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Re: [mod] Teleporter Pads [1.0][tpad]

Great!! It works now! Thank you and congratulations for your job.
by luizsab
Sat Jul 28, 2018 23:33
 
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 27
Views: 2830

Re: [mod] Teleporter Pads [1.0][tpad]

Hello, thanks for your answer. My Minetest Settings is disabled, all things, shadders ... I did that you recommended and I can read tpad file in my world folder, moreover the teleport works very well, just texture is dark and I downloaded again from your git and the problem persists. I create a new ...
by luizsab
Fri Jul 27, 2018 23:56
 
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 27
Views: 2830

Re: [Mod] Minecraft Citybuild [plot_system]

I was create a world with flat mapgen and I get a black border square at surface and the plot at 0.5 althought I set at conf with 9.5. What happend? Is not compatilhe with flat mapgen? Thank you!
by luizsab
Wed Jul 25, 2018 21:15
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 48
Views: 5167

Re: [Mod] Minecraft Citybuild [plot_system]

I liked a lot this mod, it will help me so much in my class. I'll construct a city with my students.

Thank you for allthings! Congratulations by yor job.
by luizsab
Sat Jul 21, 2018 21:55
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 48
Views: 5167

Re: [Mod] Minecraft Citybuild [plot_system]

Yes! Now I get it, it's very cool!
What's the measure of plot?
by luizsab
Sat Jul 21, 2018 20:11
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 48
Views: 5167

Re: [Mod] Minecraft Citybuild [plot_system]

Doesn't work, continues at 10000. I'm using 0.4.17 version, is it compatible?
One more doubt, How can I do to change my plot? After I choose one it block pick up another
by luizsab
Sat Jul 21, 2018 15:55
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 48
Views: 5167

Re: [Mod] Minecraft Citybuild [plot_system]

I get it, but sometimes the game close suddently. Is it possible to plot at level world?
by luizsab
Sat Jul 21, 2018 14:57
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 48
Views: 5167

Re: [mod] Teleporter Pads [1.0][tpad]

Hello!
I'm using in 0.4.17 and the block is dark, doesn't show texture. Is it not compatible with new version?

Thanks, I like a lot of this mod. Congrats!
by luizsab
Sat Jul 21, 2018 02:43
 
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 27
Views: 2830

Re: [Mod] Minecraft Citybuild [plot_system]

I didn't understand how to use. Someone can help me?
by luizsab
Sat Jul 21, 2018 02:15
 
Forum: WIP Mods
Topic: [Mod] Minecraft Citybuild [plot_system]
Replies: 48
Views: 5167

Re: [Mod] StreetsMod [2.0.1] – create modern cities

Good news for those of you who have problems with the loading time or number of registered nodes: Today, a new setting streets.only_basic_stairsplus was added. If you want to improve loading time and reduce the number of registered nodes, you can set the setting streets.only_basic_stairsplus to tru...
by luizsab
Tue Oct 10, 2017 05:12
 
Forum: Mod Releases
Topic: [Mod] StreetsMod [2.0.1] – create modern cities
Replies: 350
Views: 136580

Re: [Mod] Bank Accounts [1.1][bank_accounts]

Hello! I'm testing Bank Accounts with my students. We found something wrong, when I put itens in the card_swiper the buyer can gets how many iten he wants for one price. Example: I put some pick_stone for 5 Minegeld, when the buyer gets 2 or 3 it debit out only 5 Minegeld. There are another problem,...
by luizsab
Sun Oct 08, 2017 22:41
 
Forum: WIP Mods
Topic: [Mod] Bank Accounts [1.1][bank_accounts]
Replies: 38
Views: 5085

Re: [Mod] StreetsMod [2.0.1] – create modern cities

Hello! About use of WorldEdit, how can I to set center line in asphalt cubes? In old version there was an cube specific.

Thank you
by luizsab
Mon Aug 21, 2017 14:08
 
Forum: Mod Releases
Topic: [Mod] StreetsMod [2.0.1] – create modern cities
Replies: 350
Views: 136580

Re: [Mod] Bank Accounts [1.1][bank_accounts]

Hello. I'm testing the mod Bank Accounts in local game with lan network and I found error and server shutdown. See the log of debug.txt: 2017-08-21 00:12:07: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback item_OnPlace(): /home/luiz/.minetest/mods/ban...
by luizsab
Mon Aug 21, 2017 03:14
 
Forum: WIP Mods
Topic: [Mod] Bank Accounts [1.1][bank_accounts]
Replies: 38
Views: 5085

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Hello.
I'm using Minetest 0.4.16 and I didn't find bed and sofa coloured.
by luizsab
Sat Aug 19, 2017 22:23
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 955
Views: 335688

Re: [Mod] Unified Inventory [git][unified_inventory]

Hello.
I found an error with Unified Inventory, the background is brown (looks like wood) and the craft table is misaligned even while is the unique mod.
by luizsab
Sat Aug 19, 2017 16:04
 
Forum: Mod Releases
Topic: [Mod] Unified Inventory [git][unified_inventory]
Replies: 110
Views: 27352

Re: [Mod] Mobs Redo [1.37] [mobs]

Hello! I don't understand how I can to use this mod. Can I downloaded only animals or I should to get redo also? If I activate only animals I found an error in chickens.lua line 93... Hello again, sorry by the long time. I still can't using this mods, I deleted the mobs and keeped the mobf_redo, no...
by luizsab
Thu Aug 10, 2017 23:25
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1830
Views: 307795

Re: [Mod] Mobs Redo [1.37] [mobs]

Yes, the folder's name it's correct, but when I'll configure the world appear two mobs, the folder mobs_redo appear in minetest like simple mobs... strange no?
by luizsab
Mon Jul 24, 2017 03:21
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1830
Views: 307795

Re: [Mod] Mobs Redo [1.37] [mobs]

Lone_Wolf, exactly, I do these. And now, even disabled and deleted I'm getting error, strange...
by luizsab
Mon Jul 24, 2017 01:45
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1830
Views: 307795

Re: [Mod] Mobs Redo [1.37] [mobs]

Hello!
I don't understand how I can to use this mod. Can I downloaded only animals or I should to get redo also? If I activate only animals I found an error in chickens.lua line 93...
by luizsab
Mon Jul 24, 2017 01:02
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1830
Views: 307795

Re: [Mod] Bank Accounts [1.1][bank_accounts]

YES! It works and it's amazing. I'm teacher and I'll use it with my litle students to learning about currency. Thank you!!
by luizsab
Sun Jul 23, 2017 02:35
 
Forum: WIP Mods
Topic: [Mod] Bank Accounts [1.1][bank_accounts]
Replies: 38
Views: 5085

Re: [Mod] Bank Accounts [1.1][bank_accounts]

Hello! I don't get to use this mod. Can someone help me? I added currency mod, but the atm machine doesn't appear and I don't get to find credit and debit card for to use card swipe.
by luizsab
Sun Jul 23, 2017 00:16
 
Forum: WIP Mods
Topic: [Mod] Bank Accounts [1.1][bank_accounts]
Replies: 38
Views: 5085

Re: [Mod] Angled walls [git][angled_walls]

Hello. The link is broken. Is this mod still available?
by luizsab
Fri Jul 21, 2017 15:35
 
Forum: Old Mods
Topic: [Mod] Angled walls [git][angled_walls]
Replies: 22
Views: 4439

Re: [Mod] Unified Bricks [20120716] [unifiedbricks]

So sorry. I had understand wrong the mode use. I readed in the initial post something like recipe and confused me and my English it's no so good. Now I get to colorize the bricks.
by luizsab
Fri Jul 14, 2017 23:16
 
Forum: Mod Releases
Topic: [Mod] Unified Bricks [20120716] [unifiedbricks]
Replies: 53
Views: 19842

Re: [Mod] Unified Bricks [20120716] [unifiedbricks]

Hello. I updated Minetest to 0.4.16 and I loved it. No errors now. But I didn't get to craft brick colored. Have I did the recipe correctly? I tryied with all blocks + 3 dyes: Item default:brick 99 Item unifiedbricks:brickblock_multicolor_light Item unifiedbricks:brickblock_multicolor_medium Item un...
by luizsab
Fri Jul 14, 2017 20:07
 
Forum: Mod Releases
Topic: [Mod] Unified Bricks [20120716] [unifiedbricks]
Replies: 53
Views: 19842

Re: [Mod] Unified Dyes [20170620][unifieddyes]

[Edit]I understood. I'm using 0.4.15, my O.S is Debian and 0.4.16 is not available in oficial repository.
I found it, but I'll have to update to Stretch.
by luizsab
Thu Jul 13, 2017 21:44
 
Forum: Mod Releases
Topic: [Mod] Unified Dyes [20170620][unifieddyes]
Replies: 131
Views: 59106
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