Search found 261 matches
- Mon Jan 30, 2023 11:44
- Forum: Problems
- Topic: Need help to publish a realistic 1024px texture pack
- Replies: 40
- Views: 3023
Re: Need help to publish a realistic 1024px texture pack
Since this is a texture pack, the Creative Commons licences are a good choice instead of EUPL, which is really more of a software licence . . . @Blockhead - Sorry to disagree and your information is quite misleading. Please take the time read the full text of the EUPL (including but not limited to ...
- Mon Jan 30, 2023 08:32
- Forum: Français
- Topic: [EUPL FR] MT et la licence publique de l'Union européenne [licence]
- Replies: 1
- Views: 739
[EUPL FR] MT et la licence publique de l'Union européenne [licence]
Tiens, un MT revenant ! Une nouvelle version de la licence publique de l'Union européenne (EUPL), version 1.2, est mise à disposition conformément à l'annexe de la présente décision. Minetest as Open Software needs a F/OSS licence. Presumably being located in France and the EU you could use one lice...
- Mon Jan 30, 2023 08:05
- Forum: Problems
- Topic: Need help to publish a realistic 1024px texture pack
- Replies: 40
- Views: 3023
Re: Need help to publish a realistic 1024px texture pack
A license is a document that you include with software (the texture pack in this case) in order to specify who is allowed to use it and under what conditions. Okay, thank you very much for your explanations that gave me a better understanding. So I chose a CC BY-SA 4.0 liscence as you advised. And ...
- Mon Jan 30, 2023 07:52
- Forum: WIP Mods
- Topic: [Mod] Guilds [1.1] [guilds]
- Replies: 13
- Views: 1907
Re: [Mod] Guilds [1.1] [guilds]
Hi,
Quite interesting mod for the MT server. Any findings or results on performance and scaling?
Quite interesting mod for the MT server. Any findings or results on performance and scaling?
@thvk - Congratulations and good luck!thvk wrote: ↑Mon Jan 30, 2023 05:00https://content.minetest.net/packages/thvk/guilds/
Officially published to cdb, will receive updates soon.
- Mon Jan 30, 2023 07:26
- Forum: WIP Mods
- Topic: [Mod] Settlements [settlements]
- Replies: 90
- Views: 16069
Re: [Mod] Settlements [settlements]
Hi, This mod is very interesting and unique, indeed. I would hope for further development and ContentDB availability too. This mod is very interesting and unique. I made a few buildings hoping to make a mod that could generate villages, and this seems to be the best village API that I could find. ar...
- Sun Jan 29, 2023 04:43
- Forum: Mod Releases
- Topic: [Mod] Real Terrain [0.1.0] [realterrain]
- Replies: 79
- Views: 37154
Re: [Mod] Real Terrain [0.1.0] [realterrain]
Hi, Sorry to hear of your mod dev's mishap. Did you check the version history as you apparently were coming back after "all these years"? https://dev.minetest.net/Changelog However, some more technical details from your side would allow other people to help you in better support, I guess. ...
- Sat Jan 28, 2023 21:44
- Forum: Problems
- Topic: Too much memory in use...
- Replies: 4
- Views: 608
- Sat Jan 28, 2023 07:52
- Forum: General Discussion
- Topic: Minecraft-Educational-Like Mode Developer wanted
- Replies: 6
- Views: 1109
- Sat Jan 28, 2023 07:50
- Forum: General Discussion
- Topic: Honest feedback from a newcomer
- Replies: 29
- Views: 4386
Re: Honest feedback from a newcomer
Honestly?
- Thu Jan 26, 2023 15:47
- Forum: Problems
- Topic: Terrible lag on kids laptops with gnarly LAN server
- Replies: 26
- Views: 2465
Re: Terrible lag on kids laptops with gnarly LAN server
Hi, @nocturnalwizard - You are welcome. This was a funny topic and I enjoyed it very much. THANK YOU to EVERYONE who posted!! Wow! I'm so grateful for all of the input! . . . Thank you all for all the wisdom and laughs, and my apologies to those I seem to have offended. No offence taken or learning ...
- Wed Jan 25, 2023 16:56
- Forum: Problems
- Topic: Terrible lag on kids laptops with gnarly LAN server
- Replies: 26
- Views: 2465
Re: Terrible lag on kids laptops with gnarly LAN server
Hi, Please never tamper with the TCP/IP stack. Please always be aware not everybody in the internet is your friend. No way, this is the most fun I've had in a long time! :-) Please stay with the default network settings and the manufacturer's default TCP/IP stack settings. My five (+ three) cents. H...
- Wed Jan 25, 2023 16:30
- Forum: Problems
- Topic: Terrible lag on kids laptops with gnarly LAN server
- Replies: 26
- Views: 2465
Re: Terrible lag on kids laptops with gnarly LAN server
Hi, BTW - Are the Laptops truly linked by cable or did you just skip to mention your multi-level multi-tier WLAN? Or that on the flat above and below your own nice and costly living place? No way, this is the most fun I've had in a long time! :-) Have some more fun below the real desktops and check ...
- Wed Jan 25, 2023 06:34
- Forum: Problems
- Topic: Terrible lag on kids laptops with gnarly LAN server
- Replies: 26
- Views: 2465
Re: Terrible lag on kids laptops with gnarly LAN server
That's precisely why I posted all my specs. My LAN is running on enterprise-grade router that's capable of processing 18+Gbps over a 1Gbps switch, with CAT6 drops to each client. WAN - Please be aware a DSL connect could be quite low on the upload and thus the lag to all the kids connecting from WA...
- Tue Jan 24, 2023 23:12
- Forum: Problems
- Topic: Terrible lag on kids laptops with gnarly LAN server
- Replies: 26
- Views: 2465
Re: Terrible lag on kids laptops with gnarly LAN server
Client #1, iMac 19,1 (mine): - CPU: (1) Intel Core i5 @ 3.7GHz (6 cores total) - RAM: (4) 16GB DDR-4 @ 2667 MHz (64GB total) - HDD: Samsung T7 SSD - OS: MacOS Mojava 10.4.6 (I refuse to upgrade) - GFX: Radeon Pro 580X 8GB DDR5 - Client: Minetest 5.6.1 (installed from release) - Problem: Intermitten...
- Tue Jan 24, 2023 22:51
- Forum: Problems
- Topic: Terrible lag on kids laptops with gnarly LAN server
- Replies: 26
- Views: 2465
Re: Terrible lag on kids laptops with gnarly LAN server
Hi, Sorry to hear of your apparent mishaps. I'm afraid you'll just need to try scaling down. IMO this is very good advice from @CalebJ However, a second look at your request ... Minetest server (software) info: cmake build opts: -DRUN_IN_PLACE=TRUE \ -DBUILD_CLIENT=FALSE \ -DBUILD_SERVER=true \ -DCM...
- Mon Jan 23, 2023 19:33
- Forum: Problems
- Topic: The forums go slow again
- Replies: 54
- Views: 9457
squid-cache - Re: The forums go slow again
Hi, One could always complain or one could for once find a local solution ... Squid: Optimising Web Delivery Squid is a caching proxy for the Web supporting HTTP, HTTPS, FTP, and more. It reduces bandwidth and improves response times by caching and reusing frequently-requested web pages. http://www....
- Mon Jan 23, 2023 09:26
- Forum: Problems
- Topic: Where are the logs of a MT server ?!
- Replies: 5
- Views: 1180
debug.txt - Re: Where are the logs of a MT server ?!
Hi, Where are the logs of a MT server on a MacOS X / macOS platform?! Usually, with Minetest by MacPorts have a look under: ~/Library/Application Support/minetest Similarly, by help of the Minetest GUI choose the "About" view and activate the "User Folder" button. This will open ...
- Sun Jan 22, 2023 15:53
- Forum: Problems
- Topic: Iron and Cole nodes not collecting in inventory.
- Replies: 19
- Views: 1172
Re: Iron and Cole nodes not collecting in inventory.
Hi, Sorry to hear of your mishap. Apparently are you using WorldEdit and why not considering to deactivate this in first place? WorldEdit is a powerful tool but might be total overkill if one just wants to play the MT game, I presume. IMO one should activate the WorldEdit mod only for the phase of w...
- Sun Jan 22, 2023 15:40
- Forum: General Discussion
- Topic: Ethereal Mod Biome Question
- Replies: 4
- Views: 568
Re: Ethereal Mod Biome Question
Hi, Good question ... How should Ethereal mod handle biomes ? Use default biomes and add it's own Clear default biomes and add all new None of the above (comments below) IMO clearly "none of the above" i.e. both of 1 & 2 in the above at the deliberation of the MT players using this exc...
- Fri Jan 20, 2023 17:49
- Forum: Servers
- Topic: [Server 5.6.1] Out Here
- Replies: 42
- Views: 9246
Re: [Server 5.6.1] Out Here
Hi,
@apercy - IMO you are a good architect. Building this bridge mainly to enjoy the view from flight apparently. This I would call excellency in quality building for enjoying quality time.
Have fun!
@apercy - IMO you are a good architect. Building this bridge mainly to enjoy the view from flight apparently. This I would call excellency in quality building for enjoying quality time.
Have fun!
- Thu Jan 19, 2023 06:53
- Forum: General Discussion
- Topic: [Tutorial] How to set unconventional keybinds
- Replies: 2
- Views: 662
Re: [Tutorial] How to set unconventional keybinds
Hi,
I like this and good to know.
THX
I like this and good to know.
THX
- Sun Jan 15, 2023 08:43
- Forum: General Discussion
- Topic: How can we convince more players of Minetest?
- Replies: 34
- Views: 5858
- Sun Jan 15, 2023 08:34
- Forum: Minetest-related projects
- Topic: Minetest monitoring server
- Replies: 35
- Views: 12356
Re: Minetest monitoring server
Please note that Minetest 5.3.0 and later contain built-in support for prometheus monitoring Those are different use-cases: mod-monitoring vs. engine-monitoring Also : who uses the engine-monitoring anyway? AFAIK the prometheus monitoring provides a complete monitoring suite. This is good advice fo...
- Sun Jan 15, 2023 08:24
- Forum: Minetest-related projects
- Topic: minetest build 5.6.1 for linux(not a appimage)
- Replies: 13
- Views: 1583
MT on Debian - Re: minetest build 5.6.1 for linux(not a appimage)
could someone put this in the downloads in minetest.net/downloads the debain package is way to out of date. IMO it is quite easy and feasible to make your own compile and build of the complete Minetest program suite by just RTM and following the Minetest Compiling & Install at the README from t...
- Sat Jan 14, 2023 18:04
- Forum: Problems
- Topic: minetest crash[solved]
- Replies: 4
- Views: 920
Re: minetest crash
Hi, Good advice from @ROllerozxa again apparently. worked. How do i change title to solved Jump to your first entry at the top of this topic. Edit and change the " Subject: <your text>" to " Subject: [Solved] <your text>" as applicable. Hope this helps. Have fun with MT.