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Re: [Tool] Minetest Media Server Java Edition Early Alpha

Directly exposing such a thing without nginx/Apache is very bad practice, and will not perform well. There's a reason why basically all production software is placed behind a reverse-proxy and not exposed directly - because reverse-proxies are fast, allow caching, reduce attack surface areas, and re...
by rubenwardy
Tue May 14, 2019 13:44
 
Forum: Minetest-related projects
Topic: [Tool] Minetest Media Server Java Edition Early Alpha
Replies: 15
Views: 596

Re: Remove cdb and media in .cache diretory

Yeah, you can delete this at any time (but minetest may act weird if it's still running)
by rubenwardy
Mon May 13, 2019 16:59
 
Forum: General Discussion
Topic: Remove cdb and media in .cache diretory
Replies: 2
Views: 181

Re: [Mod] Ingame Clocks and Timers [mtimer]

That's a nice looking formspec!
by rubenwardy
Fri May 03, 2019 15:11
 
Forum: WIP Mods
Topic: [Mod] Ingame Clocks and Timers [mtimer]
Replies: 2
Views: 110

Re: WTFPL to be banned from Content DB soon

I have no plans to ban it from ContentDB.

"The developers" seems to be only paramat
by rubenwardy
Wed Mar 13, 2019 00:13
 
Forum: Modding Discussion
Topic: WTFPL to be banned from Content DB soon (or not?)
Replies: 13
Views: 654

Re: Is recommended use the 5.0.0 version of minetest?

Linuxdirk wrote:Do you know when 5.0.0 will be regularly released to the Play Store?


No idea
by rubenwardy
Tue Mar 12, 2019 21:56
 
Forum: General Discussion
Topic: Is recommended use the 5.0.0 version of minetest?
Replies: 18
Views: 758

Re: [Server].Minetest.one Thailand 5.1.0-3b25b80 :30001 akti

as soon press the button now: crash 2019-03-13 03:32:11: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'mesecons' in callback environment_Step(): ...test/mods/technic/technic/machines/other/constructor.lua:104: attempt to call upvalue 'nodeupdate' (a nil value) 2019-0...
by rubenwardy
Tue Mar 12, 2019 20:53
 
Forum: Servers
Topic: [Server] Asia Thailand Minetest.One 5.0.1:30001 aktive
Replies: 56
Views: 2288

Re: Is recommended use the 5.0.0 version of minetest?

gigomaf wrote:I've found another issue, when I try to connect from Android app, it says "Access denied. Your client's version is not supported". I think I will stay with version 4 for now.


You also need to update the android app, by opting into the beta
by rubenwardy
Tue Mar 12, 2019 19:50
 
Forum: General Discussion
Topic: Is recommended use the 5.0.0 version of minetest?
Replies: 18
Views: 758

Re: Minetest 5.0.0

Wuzzy wrote:The bug was not reported on the Minetest issue tracker, therefore it does not exist.
It's a duplicate of an existing bug that was deemed not a blocker
by rubenwardy
Tue Mar 12, 2019 16:03
 
Forum: News
Topic: Minetest 5.0.0
Replies: 95
Views: 7999

Re: World Crash When Update to 5.0.0?

Hi, try deleting env_meta.txt in your world folder

If that doesn't work, then it's a bug which has already been fixed and will be fixed in 5.0.1
by rubenwardy
Mon Mar 11, 2019 23:29
 
Forum: Problems
Topic: World Crash When Update to 5.0.0?
Replies: 2
Views: 140

Re: Shouldn't Minetest 5.0.0 actually be called...

Punk wrote:It's to match the kernel 5.0.


Nah, pretty sure they copied us
by rubenwardy
Mon Mar 11, 2019 18:06
 
Forum: General Discussion
Topic: Shouldn't Minetest 5.0.0 actually be called...
Replies: 17
Views: 658

Re: Shouldn't Minetest 5.0.0 actually be called...

Minetest does now follow semver, with slight changes to how we label development versions
by rubenwardy
Mon Mar 11, 2019 16:07
 
Forum: General Discussion
Topic: Shouldn't Minetest 5.0.0 actually be called...
Replies: 17
Views: 658

Re: Minetest 5.0.0

Code: Select all
depends = mod0, mod1, mod2
description = Hello World!
by rubenwardy
Sun Mar 10, 2019 18:24
 
Forum: News
Topic: Minetest 5.0.0
Replies: 95
Views: 7999

Re: Minetest 5.0.0

The thing is, it doesn't raise an error, and doesn't inform the modder. The engine just crashes with an unknown runtime error straight to OS. "This application has requested the Runtime to terminate in an unusual way." No trace in debug.txt either. Win 64 here. This sounds like a separate...
by rubenwardy
Sun Mar 10, 2019 14:26
 
Forum: News
Topic: Minetest 5.0.0
Replies: 95
Views: 7999

Re: Minetest 5.0.0

I managed to crash the engine. I believe the reason is I tried to serialize a table with an objectref somewhere in it and then pass it as staticdata. Looks like serialize() could use some type(). Serialise doesn't support user data, and so raises an error to inform the modder. It uses type to do th...
by rubenwardy
Sun Mar 10, 2019 12:02
 
Forum: News
Topic: Minetest 5.0.0
Replies: 95
Views: 7999

Re: Minetest 5.0.0

Imk wrote:
CannibalCarrot wrote:Is minetest 5.0.0 available for Linux yet?

5.1.0 long time ago :)
Image
version 5.1.0-dev-1c87d57-dirty


5.1.0-dev means that it is the dev version that will become 5.1.0
by rubenwardy
Thu Mar 07, 2019 20:17
 
Forum: News
Topic: Minetest 5.0.0
Replies: 95
Views: 7999

Re: Revert to original controls?

Press L to disable pitch move. You must have accidentally enabled it
by rubenwardy
Thu Mar 07, 2019 17:29
 
Forum: Problems
Topic: Revert to original controls?
Replies: 2
Views: 122

Re: Unable to load world

Have you allowed the program in Windows firewall?
by rubenwardy
Thu Mar 07, 2019 14:55
 
Forum: Problems
Topic: Unable to load world
Replies: 2
Views: 99

Re: what to check upgrade server (or client) from 0.4.x to 5

Festus1965 wrote:updated list of running but not 5.0.0 fixed mods
* 3d-armor


3d armor supports 5.0.0 since the latest commit https://github.com/stujones11/minetest- ... ion-0.4.13
by rubenwardy
Thu Mar 07, 2019 13:04
 
Forum: Problems
Topic: mods checked with upgrade server from 0.4.x to 5.x
Replies: 27
Views: 976

Re: [Server].Minetest.one Thailand 5.1.0-51662da :30001 akti

twoelk wrote:ust warding of the problems of the past


pun intended?
by rubenwardy
Thu Mar 07, 2019 11:19
 
Forum: Servers
Topic: [Server] Asia Thailand Minetest.One 5.0.1:30001 aktive
Replies: 56
Views: 2288

Re: Android developer needed

No, you can't even compile minetest using android studio. You use a makefile instead
by rubenwardy
Wed Mar 06, 2019 07:25
 
Forum: News
Topic: Android developer needed
Replies: 32
Views: 9216

Re: mods with 5.x - support - post it here!

texmex wrote:Also except mods dealing with player attributes, right?


No, nothing was broken there
by rubenwardy
Tue Mar 05, 2019 18:58
 
Forum: General Discussion
Topic: mods with 5.x - support - post it here!
Replies: 25
Views: 993

Re: mods with 5.x - support - post it here!

* all mods - except those that deal with entities, attachment, or positions, and haven't been updated yet
by rubenwardy
Tue Mar 05, 2019 18:30
 
Forum: General Discussion
Topic: mods with 5.x - support - post it here!
Replies: 25
Views: 993

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

BBmine wrote:Have the rankings from the 0.4.17.1 server been transferred to the 5.0.0 server?


Yes. The 5.0.0 server is actually the 0.4.17.1 server. I swapped them
by rubenwardy
Tue Mar 05, 2019 14:21
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1766
Views: 79686

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

The Minetest 5.0.0 server for CTF is to be considered the main one. I've disable rankings and limited the player count on the 0.4.17.1 server The Minetest 5.0.0 server has a lot of new features, including: ⋅ Traps ⋅ Slippery nodes ⋅ Medkits and bandages ⋅ Rein...
by rubenwardy
Tue Mar 05, 2019 14:06
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1766
Views: 79686

Re: Minetestmapper rewritten into C++

p.s. it you want an *isometric* leaflet map you'll also need the mergeiso utility to merge the isometric diamond shaped tiles into square tiles as input for the buildpyramid utility. Please may you give an example of this? Edit: Also, the map that is produced by the generate leaflet script is blure...
by rubenwardy
Mon Mar 04, 2019 16:17
 
Forum: Minetest-related projects
Topic: Minetestmapper rewritten into C++
Replies: 243
Views: 46992
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