Here is the ship so far. Looks a lot better than the previous version.
Comparison: OLD
NEW:
Search found 69 matches
- Mon May 22, 2017 14:09
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
- Mon May 22, 2017 00:58
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645014
Re: [Mod] Technic [0.4.16-dev] [technic]
It's all right. I actually fixed the problem somehow. I guess it was a misnamed mod.
- Sun May 21, 2017 23:05
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645014
Re: [Mod] Technic [0.4.16-dev] [technic]
I kinda feel like my post above was ignored but I don't want to bug you all...could I have some input on my problem?
- Sat May 20, 2017 17:49
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069438
Re: Map generation gone seriously wrong
Pffft what are yeh talkin about? thats completley normal!Wuzzy wrote:
https://i.imgur.com/h1FdMMa.jpg
- Sat May 20, 2017 00:51
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Minister Farrigut's Stuff
On the Farrigut, I have added a cargo hold near the front of the ship and plan to do so at the stern. I've also added red wool for the floors of the rooms on each deck and started a new deck under the hull! This deck will have more rooms just in case.
- Fri May 19, 2017 21:27
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Minister Farrigut's Stuff
I think I did...I went to his thread but it looked like his fire didn't release any smoke.
- Fri May 19, 2017 17:30
- Forum: Mod Releases
- Topic: [Mod] Meshnodes [0.3.0] [meshnode]
- Replies: 75
- Views: 34337
Re: [Mod] Meshnodes [0.3.0] [meshnode]
So let me see....if I have, oh let's say, a building....could I get it to fly? XD
- Fri May 19, 2017 15:57
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Minister Farrigut's Stuff
I tried that mod out and it doesn't make any smoke for some reason.
- Fri May 19, 2017 11:41
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Minister Farrigut's Stuff
Thanks, dawgdoc, I'll download it today and try it out.
- Wed May 17, 2017 17:19
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Minister Farrigut's Stuff
Hello all, again. I have labored to produce a new item for you all to view and examine. A model of a ship that resembles the Titanic. I've named it RMS Farrigut (although my username is due to change). Here she is. Currently, she has no fittings for rooms. I will have to accomplish that task at a la...
- Tue May 16, 2017 13:32
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Modern Resort Home
http://www.mediafire.com/file/htgut73ada45ein/Resort+Home.zip Here is the download link to download a zip file containing everything for this map, including the mods, which there are 60 of. http://i38.photobucket.com/albums/e113/KEATONHENKE/long%20driveway_zpsi9lfk0me.jpg Here is the driveway. http...
- Tue May 16, 2017 12:03
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Modern Resort Home
I downloaded a crap ton of mods yesterday, one of which was the mydoors mod which includes a garage door. I used that instead of the Japanese walls for more interaction between player and the home. I also copied the world folder and made a worlds mod folder. I will put that on Mediafire very soon. F...
- Mon May 15, 2017 19:24
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069438
Re: Post your screenshots!
It is. There are two of them actually.
- Mon May 15, 2017 18:56
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069438
Re: Post your screenshots!
Progress on me house.
- Mon May 15, 2017 18:51
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641847
Re: [Mod] Mobs Redo [1.35] [mobs]
Right....so I wonder if there is a plan to add any other mobs to this mod.........
- Mon May 15, 2017 17:48
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641847
Re: [Mod] Mobs Redo [1.35] [mobs]
It was bad. I had the tnt extras mod enabled too.......
- Mon May 15, 2017 17:46
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641847
Re: [Mod] Mobs Redo [1.35] [mobs]
Not inside the room itself but there was a jail cell with an oerki down the hall.
- Mon May 15, 2017 17:38
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641847
Re: [Mod] Mobs Redo [1.35] [mobs]
Achievement: me
Blew up house with a tnt storage room in basement.
Blew up house with a tnt storage room in basement.
- Mon May 15, 2017 15:37
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641847
Re: [Mod] Mobs Redo [1.35] [mobs]
Congratulations, you have been killed lol.
- Mon May 15, 2017 14:33
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Modern Resort Home
Working today, I have placed spawners at random points throughout the world. I've used the cme mod and put many mobs into the world. I did this so people in survival mode would have a really wild experience. I've added railings onto multiple balconies and parts of the roof to allow stargazing or jus...
- Mon May 15, 2017 11:58
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Modern Resort Home
I would, but I've found it incredibly hard to make a server. I'll look for threads today that show how to make one.
- Mon May 15, 2017 11:57
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641847
Re: [Mod] Mobs Redo [1.35] [mobs]
Struttas_of_Borg it's really just chance when you see one.
- Sun May 14, 2017 16:06
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645014
Re: [Mod] Technic [0.4.16-dev] [technic]
Hey, I'm having an issue with Technic. For some reason everytime I enable Technic and Pipeworks on a world with the quartz and home decor mod, the quartz and home decor mods don't work. They become unknown nodes. These two mods seem to be the only ones affected by Technic and Pipeworks. What is happ...
- Sun May 14, 2017 02:19
- Forum: Maps
- Topic: Minister Farrigut's Stuff
- Replies: 20
- Views: 4221
Re: Modern Resort Home
Thank you very much. I take a lot of time with detail. I want to get everything right with this one.
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