Search found 5859 matches

by rubenwardy
Tue Apr 13, 2021 02:25
Forum: General Discussion
Topic: Mods need better description
Replies: 5
Views: 133

Re: Mods need better description

So my suggestions for that would be to create categories within ContentDB, which would allow having multiple "tabs". ContentDB's website does have much more information than is available in the ingame menu - including categories/tags, reviews, and longer descriptions. The ingame menu does...
by rubenwardy
Mon Apr 12, 2021 14:44
Forum: Feature Discussion
Topic: New features and how you are using them
Replies: 9
Views: 454

Re: New features and how you are using them

Image

Conquer's help formspec using the hypertext element added in 5.2, and styling
by rubenwardy
Mon Apr 12, 2021 12:30
Forum: WIP Games
Topic: [Game] MineClone 2 [0.71.0]
Replies: 2315
Views: 412596

Re: [Game] MineClone 2 [0.71.0]

LMD wrote:
Mon Apr 12, 2021 12:26
kay27 wrote:
Mon Apr 12, 2021 07:53
Inside information: then we plan to rename MineClone to "Minecraft Lua Edition" [...]
One word: copyright.
Actually: trademark
by rubenwardy
Mon Apr 12, 2021 12:06
Forum: General Discussion
Topic: We need more official PR reviewers
Replies: 13
Views: 420

Re: We need more official PR reviewers

The name for an official PR reviewer is "core developer". Having official PR reviewers that aren't core developers doesn't really make sense, unless they're limited to an area like documentation. In order to review code, you need to know how it works which is why having experience with the...
by rubenwardy
Mon Apr 12, 2021 11:21
Forum: Problems
Topic: this happend after 5 min in game ):
Replies: 2
Views: 89

Re: this happend after 5 min in game ):

Try disabling shaders in the mainmenu > settings

It would be helpful to see your settings (the minetest.conf file, typically at ~/.minetest/minetest.conf) and the debug.txt file (also typically at ~/.minetest/debug.txt)
by rubenwardy
Thu Apr 08, 2021 23:29
Forum: General Discussion
Topic: Anyone wanna help with an idea (yep its another fork)
Replies: 11
Views: 202

Re: Anyone wanna help with an idea (yep its another fork)

I have before. It seemed like a tricky process and I don't have a reason to be that invested. (I plan to develop a commercial game for my engine, while that's impossible with MT) It's certainly possible, and has been done before - see kidscode. A fork won't change anything about the license, as for...
by rubenwardy
Wed Apr 07, 2021 00:22
Forum: Problems
Topic: I can't access content.minetest.net
Replies: 11
Views: 140

Re: I can't access content.minetest.net

It's 194.36.147.174
by rubenwardy
Tue Apr 06, 2021 21:37
Forum: Problems
Topic: I can't access content.minetest.net
Replies: 11
Views: 140

Re: I can't access content.minetest.net

That's the old IP address, looks like there's a DNS server incorrectly caching the old value somewhere. I'm not sure if I can fix this
by rubenwardy
Tue Apr 06, 2021 18:23
Forum: Problems
Topic: I can't access content.minetest.net
Replies: 11
Views: 140

Re: I can't access content.minetest.net

What happens? Does it time out, is there a connection refused, or what? Other things to try: The result of dig all content.minetest.net will show where the DNS points to The result of traceroute content.minetest.net (or tracepath on Ubuntu) will show where the connection is lost (maybe PM, as it is ...
by rubenwardy
Mon Apr 05, 2021 07:30
Forum: Feature Discussion
Topic: Irrlicht has been forked! IrrlichtMt created
Replies: 22
Views: 528

Re: Irrlicht has been forked! IrrlichtMt created

Dependency changes aren't incompatibilities
by rubenwardy
Sun Apr 04, 2021 15:16
Forum: Feature Discussion
Topic: Main menu overhaul and scaling feature needed
Replies: 18
Views: 261

Re: Main menu overhaul and scaling feature needed

You can click the button in the top right to update all content: https://rwdy.uk/13AYi.png Installed content also always appears first. The content tab doesn't show updates currently because it doesn't know about them - it's only when you open the online content dialog that it loads the data from th...
by rubenwardy
Sun Apr 04, 2021 13:21
Forum: Feature Discussion
Topic: Irrlicht has been forked! IrrlichtMt created
Replies: 22
Views: 528

Re: Irrlicht has been forked! IrrlichtMt created

It's necessary to fix bugs
by rubenwardy
Sun Apr 04, 2021 13:10
Forum: Feature Discussion
Topic: Irrlicht has been forked! IrrlichtMt created
Replies: 22
Views: 528

Re: Irrlicht has been forked! IrrlichtMt created

Irrlicht is a rendering library, it isn't really relevant to servers except for the maths headers. Irrlicht has nothing to do with networking, so clients using different Irrlicht versions can play on the same server. You need at least 5.5.0-dev to build with the fork - this is because Minetest needs...
by rubenwardy
Fri Apr 02, 2021 22:22
Forum: General Discussion
Topic: We need more official PR reviewers
Replies: 13
Views: 420

Re: We need more official PR reviewers

Oh, boy, wish I'd thought of this /s The reason why this doesn't happen much is because it is hard to find people who are trusted, have the skills, and are willing to invest sufficient time. V-rob and pyrollo were added to the team last year, but the number of PRs is still mostly unchanged. Anyone c...
by rubenwardy
Tue Mar 30, 2021 19:10
Forum: General Discussion
Topic: Minetest for 3,69€ on microsoft.com
Replies: 9
Views: 353

Re: Minetest for 3,69€ on microsoft.com

Selling is allowed, but they're also pretending to be us. I've reported them a few times, but Microsoft doesn't care
by rubenwardy
Mon Mar 15, 2021 11:00
Forum: General Discussion
Topic: Mintest: Great Engine, Horrible 'Branding'
Replies: 54
Views: 1777

Re: Mintest: Great Engine, Horrible 'Branding'

Yeah, we plan to not ship with any games but instead show a screen with ContentDB integration as the first page. Note that this is a mock up, obviously the grey buttons will be going https://user-images.githubusercontent.com/2122943/80736588-40b8ad00-8b0a-11ea-83f2-bb73d9678cdd.png It's pretty fasci...
by rubenwardy
Sat Mar 13, 2021 23:27
Forum: General Discussion
Topic: Is there a way to run an alternative ContentDB repository on my own server?
Replies: 3
Views: 130

Re: Is there a way to run an alternative ContentDB repository on my own server?

Here is the source code of ContentDB is here: https://github.com/minetest/contentdb

ContentDB back ups aren't public, because they contain user data. However, it does have an open API.
So you can either use the API to copy packages to your instance, or you could write your own mirror software for it
by rubenwardy
Sun Feb 28, 2021 02:10
Forum: Partly official engine development
Topic: v-rob's roadmap
Replies: 8
Views: 299

Re: v-rob's roadmap

Ah I must have misread "entirely in client-side Lua", I thought you meant no server Lua API, but little client-side C++ makes more sense
by rubenwardy
Sat Feb 27, 2021 23:01
Forum: Partly official engine development
Topic: v-rob's roadmap
Replies: 8
Views: 299

Re: v-rob's roadmap

I disagree with making it client-side only, in the long run. I think that having an API to show GUIs from the server without sending Lua code is very useful. This can come later though, ofc So we need SSCSM whitelists in our clients now like we have in our browsers? Otherwise servers can do whatever...
by rubenwardy
Sat Feb 27, 2021 17:46
Forum: News
Topic: Minetest 5.4.0
Replies: 98
Views: 10698

Re: Minetest 5.4.0

Thank you !! I'm so happy : Automatic updates ! Waw ! But I don't see MAC app (for creating home server). Is there a link or planning or trick to complilate this one ? When I make a BREW command, it remains to 5.3.0. version (I'm on MACOS 11.13.6.) Thank you again ! Homebrew should be updated now. ...
by rubenwardy
Sat Feb 27, 2021 16:06
Forum: Problems
Topic: [solved] MT 5.4 mob nametag bug
Replies: 6
Views: 187

Re: MT 5.4 mob nametag bug

To be clear, you can set a transparent background (alpha=0) to hide the nametag background for your mob. So: initial_properties = { nametag_bgcolor = "#00000000", } or self.object:set_nametag_attributes({ text = "example", bgcolor = "#00000000", }) show_nametag_backgrou...
by rubenwardy
Sat Feb 27, 2021 15:49
Forum: Problems
Topic: [solved] MT 5.4 mob nametag bug
Replies: 6
Views: 187

Re: MT 5.4 mob nametag bug

It's useful for contrast and accessibility.

You can either change show_nametags_background in the minetest settings, or set a background for your mob using the nametag attributes API
by rubenwardy
Sat Feb 27, 2021 13:33
Forum: News
Topic: Minetest 5.4.0
Replies: 98
Views: 10698

Re: Minetest 5.4.0

debiankaios wrote:
Sat Feb 27, 2021 08:04
The old german translations was better! Please translate back
You can translate Minetest here: https://hosted.weblate.org/projects/minetest/minetest/
by rubenwardy
Thu Feb 25, 2021 02:09
Forum: Modding Discussion
Topic: Ghaydn's miscellaneous modding questions
Replies: 12
Views: 287

Re: Place tools as nodes

One thing you can do is have a node registration and a tool registration. Tool registrations aren't limited, only node registrations. You can override on_place to place a node from a tool, and drops to drop a tool. This will be seamless

Doors in the door mod in MTG does this