Search found 17 matches

by Vindelle_Pounze
Sat Dec 19, 2020 17:19
Forum: Problems
Topic: Mod interoperability (solved)
Replies: 6
Views: 351

Re: Mod interoperability

I don't know "underground challenge" but I can add group:cobble to the function num_cobble. Is it that what you want? If it is not likely to introduce any problems, yes please. AFAIK, Minetest and MTG does not support group:cobble. At least, the cobble definiton in MTG does not support th...
by Vindelle_Pounze
Thu Dec 17, 2020 02:16
Forum: Problems
Topic: Mod interoperability (solved)
Replies: 6
Views: 351

Re: Mod interoperability

@joe7575 Thank you for the quick answer and for the fix. I do have one more specific question or call it request regarding your modpack but as this does fit the title it also is a general question coming from this. Could you add compatibility for mods that alter world gen like "underground chal...
by Vindelle_Pounze
Tue Dec 15, 2020 02:24
Forum: General Discussion
Topic: Post your videos!
Replies: 1005
Views: 141666

Re: Video request: Show off core features

Hey, I have a video request: To outsiders, Minetest is still very strange, and many get a bad impression cuz MTG. Tbh, Minetest is really not the perfect game engine, however I still feel like Minetest is also advertised completely wrong. Almost always the first thing that newbiews see about Minete...
by Vindelle_Pounze
Mon Dec 14, 2020 23:27
Forum: Problems
Topic: Mod interoperability (solved)
Replies: 6
Views: 351

Mod interoperability (solved)

Don't know if posting this in the respective mods sections would be better but I consider this a general problem so I just post it here for now. In my singleplayer world I have some repeating game crashes I may or may not understand the cause of after lots of digging in the respective code while sad...
by Vindelle_Pounze
Sun Dec 13, 2020 03:58
Forum: Feature Discussion
Topic: What's Minetest still missing over Minecraft?
Replies: 1036
Views: 144216

Re: What's Minetest still missing over Minecraft?

@philipbenr Erm, well. I think I need to learn a lot about online conversations. First I totally don't know how to mark this an answer to a special comment. But I think I am doing it right with this (at) thing. [And actually this is not making fun like my answer before was] Did I not make it obvious...
by Vindelle_Pounze
Sun Dec 13, 2020 03:46
Forum: Feature Discussion
Topic: What's Minetest still missing over Minecraft?
Replies: 1036
Views: 144216

Re: What's Minetest still missing over Minecraft?

On topic, though. Probably repeating myself but I don't see any reason why this thread should actually exist anyways. Being equal to or better than Minecraft? Is this really a thing here? Don't think so. Most of the comments tell differently. (Yes, I do lurk a lot and do not take part in the communi...
by Vindelle_Pounze
Sun Dec 13, 2020 03:14
Forum: Feature Discussion
Topic: What's Minetest still missing over Minecraft?
Replies: 1036
Views: 144216

Re: What's Minetest still missing over Minecraft?

Although, its not quite bomberman. I have never played bomberman, I played Granatier, which is an open source linux ( sudo apt install granatier ) multiplayer clanbomber clone. Because it is free software, I can reuse some of the assets. I think I should apologize beforehand because, well, I am obv...
by Vindelle_Pounze
Mon Sep 17, 2018 00:08
Forum: Problems
Topic: Play store Android Crash
Replies: 2
Views: 429

Re: Play store Android Crash

Just for confirming this, same here. FDroid version works fine as well as the manually downloaded 0.4.16 .apk from the github page. The updated version from Play Store does instantly crash when starting. Also it doesn't write anything to debug.txt (tried debug_log_level=4 and debug_log_level=verbose...
by Vindelle_Pounze
Fri Jul 06, 2018 12:06
Forum: WIP Mods
Topic: [mod][hud]nodeinfo[v0.6.2b]
Replies: 28
Views: 3169

Re: [mod][hud]nodeinfo[v0.6.2a]

Hi, after some more playing now I get this error 2018-07-06 13:55:26: [Server]: aliveai:3SQHo3EBFq uses aliveai_massdestruction:core 2018-07-06 13:55:26: ACTION[Server]: Player singleplayer punched by player singleplayer, damage 16 HP 2018-07-06 13:55:26: ACTION[Server]: LuaEntitySAO at (-115.342,-1...
by Vindelle_Pounze
Wed Jul 04, 2018 14:51
Forum: WIP Mods
Topic: [Mod] Iron Age [ironage]
Replies: 20
Views: 3399

Re: [Mod] Iron Age [ironage]

Error exists again in charcoalpile.lua:87 ;)
by Vindelle_Pounze
Wed Jul 04, 2018 14:49
Forum: WIP Mods
Topic: [mod][hud]nodeinfo[v0.6.2b]
Replies: 28
Views: 3169

Re: [mod][hud]nodeinfo[v0.6.2a]

So far I don't get any errors anymore. Thank you!
by Vindelle_Pounze
Sun Jul 01, 2018 15:07
Forum: WIP Mods
Topic: [mod][hud]nodeinfo[v0.6.2b]
Replies: 28
Views: 3169

Re: [mod][hud]nodeinfo[v0.6.2]

I get this error when NOT using nodeinfo: Then MT crashes, so it might just showing the last action the "server"/game does while it runs. basicly I assume MT crashes because ironage has this error inside while nodeinfo is running and trying to grab information about the focussed node it s...
by Vindelle_Pounze
Sat Jun 30, 2018 22:44
Forum: WIP Mods
Topic: [mod][hud]nodeinfo[v0.6.2b]
Replies: 28
Views: 3169

Re: [mod][hud]nodeinfo[v0.6.1]

Just for letting you know, my game crashed with both this mod and ironage (https://forum.minetest.net/viewtopic.php?f=9&t=20198) installed. This is the error I got when using the melting pot of ironage to produce steel: 2018-07-01 00:09:08: ACTION[Server]: singleplayer places node ironage:meltin...
by Vindelle_Pounze
Sat Jun 30, 2018 22:41
Forum: WIP Mods
Topic: [Mod] Iron Age [ironage]
Replies: 20
Views: 3399

Re: [Mod] Iron Age [ironage]

Thanks again. Just for letting you know ;), same error when burning is done. 2018-06-30 23:16:00: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'ironage' in callback node_on_timer(): ...t_backport/minetest/bin/../mods/ironage/charcoalpile.lua:87: bad argument #2 t...
by Vindelle_Pounze
Sat Jun 30, 2018 13:11
Forum: WIP Mods
Topic: [Mod] Iron Age [ironage]
Replies: 20
Views: 3399

Re: [Mod] Iron Age [ironage]

Thanks for responding. Also, after updating, I saw that you implemented that recipe change in your code. Still having problems, though. Tried in singleplayer (survival) in minetest 0.5-dev (to be precise it's been 5.0.0-dev-4cd267a-dirty) last time and getting the same error in minetest 0.4.17.1 now...
by Vindelle_Pounze
Mon Jun 25, 2018 17:02
Forum: WIP Mods
Topic: [Mod] Iron Age [ironage]
Replies: 20
Views: 3399

Re: [Mod] Iron Age [ironage]

Great stuff, very much like what you are doing! I do have one question, though. Maybe it's just because I have LOTS of mods installed but I believe my problem does result from this mod...how am I supposed to ignite the lighter in the first place? My [still :(] very limited knowledge of programming a...
by Vindelle_Pounze
Tue Jan 10, 2017 06:48
Forum: General Discussion
Topic: How can the minetest community be made bigger?
Replies: 69
Views: 7681

Re: How can the minetest community be made bigger?

Hello all! Well, seems I need to start again. My internet connection refused to work, maybe. Slightly pissed now, because my "well-considered" post is gone now. So I'll put it short. New user, no thread found for saying hello, but spent quite some time with trying to get into the Minetest_...