Search found 28 matches

by Fred Brighton
Fri Dec 06, 2019 19:05
Forum: Feature Discussion
Topic: Waypoints
Replies: 2
Views: 1226

Waypoints

I am a builder online, ie I like to make villages, castles etc rather than fight monsters and fall and die. That said, I do a lot of exploration in my worlds and I cannot find out what exactly waypoints are for. I like having a "home" base to be able to teleport to, but I had thought by se...
by Fred Brighton
Tue Sep 03, 2019 13:28
Forum: Problems
Topic: Mod-Interface problem
Replies: 1
Views: 392

Mod-Interface problem

This is a problem which started when I added a mod which had dependencies I was unable to provide, I could not find them for some reason. After enabling some mods and having the game crash I discovered that much of my world had "unknown nodes" all over the place and I have been unenabling ...
by Fred Brighton
Sun Mar 04, 2018 10:15
Forum: General Discussion
Topic: Lumberjacks
Replies: 3
Views: 385

Re: Lumberjacks

Thanks, that makes sense, although it looks weird as hell. I wonder if you can explain "mts schematics" for me a bit? I use the Dreambuilder pack because it worked well on this used laptop of mine and it has lots of things I use to build my "settlements". Eventually I hope to hos...
by Fred Brighton
Sat Mar 03, 2018 15:16
Forum: General Discussion
Topic: Lumberjacks
Replies: 3
Views: 385

Lumberjacks

So I have MT 0.4.16, and Dreambuilder Modpack...I started exploring a new world... been working on light rail designs connecting coastal settlements.. suddenly I came to a location on an extension of land which was heavily forested where all the trees for the equivalent of a couple of acres have bee...
by Fred Brighton
Tue Feb 27, 2018 21:39
Forum: Problems
Topic: How to not pass thru walls
Replies: 3
Views: 578

Re: How to not pass thru walls

My big fat fingers must have hit that key... I'd suggest renaming the "feature" to "spook mode". Thanks guys for helping out an old man with fat fingers and too much time on his hands....
by Fred Brighton
Tue Feb 27, 2018 11:08
Forum: Problems
Topic: How to not pass thru walls
Replies: 3
Views: 578

How to not pass thru walls

This is odd, but recently I have been unable to stop at solid surfaces. I am using creative mode, just building cities etc, but this week suddenly I find I can pass thru walls and floors like they weren't there, although everything goes to wireframe and weird looking until I get back in the open. I ...
by Fred Brighton
Tue Feb 06, 2018 12:47
Forum: Problems
Topic: Dead Zones and Borders
Replies: 1
Views: 807

Dead Zones and Borders

Moving along I find that I have been encountering odd areas bounded by straight lines beyond which is only blackness on the minimap and dead air on the screen... movement is impossible except to go back. Like a black impenetrable curtain. These areas are geometric, always bounded by straight lines, ...
by Fred Brighton
Sat Jan 13, 2018 10:08
Forum: Problems
Topic: Blinking reality
Replies: 7
Views: 969

Re: Blinking reality

hmmm I have no problem with files opening... It might be the graphics here...this is a converted laptop I got form my sister in law, ran rotten under windows but when I turned it into a Kubuntu machine it is working fast and stable.
by Fred Brighton
Mon Jan 08, 2018 18:02
Forum: Problems
Topic: Carts
Replies: 6
Views: 1634

Re: Carts

My problem was that the documentation was sparse and unclear. When I tried to delete a cart pressing the shift key+ left mouse... as soon as you press the shift key the viewer drops and the object is no longer in my sights... then I have to use the space bar to rise up again, aim at the cart and som...
by Fred Brighton
Sun Jan 07, 2018 11:44
Forum: Problems
Topic: Carts
Replies: 6
Views: 1634

Carts

I recently got excited about laying light rail next to my roads. Great fun...except what do you do when the rails/block under a powered cart goes away and now the cart will not move for lack of track, but you can't put track underneath it and it seems you cannot erase the unwanted cart. I tried push...
by Fred Brighton
Sun Jan 07, 2018 11:41
Forum: Problems
Topic: Blinking reality
Replies: 7
Views: 969

Re: Blinking reality

Well I went to Dreambuilder as my only MOD and the weird blocks went away. My house IS haunted, so maybe the spirits got into the game.
by Fred Brighton
Fri Dec 15, 2017 12:33
Forum: Problems
Topic: Blinking reality
Replies: 7
Views: 969

Blinking reality

Okay... Kubuntu 17.04, Minetest 0.4.16, Dreambuilder mod pack.... got it installed, working and so forth and then, lately, sometimes it suddenly switches from day to night for a brief second. Certain objects seem to flicker out of existence briefly, sometimes they seem to briefly become wire frame, ...
by Fred Brighton
Thu Nov 16, 2017 18:58
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11114
Views: 2065351

Re: Post your screenshots!

Now this one I find interesting. Wandering across a "busy" area I came upon an island with rich, verdant fields and ponds and such on one side, a huge wall running across the place and on the other side is a snow-covered mountainous region which looks like it could be the home of frost gia...
by Fred Brighton
Wed Nov 08, 2017 19:54
Forum: Feature Discussion
Topic: Floating mountains
Replies: 14
Views: 1635

Re: Floating mountains

woof! Thanks twoelk, amazing.... the program I was thinking of on the Amiga was "Vista Pro" and it eventually migrated into Windoze when they killed off the Amiga.
by Fred Brighton
Tue Nov 07, 2017 10:38
Forum: Feature Discussion
Topic: Floating mountains
Replies: 14
Views: 1635

Re: Floating mountains

Back when I used an Amiga I had a program which made landscapes in 3D and you could use b/w pictures as the template by using the grayscale values as altitude. I used a nude shot once and the created landscape was great, covered in trees and snow on the mountains and when you did a flyover you gradu...
by Fred Brighton
Mon Nov 06, 2017 11:13
Forum: Feature Discussion
Topic: Floating mountains
Replies: 14
Views: 1635

Re: Floating mountains

and this is what I mean...this isn't even the weirdest of them....isn't there a file somewhere that allows mountains to float? like: Floating mountains = False
by Fred Brighton
Sun Nov 05, 2017 13:30
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11114
Views: 2065351

Re: Post your screenshots!

the place has gentrified
the place has gentrified
Canyon home.jpg (564.76 KiB) Viewed 606 times
Here's a place I have been working on...typical river settlement in early morning.
by Fred Brighton
Sun Nov 05, 2017 13:19
Forum: Feature Discussion
Topic: Floating mountains
Replies: 14
Views: 1635

Floating mountains

Yup, a non-techy player, an old man in fact... but I have a lot of time on my hands and I enjoy creating cities. I'd like to make a world without floating mountains or mountains that look like a lava lamp exploded. So far I can't figure out how to do this, could someone help me? I am using ver 0.4.1...
by Fred Brighton
Mon May 08, 2017 10:07
Forum: General Discussion
Topic: Educational uses
Replies: 2
Views: 444

Educational uses

I am a retired CADD tech and have been using MT as a design tool, working on kitchen designs and home designs, passive solar building etc. I also am a sculptor, primarily in ceramics and just for fun I made a simple updraft kiln and filled it with fire to see it work, which of course it does not...n...
by Fred Brighton
Wed May 03, 2017 09:21
Forum: Problems
Topic: Artifacts after teleporting
Replies: 3
Views: 557

Re: Artifacts after teleporting

Thanks much. Interestingly enough the floating mountains seem to be the same mountains every time I teleport, even in different worlds.
by Fred Brighton
Tue May 02, 2017 08:23
Forum: Problems
Topic: Artifacts after teleporting
Replies: 3
Views: 557

Artifacts after teleporting

screenshot_20170416_061017.png I have been exploring using teleporting to get me out of deep shafts etc, and whenever I do it produces a strange floating mirage of a mountain. It has the same shape and general location on the screen as the first area I teleport out from but it cannot be approached ...
by Fred Brighton
Sat Apr 29, 2017 09:38
Forum: General Discussion
Topic: What hardware is everybody running?
Replies: 113
Views: 28657

Re: What hardware is everybody running?

Kubuntu 16.10
refurbished Asus laptop
4 x Intel Core i5 3317U CPU @ 1.70 GHz
3.8 gig ram
by Fred Brighton
Wed Mar 29, 2017 10:33
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11114
Views: 2065351

Re: Post your screenshots!

Here's another shot of the Helgo house. The settlement is spread all over the island and is pretty much the only populated area in the world.
Image
by Fred Brighton
Tue Mar 21, 2017 16:30
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11114
Views: 2065351

Re: Post your screenshots!

Riverside.jpg
Riverside.jpg (314.31 KiB) Viewed 941 times
I am connecting various settlements with roadways but the river still is a great way to get around. Now I need to learn how to design a Viking longship which will sail. Any suggestions?
by Fred Brighton
Sat Mar 18, 2017 13:52
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11114
Views: 2065351

Re: Post your screenshots!

I have a background in civil engineering so I like to use Minetest as a sort of CADD program for designing settlements and homes.