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Re: Modding Tutorial Book (new: Code architecture, unit test

New Chapters!




Also added previous next chapter links, and changed a lot of the URLs.
by rubenwardy
Sun Jul 15, 2018 18:42
 
Forum: Modding Discussion
Topic: Modding Tutorial Book (new: Code architecture, unit testing)
Replies: 139
Views: 14265

Re: [Server] HOMETOWN

Node.js (and similar frameworks such as Ruby on Rails) is difficult to deploy alongside an existing stack. For example, I use Apache with multiple vhosts. To run a Node.js application alongside Apache on its own vhost would require running the Node.js application on another port and setting up Apac...
by rubenwardy
Sun Jul 15, 2018 11:52
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4386
Views: 155688

Re: Share Your WorldEdit Files!

If you don't provide a license, it means the works are all rights reserved. No one has permission to do anything with them. However, downloading for personal use is unlikely to lead to troubles. Using on a server (redistribution) or reselling could be.
by rubenwardy
Sun Jul 15, 2018 11:34
 
Forum: Maps
Topic: Share Your WorldEdit Files!
Replies: 243
Views: 32552

Re: [Server] Fantasy 2.0 (in progress)

You need to set a setting to allow users to self protect, or you need to protect areas on request
by rubenwardy
Sat Jul 14, 2018 19:03
 
Forum: Servers
Topic: [Server] Fantasy 2.0 (in progress)
Replies: 21
Views: 400

Re: [Server] HOMETOWN

Nodejs is very easy to install and run an application. Not awkward at all.

Worth noting that both the server list and the ContentDB use python/flask which is a lot more complicated to deploy than node
by rubenwardy
Sat Jul 14, 2018 10:05
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4386
Views: 155688

Re: Formspec replacement proposal

Would it be possible to design this in such a way that you could reuse components between the HUD and GUI windows? Ideally they should be exactly the same, just different roots and layoutters
by rubenwardy
Fri Jul 13, 2018 22:34
 
Forum: Partly official engine development
Topic: Formspec replacement proposal
Replies: 19
Views: 614

Re: [MOD][TINY][GIT]Playertags[playertags]

You don't register copyright, it's automatic
by rubenwardy
Fri Jul 13, 2018 12:22
 
Forum: WIP Mods
Topic: [MOD][TINY][GIT]Playertags[playertags]
Replies: 16
Views: 399

Re: [MOD][TINY][GIT]Playertags[playertags]

Tumeninodes: copyright is automatic and free. There is the issue of proving you made the original work, which can be done by mailing yourself a copy. Also, if someone violates it and doesn't listen to a DMCA notice then that's when you would need to get a lawyer involved Copyright notices aren't nee...
by rubenwardy
Fri Jul 13, 2018 11:29
 
Forum: WIP Mods
Topic: [MOD][TINY][GIT]Playertags[playertags]
Replies: 16
Views: 399

Re: [Mod] Settlements [settlements]

Both.

Copyright doesn't mean that you can't use it, it just means that that person owns the copyright. All works will have a copyright, open or not. Copyright is automatic

You're mixing up copyright with "all rights reserved"
by rubenwardy
Thu Jul 12, 2018 20:10
 
Forum: WIP Mods
Topic: [Mod] Settlements [settlements]
Replies: 14
Views: 561

Re: [Mod] Advanced area protection [areas]

What commands?
by rubenwardy
Thu Jul 12, 2018 18:11
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 184
Views: 60797

Re: Problem with the game

The error is:

server.cpp:73: run: A fatal error occured: Failed to save block: disk I/O error

Do you have enough free disk space?
Is the file writable to your current user?
by rubenwardy
Thu Jul 12, 2018 17:33
 
Forum: Problems
Topic: Problem with the game
Replies: 5
Views: 210

Re: [Server] Fantasy 2.0 (in progress)

Unified inventory is terrible. You also don't gain much other than a bigger inventory when comparing to sfinv with a craft guide mod
by rubenwardy
Thu Jul 12, 2018 12:57
 
Forum: Servers
Topic: [Server] Fantasy 2.0 (in progress)
Replies: 21
Views: 400

Re: Problem with the game

Minetest is a game engine, not a game

You need to show the actual error. Please post the last 40 lines of debug.txt
by rubenwardy
Thu Jul 12, 2018 08:46
 
Forum: Problems
Topic: Problem with the game
Replies: 5
Views: 210

Re: [Mod] Advanced area protection [areas]

Yes. This is one of the two most popular protection mods

Also, what game? Do you mean latest version of Minetest? Minetest is a game engine, not a game

Also, what exactly are you typing?
by rubenwardy
Thu Jul 12, 2018 00:22
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 184
Views: 60797

Re: [Mod] A simple shared chest [bau_coop][v1.1.+]

The version and the name in the title are the wrong way around.
by rubenwardy
Tue Jul 10, 2018 17:08
 
Forum: WIP Mods
Topic: [Mod] A simple shared chest [v1.1.+][bau_coop]
Replies: 4
Views: 150

Re: Content installer: unsupported filetype "zip" or broken

This is a contentdb issue caused by an external library producing bad zip files

See https://github.com/minetest/contentdb/issues/103
by rubenwardy
Sun Jul 08, 2018 15:16
 
Forum: Problems
Topic: Content installer: unsupported filetype "zip" or broken arch
Replies: 3
Views: 121

Re: How does MineTest deal with the constant GooglePlay ripo

I started doing a DMCA for some apps, but it was such a pain in the ass to get the evidence that Google needed that other things took priority, like my studies
by rubenwardy
Sun Jul 08, 2018 11:19
 
Forum: General Discussion
Topic: How does MineTest deal with the constant GooglePlay ripoffs?
Replies: 6
Views: 264

Re: [Mod] Hedges [hedges]

Very nice work! Glad to see this
by rubenwardy
Sat Jul 07, 2018 15:48
 
Forum: Mod Releases
Topic: [Mod] Hedges [hedges]
Replies: 9
Views: 498

Re: [Server] Orby's Economy Server US 24/7

Do NOT give any players the areas priv!

This privilege allows you to dig whereever you wish and edit or delete other peoples' areas
by rubenwardy
Wed Jul 04, 2018 20:06
 
Forum: Servers
Topic: [Server] Orby's Economy Server US 24/7
Replies: 16
Views: 351

Re: [Server] Orby's Economy Server US 24/7

Getting money from blocks is how you end up with hyperinflation. I'm currently working on completely new economy game which I'm currently calling capitalism_game, it'll be quite different from any servers
by rubenwardy
Wed Jul 04, 2018 17:03
 
Forum: Servers
Topic: [Server] Orby's Economy Server US 24/7
Replies: 16
Views: 351

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

No. Tunnelling is a valid tactic
by rubenwardy
Wed Jul 04, 2018 15:46
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!) - Multiple maps!
Replies: 912
Views: 35985

Re: Admin "texture" abusing power.

I'm not going to bother reading this wall of text. You should insert logical line breaks
by rubenwardy
Tue Jul 03, 2018 21:21
 
Forum: Problems
Topic: Admin "texture" abusing power.
Replies: 10
Views: 333

Re: Mod Unsatisfied?

Ah, the mod downloader is still pointing at the github which will 404. This should have been fixed on Sunday morning (as that's when the updater runs) but I guess the forum topic wasn't bumped or krocks mod search hasn't been re-ran
by rubenwardy
Mon Jul 02, 2018 15:40
 
Forum: Problems
Topic: Mod Unsatisfied?
Replies: 5
Views: 166
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