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Re: Is Voxelands dead?

If I connect to a Minetest server which only has the vanilla Minetest Game v5.1.0, my client will download textures, models and sounds from that server even if I actually have installed Minetest Game v5.1.0 on my client. Is it correct? Would not make more sense using the textures, models and sounds...
by rubenwardy
Tue Oct 22, 2019 13:08
 
Forum: Minetest-related projects
Topic: Is Voxelands dead?
Replies: 17
Views: 1363

Re: Is Voxelands dead?

It must be said that Voxelands was and still is better than Minetest regarding networking: Voxelands did not downloaded anything but the sever's map and the players' positions, while Minetest downloads every single sever's mod (even if vanilla, even if exactly the same build!), and even if you re-j...
by rubenwardy
Tue Oct 22, 2019 05:38
 
Forum: Minetest-related projects
Topic: Is Voxelands dead?
Replies: 17
Views: 1363

Re: [mod] Sailing Kit [sailing_kit][wip]

Oh wow, this looks really cool!
by rubenwardy
Mon Oct 21, 2019 10:04
 
Forum: WIP Mods
Topic: [mod] Sailing Kit [sailing_kit][wip]
Replies: 9
Views: 361

Re: Can be a Minetest server shutdown by Minetest staff?

redblade7 wrote:Interesting. Has that ever happened? I do remember once seeing a server name refer to cryptocurrency, but never joined it.


It's not currently possible, so no
by rubenwardy
Fri Oct 18, 2019 17:00
 
Forum: Feature Discussion
Topic: Can be a Minetest server shutdown by Minetest staff?
Replies: 14
Views: 635

Re: [SOLVED] get_hp 4.16

You barely gave any relevant information to actually let us help you, and then went with the lazy solution. My first question was about the full nature of the problem, then the second question was after I was trying to find the full code to be able to reproduce it if a simple example didn't. I work ...
by rubenwardy
Wed Oct 16, 2019 22:43
 
Forum: Problems
Topic: [SOLVED] get_hp 4.16
Replies: 10
Views: 157

Re: get_hp 4.16

Solved by reverting back to 0.4.14. Using software 6 versions and 3 years out of date isn't a solution Also, I can't find a mod called "framework" by PilzAdam. If you're referring to either Simple Mobs by PilzAdam or Animal Framework by sapier , then you should use Mobs Redo instead - it'...
by rubenwardy
Wed Oct 16, 2019 20:02
 
Forum: Problems
Topic: [SOLVED] get_hp 4.16
Replies: 10
Views: 157

Re: Can be a Minetest server shutdown by Minetest staff?

Server owners are free to run their servers how they wish. Servers are only banned from the list when they abuse it or we believe that they are breaking the law. When server-sent client-side mods are implemented, servers will probably also be banned for doing things are legally a grey area, such as ...
by rubenwardy
Wed Oct 16, 2019 18:30
 
Forum: Feature Discussion
Topic: Can be a Minetest server shutdown by Minetest staff?
Replies: 14
Views: 635

Re: [Mod] Pipeworks [git] [pipeworks]

Stronk wrote:Is there a way to make a pipe turn on lights(that the tube is touching) as items pass through the tube? I thought the conducting tube did this function but now I see it's just conductive.


You want an item detecting tube with a meselamp or some mese-powered light
by rubenwardy
Wed Oct 16, 2019 17:46
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 663
Views: 210145

Re: Post your screenshots!

Please note that schematics actually has two different file formats, the most common one is a binary format but a Lua-based format is also supported. Minetest has functions for converting between both of these. The main benefit of schematics isn't so much the file format but how much faster they are...
by rubenwardy
Wed Oct 16, 2019 06:54
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9104
Views: 1051571

Re: get_hp 4.16

0.4.16 is over 2 years out of date. The latest version is 5.1.0, released a few days ago. I say this because we don't support outdated versions (ie: if this is an engine bug only in 0.4.16, we won't fix it) Also, when asking for help you should say what it is that isn't working. For example, does it...
by rubenwardy
Wed Oct 16, 2019 06:29
 
Forum: Problems
Topic: [SOLVED] get_hp 4.16
Replies: 10
Views: 157

Re: [forum feature request] new forum board

ContentDB seems overmoderated for a site which operation relies on availability and whims of a single individual. I have given permissions to 6 other people to allow them to moderate content, but I'm still the only person that checks it. I think I'll make an email notifier to bug these people when ...
by rubenwardy
Tue Oct 15, 2019 16:45
 
Forum: Feature Discussion
Topic: [forum feature request] new forum board
Replies: 7
Views: 290

Re: Error in 5.1

runs wrote:It is your awards mod rubenwardy. Could you fix it?


It's been on my to-do list for a while, but given that it's not actually a problem it's pretty near the bottom
by rubenwardy
Mon Oct 14, 2019 16:57
 
Forum: Problems
Topic: Error in 5.1
Replies: 5
Views: 120

Re: [forum feature request] new forum board

I think that ContentDB solves this usecase in a much better way
by rubenwardy
Mon Oct 14, 2019 16:54
 
Forum: Feature Discussion
Topic: [forum feature request] new forum board
Replies: 7
Views: 290

Re: Error in 5.1

I get the following error (but no crash) when I firstly enter into a new created world: 2019-10-14 15:49:57: ERROR[Main]: Failed to parse json data * Line 1, Column 1 2019-10-14 15:49:57: ERROR[Main]: Syntax error: value, object or array expected. 2019-10-14 15:49:57: ERROR[Main]: data: ""...
by rubenwardy
Mon Oct 14, 2019 14:25
 
Forum: Problems
Topic: Error in 5.1
Replies: 5
Views: 120

Re: ContentDB Top mods

Linuxdirk is correct, it's based on the forum topic currently with certain things being penalised. The algorithm was designed to obtain an initial ordering of packages which historically used the forums for distribution. This was intended to be temporary whilst I work out how to do it better, but I ...
by rubenwardy
Mon Oct 14, 2019 07:29
 
Forum: General Discussion
Topic: ContentDB Top mods
Replies: 5
Views: 178

Re: [MOD] Petz (petz) [mobs_redo|mobkit] (v4.0)

runs wrote:v4.1
- Fix: Remove awards.


The error is because the mod doesn't soft depend on awards, so awards isn't loaded first. However, given that there's only a single awards it's probably best to disable awards support for now
by rubenwardy
Sun Oct 06, 2019 15:11
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) [mobs_redo|mobkit] (v4.3.5)
Replies: 424
Views: 15596

Re: Strip the default status from MTG

GayJesus wrote:The first menu should be language selection.


I disagree with this, Minetest detecting the system language is the correct behaviour, as it does currently. The first screen should have an icon/button for changing language, but nothing more
by rubenwardy
Fri Oct 04, 2019 08:06
 
Forum: General Discussion
Topic: Strip the default status from MTG
Replies: 69
Views: 1428

Re: Minetest 5.1.0 release candidate 1 (Now in feature fre

@ rubenwardy: why there is no ingame function (mods, texturepacks and games) available? is it because the features freeze is still active with the RC-1? thx Not sure what you mean, but: You need to install minetest game as it doesn't come preinstalled with the daily windows build. Also note that th...
by rubenwardy
Thu Oct 03, 2019 15:38
 
Forum: News
Topic: Minetest 5.1.0 release candidate 1 (Now in feature freeze)
Replies: 13
Views: 2693

Re: How to disable creating Server Mode?

I don't understand what you're trying to ask

Is it stuck on "creating a server"?
by rubenwardy
Thu Oct 03, 2019 15:19
 
Forum: Problems
Topic: How to disable creating Server Mode?
Replies: 2
Views: 231

Re: Determining system language

Try os.getlocale I know setlocale exists, not sure about the counter part

Or os.getenv("LANG"), but not sure if that's portable
by rubenwardy
Wed Oct 02, 2019 17:02
 
Forum: Problems
Topic: Determining system language
Replies: 2
Views: 77

Re: Minetest 5.1.0 release candidate 1 (Now in feature fre

Translations are allowed in feature freezes, updating the translations is part of the standard release process

As for actual features, submission date doesn't matter. Only the merging of bugfixes and essential maintenance is permitted, regardless of when the PR was created
by rubenwardy
Tue Oct 01, 2019 23:12
 
Forum: News
Topic: Minetest 5.1.0 release candidate 1 (Now in feature freeze)
Replies: 13
Views: 2693

Re: [Mod] Firearms [0.2.0] [firearms]

This mod is very broken. I suggest using "shooter" by stujones
by rubenwardy
Tue Oct 01, 2019 08:29
 
Forum: Mod Releases
Topic: [Mod] Firearms [0.2.0] [firearms]
Replies: 224
Views: 77576

Re: Post your mod requests/ideas here

Skamiz Kazzarch wrote:Did you disable mod security like described in the post? If it isn't that, I am out of advice.


Never, ever, disable mod security. Any mod that asks you to do that is badly programmed. Mods which need extra permissions should be made into trusted mods
by rubenwardy
Tue Oct 01, 2019 07:05
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2021
Views: 253139

Re: Strip the default status from MTG

I'm sorry, that wasn't my intention. I just want to show an example of how to add more information to the minetest interface to help new user understand how to use this software, not to make anybody feel awkwardly or embarrassingly. I don't know what you exactly mean, but I guess you understand wha...
by rubenwardy
Sun Sep 29, 2019 16:08
 
Forum: General Discussion
Topic: Strip the default status from MTG
Replies: 69
Views: 1428
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