Search found 24 matches

by KongarTheTerrible
Sat Feb 04, 2023 07:25
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

And to users of skinsdb. If you encounter a frustrating issue of your manual adds/deletions to your skinsdb/textures not working, it is because your literal game or world is corrupted (probably game, ie minetest/games folder). If you like your world how it is, zip it up, date it. Then test on new wo...
by KongarTheTerrible
Sat Feb 04, 2023 07:20
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

Next, I will simply attempt to delete these 'new unique' sample skins' and reboot server to see if gone. And then add a handful reboot etc. VERDICT B (BOOL, true/false)... TBD [2] AND... again as suspected, all worked fine by creating a new game. I suspected early on that something was amiss. And t...
by KongarTheTerrible
Sat Feb 04, 2023 06:08
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

Answer part 1 I bet a million bucks, server will launch just fine with a NEW GAME CREATED as it seems impossible to alter the current game, it is somehow corrupted - that is the truth here. And finally the correct textures will show. VERDICT A (BOOL, true/false)... TBD [1] VERDICT: YEP, exactly. TRU...
by KongarTheTerrible
Sat Feb 04, 2023 04:57
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

UNREAL. So I cleared all aformentioned mods, checked settings. clear server structure. root level (minetest folder on production server) ==> minetest.conf games/mygame_id ==> textures/ games/mygame_id ==> mods/ worlds/myworld in minetest.conf explicitly set gameid, world, also set a enable_client_mo...
by KongarTheTerrible
Sat Feb 04, 2023 03:20
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

There is a very very stupid and bad "bug" I am discovering on minetest. The problem is something larger than this discussion of this mod or even really directly relation to it (yet it will cause such issues). Really, I can't believe it. I am doing some finally testing to confirm and if con...
by KongarTheTerrible
Sat Feb 04, 2023 01:20
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

Yet I searched quick for copies of the texture png images and found nothing. Nothing here makes sense nor logic. So I installed a sqlite browser and now inspecting mod_storage.sqlite The answer: Nope. nothing. Only 23 rows in the sqlite. Checked rest of files in world folder. Nothing. :/ UPDATE: So ...
by KongarTheTerrible
Sat Feb 04, 2023 01:02
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

So... next I entirely deleted the skindb from server, replaced with skimple_skins with entirely different skin textures, meaning zero old one from aforementioned install - zero old files, mods, texture files, txt even present. I then also deleted i3 and uploaded a fresh new copy. Rebooted, launched ...
by KongarTheTerrible
Sat Feb 04, 2023 00:49
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

Update - I completely deleted all textures, the actual skinsdb again. I installed another mod simple_skins that apparently uses the same filenaming convention, meta txt files etc. I only uploaded my "new skins/textures" - therefore zero default skins, zero of the previous deleted. Starting...
by KongarTheTerrible
Sat Feb 04, 2023 00:33
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 110
Views: 36125

Re: [Mod] Skinsdb [skinsdb]

I manually added new textures to the folder. I did not create new meta txt files forv them. Booted server, all displayed just fine in i3 > skins preview/select. Next I shutdown server. Added more new to texture folders all the same. Also deleted some. Started server. Zero new displayed. Zero deleted...
by KongarTheTerrible
Sun Mar 07, 2021 19:11
Forum: News
Topic: Minetest 5.4.0
Replies: 97
Views: 59452

Re: Minetest 5.4.0

Woohoo back on 5.3.0. Zero errors or warnings.
by KongarTheTerrible
Sun Mar 07, 2021 17:51
Forum: News
Topic: Minetest 5.4.0
Replies: 97
Views: 59452

Re: Minetest 5.4.0

So I install this last night. Over past few weeks I painstaking built a server in 5.3 latest. Every great. Installed 5.4. Result = "Creating Server..." > Connection timeout. I have to harshly criticize: what good is a update release if it does not work? 5.3 > 5.4 should not be a major upda...
by KongarTheTerrible
Mon Feb 08, 2021 21:58
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

It sounds like you weren't able to reproduce the issue of a portal igniting in the Nether which teleports you back to the Nether instead of to the surface?It sounds like you weren't able to reproduce the issue of a portal igniting in the Nether which teleports you back to the Nether instead of to t...
by KongarTheTerrible
Thu Feb 04, 2021 00:44
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

PS. correction the 'Books of Portals' does state "Construction requires 14 blocks of obsidian" I was just editing a note in the init about 'obsidian block' vs obsidian. Thought I better correct my misquote. Here's what I edited in the init.lua btw, Construction requires 14 blocks of 'obsid...
by KongarTheTerrible
Thu Feb 04, 2021 00:33
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

oh and a tarzan ring that when worn, elephants will follow you and any creatures or being hostile to your character will get attacked by them. I have some terrible ideas but open to sharing them and collabing or testing ;) ANYWAY - back to topic. ATTN: Two obsidian blocks exists 'Obsidian' and 'Obsi...
by KongarTheTerrible
Thu Feb 04, 2021 00:27
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

ps. i do use other dimensional mods out there and they are work fine together from my tests. plus when I went into my Nether - I have aliens and all such of denizens of a hell..

ps #2 could someone make me a spaghetti man mob - as in a npc humanoid type creature made out of noodles?
by KongarTheTerrible
Thu Feb 04, 2021 00:17
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

OK, here's a quick update. READ MY PAINFUL JOURNEY TO DISCOVER THE CAUSE OF THE PROBLEM - "DEBUGGED" + SOLUTION AT END Last message I simply shutdown minetest - did nothing. I just launched it and immediately just created another 'new world.' Zero errors. Nothing in debug.txt. No issues. B...
by KongarTheTerrible
Thu Jan 28, 2021 22:43
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

I'll report back, after I test more thoroughly, with logs for you and to confirm or relate if issue disappears --- one of these nights soon...
by KongarTheTerrible
Thu Jan 28, 2021 21:44
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

No problem building the gate. I created a new world and the gate A-OK, ignited and worked fine. Travelled to Nether realm. Once there it was dark. Walked away, could not see ref-find the gate in which I used to enter (I think i might have just walked too far away and lazy to re-find it on test). Not...
by KongarTheTerrible
Thu Jan 28, 2021 00:22
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

OK. Excellent. I installed mod, generated a new world, built gate and... works. No conflicts or errors (and I did not change and mods - old bucket Minetest 0.4 bucket. Question, out of curiosity as #1 did not see and how-to in README and #2 Once in nether, I built another portal to go back to non-ne...
by KongarTheTerrible
Wed Jan 27, 2021 23:44
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

OK. I will test and report back shortly. I did just search in my mods for bucket, here's what I found (perhaps my bucket mod was too old?). will thoroughly test new git rls and if that failes seek updated 'bucket' and let you know: Minetest 0.4 mod: bucket I also had (a new addition for this build) ...
by KongarTheTerrible
Tue Jan 26, 2021 02:59
Forum: Mod Releases
Topic: [Mod] Hook V13.1 (survival tools) [hook]
Replies: 37
Views: 11975

Re: [Mod] Hook V13 (survival tools) [hook]

Minetest 5.3.0

clean build. no errors in debug.txt

the tools work, however they trigger and display the first time using them in chat console errors
Error[Server]: Invalid field automatic_rotate (expected number got boolean)
stack trackback: in function 'add_entity'
init.lua:250

etc

?
by KongarTheTerrible
Tue Jan 26, 2021 02:23
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 374
Views: 217451

Re: [Mod] Nether [nether]

hi, perhaps you can help. it's been a couple years since i built a server. however i spend a solid week carefully building, very few minor, superficial edits to any mods (if any) that should not cause conflict. Also debugged (removing any conflicts, etc, tested etc). Have a build working just fine, ...
by KongarTheTerrible
Thu Feb 02, 2017 22:58
Forum: WIP Mods
Topic: [mod] Random spawning with spawn sharing [rspawn]
Replies: 42
Views: 7949

Re: [mod] Randomly assigned spawn with /spawn support [rspaw

Tons of error on install?
"Runtime error from mod 'rspawn' in callback environment_Step()
builtin/common/helpers.lua:515...
init.lua:41 'newspawn'
177: in function 'func'

etc
by KongarTheTerrible
Thu Feb 02, 2017 18:46
Forum: WIP Mods
Topic: [Mod] D00Med mobs [dmobs]
Replies: 291
Views: 71134

Re: [Mod] D00Med mobs [dmobs]

>water dragon I am pretty sure I downloaded the latest version, etc. Spawned a water dragon, attacked it. Getting a "unknown object" block for fireball. Have checked through a few other creatures, have all or most related dmob installed and they seem fine, so this seems like an isolated in...