The finest texture pack Minetest.
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- Tue Dec 27, 2016 22:41
- Forum: Texture Packs
- Topic: [8x] mini8x
- Replies: 43
- Views: 38815
- Sun Dec 25, 2016 22:08
- Forum: Feature Discussion
- Topic: Jump with the mouse wheel!
- Replies: 17
- Views: 2330
Re: Jump with the mouse wheel!
I am not sure if a middle click would be good for jumping, but as an alternative to the space bar it may be OK. The middle click doesn't have an in-game use anyway. So it seems to be a sensible default. But it should not replace the space bar jump by default. But default controls are actually just ...
- Sat Dec 24, 2016 11:42
- Forum: Problems
- Topic: Lighting bug!
- Replies: 3
- Views: 743
Lighting bug!
I hoped it was resolved. When I build houses, generic structures, or under a stone block is the coal, the external blocks are darker than side. The light is affected according to the internal block ??? here are some screenshots just made, so everything is clear. https://s29.postimg.org/4drmen85j/scr...
- Sat Dec 24, 2016 11:32
- Forum: Feature Discussion
- Topic: Jump with the mouse wheel!
- Replies: 17
- Views: 2330
Jump with the mouse wheel!
Hi guys. I noticed that you can not set the jump with the mouse wheel! It would be very useful do you not? jump with the mouse wheel makes it more comfortable. Also the option to automatically skip the blocks as MC PE. Jump with the space key is uncomfortable, I have to set the right CTRL, otherwise...
- Fri Dec 23, 2016 20:43
- Forum: News
- Topic: Minetest 0.4.15
- Replies: 148
- Views: 55671
Re: Minetest 0.4.15
Take the cart - Left shift + left mouse button
If someone did not understand ^___^
If someone did not understand ^___^
- Fri Dec 23, 2016 12:16
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11052
- Views: 2048503
Re: Post your screenshots!
https://s29.postimg.org/6olg6vbuf/screenshot_20161223_130735.png https://s28.postimg.org/lj4krq7z1/screenshot_20161218_160612.jpg https://s24.postimg.org/92pwb7s79/screenshot_20161223_131215.png https://s30.postimg.org/ce3xmk669/screenshot_20161223_131245.png https://s29.postimg.org/8xv3j440n/scree...
- Thu Dec 22, 2016 23:39
- Forum: News
- Topic: Minetest 0.4.15
- Replies: 148
- Views: 55671
Re: Minetest 0.4.15
Surprise! I did not expect the exit now! fantastic! thanks for the nice gift! The cart has two bugs: 1> Do not stop if I left click. 2> has no collisions with the player ??? I thought it was resolved?!? I look Changelog. I'm curious to find out all the news. I noticed that this version has many more...
- Thu Dec 22, 2016 20:41
- Forum: News
- Topic: Last minute mod security testing
- Replies: 9
- Views: 3641
Re: Last minute mod security testing
As usual. Even the next changelog will be 1/3 of the added features. But it's great news, so at Christmas I have fun with the new release to see all the improvements :D
- Thu Dec 22, 2016 18:32
- Forum: Mod Releases
- Topic: [Mod] Villages for Minetest [mg_villages]
- Replies: 175
- Views: 74984
Re: [Mod] Villages for Minetest [mg_villages]
Another problem I already had several times. There is a problem with the torch as when I added some mods after generating the map the villages torches become unknown (with the special block) Any ideas which mod causes the problem? Or do I have the possibility to "find" the missing torches...
- Thu Dec 22, 2016 18:10
- Forum: General Discussion
- Topic: TestJam 2016 - 72 Hour Modding Competition
- Replies: 21
- Views: 3894
Re: TestJam 2016 - 72 Hour Modding Competition
https://i.imgur.com/kJN58Mz.png Hello everybody! I was thinking, other games have modding jams/competitions, so why don't we? I decided to announce a 72 hour long modding competition for minetest called TestJam. The contest will take place Saturday the 17th through Monday the 19th (of December), st...
- Thu Dec 22, 2016 18:07
- Forum: Feature Discussion
- Topic: (Minetest game) What textures Should Change or improve
- Replies: 12
- Views: 1689
Re: (Minetest game) What textures Should Change or improve
The ones I think shuld improve are cactus and cobblestone also snow Snow looks a lot better in 0.4.15. Yes but Still it doesn't look like snow The 0.4.15 has a very beautiful snow texture! they did a great job with the new version, many new blocks, carts very nice, and significant improvements to m...
- Thu Dec 22, 2016 17:58
- Forum: Feature Discussion
- Topic: Creative mode, break blocks with a single click!
- Replies: 4
- Views: 1736
Re: Creative mode, break blocks with a single click!
Hi everyone! After a discussion which took place in private, I was suggested to open a post to propose this feature very useful in creative mode. Although in creative ways you can break the blocks faster, it is very slow to obsidian, diamond block, and other more hard blocks. Like Minecraft, you ca...
- Thu Dec 22, 2016 15:17
- Forum: News
- Topic: Last minute mod security testing
- Replies: 9
- Views: 3641
Re: Last minute mod security testing
Release is hopefully tomorrow. https://github.com/minetest/minetest/pull/4849 Has been merged, which addresses the issue https://github.com/minetest/minetest/issues/4692 Any testing that checks this fixes the problems would be much appreciated. Tomorrow comes the 0.4.15 ??? usually take a month of ...
- Thu Dec 22, 2016 11:04
- Forum: News
- Topic: [0.4.14] Spring release, announcing feature freeze
- Replies: 171
- Views: 46398
Re: [0.4.14] Spring release, announcing feature freeze
Will new version "0.4.15" in future?For example, new blocks, items and mobs! There are new blocks and items coming for sure, along with biome changes, but mobs are not going to land in this version, unfortunately. I don't think mobs are gonna arrive any time soon. I don't think they're ev...
- Thu Dec 22, 2016 10:53
- Forum: General Discussion
- Topic: [Conversation] how can minetest be improved
- Replies: 37
- Views: 6624
Re: [Conversation] how can minetest be improved
Spaghetti: the screwdriver tool has an api you can use to make better one's e.g: -- diamond screwdriver (1000 uses) minetest.register_tool(":screwdriver:screwdriver_diamond", { description = "Diamond Screwdriver (left-click rotates face, right-click rotates axis)", inventory_ima...
- Tue Dec 20, 2016 16:36
- Forum: General Discussion
- Topic: [Conversation] how can minetest be improved
- Replies: 37
- Views: 6624
Re: [Conversation] how can minetest be improved
You can not connect those nodes! I use Minetest since 2010, and those combinations you can not do, unfortunately! Use the screwdriver to rotate the blocks, is the most beautiful and ingenious tool of all Minetest, it allows rotating stairs, generic blocks, glass breads and more. You meaning that th...
- Tue Dec 20, 2016 11:25
- Forum: Feature Discussion
- Topic: (Minetest game) What textures Should Change or improve
- Replies: 12
- Views: 1689
Re: (Minetest game) What textures Should Change or improve
Yes, I'll try Definitely a Make A New cactus consistency. As soon as I finish the wood of trees, begin a charge the cactus :D
- Tue Dec 20, 2016 11:18
- Forum: General Discussion
- Topic: [Conversation] how can minetest be improved
- Replies: 37
- Views: 6624
Re: [Conversation] how can minetest be improved
Thanks wuzzy! as always you are the forum essay, I will follow your advice, I'll ask on IRC chat. Alcyone: You can not connect those nodes! I use Minetest since 2010, and those combinations you can not do, unfortunately! Use the screwdriver to rotate the blocks, is the most beautiful and ingenious t...
- Tue Dec 20, 2016 10:35
- Forum: General Discussion
- Topic: [Conversation] how can minetest be improved
- Replies: 37
- Views: 6624
Re: [Conversation] how can minetest be improved
There really are good ideas, I still stay awake to see what features are often asked and Wuzzy is right, most of them are mod stuff. I think for all decoration features ask, it would be interesting to see with a mod developer as for the one of moreblock or xdecor for example to see what is possible...
- Mon Dec 19, 2016 23:45
- Forum: Feature Discussion
- Topic: (Minetest game) What textures Should Change or improve
- Replies: 12
- Views: 1689
Re: (Minetest game) What textures Should Change or improve
*snip* I made this post because some core developers think that textures are not an important part of game development obviously they are toby109tt you might of skewed the actual response of a developer. You started a issue about the texture. But offered no alternative. Basically you said it's ugly...
- Mon Dec 19, 2016 22:52
- Forum: Feature Discussion
- Topic: Creative mode, break blocks with a single click!
- Replies: 4
- Views: 1736
Creative mode, break blocks with a single click!
Hi everyone! After a discussion which took place in private, I was suggested to open a post to propose this feature very useful in creative mode. Although in creative ways you can break the blocks faster, it is very slow to obsidian, diamond block, and other more hard blocks. Like Minecraft, you can...
- Mon Dec 19, 2016 21:59
- Forum: General Discussion
- Topic: [Conversation] how can minetest be improved
- Replies: 37
- Views: 6624
Re: [Conversation] how can minetest be improved
-TNT be propel-able (idk if thats a word) - as in one block explodes, others go flying and explode, etc... This is already implemented in Minetest Game 0.4.14. But it only works for falling blocks such as sand or gravel. Other blocks just drop as an item or get destroyed completely. I think this be...
- Mon Dec 19, 2016 18:20
- Forum: Feature Discussion
- Topic: (Minetest game) What textures Should Change or improve
- Replies: 12
- Views: 1689
Re: (Minetest game) What textures Should Change or improve
The gravel is beautiful, the snow was updated in 0.4.14 dev and now is much more beautiful. The jungletree is not beautiful, and even the wood of trees! I started doing the wood editing by removing the side edges, in this way it is much nicer! without interruption of the side of the wood lines you ...
- Mon Dec 19, 2016 15:22
- Forum: Feature Discussion
- Topic: (Minetest game) What textures Should Change or improve
- Replies: 12
- Views: 1689
Re: (Minetest game) What textures Should Change or improve
The gravel is beautiful, the snow was updated in 0.4.14 dev and now is much more beautiful. The jungletree is not beautiful, and even the wood of trees! I started doing the wood editing by removing the side edges, in this way it is much nicer! without interruption of the side of the wood lines you c...
- Mon Dec 19, 2016 09:36
- Forum: Feature Discussion
- Topic: Making mgv7 the default mapgen for 0.4.15 (now done)
- Replies: 29
- Views: 5083
Re: Making mgv7 the default mapgen for 0.4.15 (now done)
@TumeniNodes - With a little bit of parameter tweaking, you can eliminate the "rugged mountains" in mgv7 and still have the ridges and rivers and extra biomes. Yes, I know, I've been tweaking V7 a lot for a little while now. I'm definitely not knocking V7, it's awesome and I know a ton of...