod without breaking everything ? And what did I have to remove ? minetest_hbhunger and minetest_hudbar...
by ektor
Mon Feb 19, 2018 12:52
 
Forum: Mod Releases
Topic: [Mod] Stamina [stamina] - hunger, exhaustion
Replies: 5
Views: 1073

Re: mapgen v5.a

By changing scale and spread in mgv5_np_height parameter in map_meta.txt in the world folder I've obtained an interesting modification of map generator v5. The result is a very pleasant terrain with not very high, yet prominent rocky hills with sometimes very natural outlines (apart floating rocky ...
by ektor
Mon Feb 19, 2018 12:12
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8515
Views: 964031

Re: [Clientmod] Chatbell [chatbell]

Thanks a lot for this CSM.
for me it works fine and is very useful !!
by ektor
Fri Feb 16, 2018 23:10
 
Forum: Client-side modding
Topic: [Clientmod] Chatbell [chatbell]
Replies: 41
Views: 4202

Re: [Server] Minaventure [little test]

What was initially a small test becomes very serious. Today the server is very busy. There are beautiful buildings, and others more messy :) Some begin to settle immediately sorted of the spawn protected area, others colonize veeeery far... to be quiet ?? We speak French as well as English or Spanis...
by ektor
Mon Feb 12, 2018 14:22
 
Forum: Servers
Topic: [Server] Minaventure [little test]
Replies: 16
Views: 1470

Re: Minaventure [serveur] un petit test...

Ce qui était au départ un petit test devient bien sérieux. Aujourd'hui le serveur est très fréquenté. Il y a de magnifiques constructions, et d'autres plus brouillonnes :) Certains commencent à s'installer aussitôt sortis de la zone protégée du spawn, d'autres colonisent trèèèès loin... histoire d'ê...
by ektor
Mon Feb 12, 2018 14:15
 
Forum: Français
Topic: Minaventure [serveur] un petit test...
Replies: 21
Views: 2786
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