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Re: [Game] MineClone 2 [0.36.1]

Hey Wuzzy. I know I submitted a patch to you over github, but I have another patch for pumpkins and redstone and a patch for strange behavior with pistons and pumpkins.

What is the best way to get you a patch? Should I open a bug report for it and put the patch there or is some other way better?
by Bu_Gee
Sun Mar 11, 2018 23:02
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: a question about texture license

Hello Wuzzy! I would like to make a simple prismarine mod as supplement for sofar's converter script . In your first post you state that the license for "Faithful" is MIT License -- but on the website is written "All Rights Reserved". So can I use it or not? I'm very bad in unde...
by Bu_Gee
Sun May 07, 2017 12:48
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: Rubystone [Rubystone == Redstone]

I don't know how much code I will be able to contribute, but I can do testing and to a limited degree, some debugging.

As soon as you have something workable, I'd like to do a let's play series on it to try and do some of the automation people do on MC.
by Bu_Gee
Tue Apr 18, 2017 14:39
 
Forum: WIP Mods
Topic: Rubystone [Rubystone == Redstone]
Replies: 20
Views: 1731

Re: [Game] MineClone 2 [0.16.0]

Wuzzy wrote:Both melons and pumpkins are in the Blocks category. I don't understand your problem.


Now it makes sense that they're in blocks, but I originally found the melon slice first under miscellaneous items because I was convinced the neither were blocks, at least in my mind.
by Bu_Gee
Tue Mar 28, 2017 12:56
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.16.0]

Hey Wuzzy. I finally got a chance to use the help the other day for real when I was messing with melons and pumpkins and I noticed that they were in different categories when in my mind, at least at the time, were kind of the same, vis, agricultural products. Maybe it might be beneficial to have som...
by Bu_Gee
Mon Mar 27, 2017 12:30
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.16.0]

Wuzzy wrote:I heard from a player online that MineClone 2, version 0.16.0 crashes frequently. I have not been able to reproduce this claims. Can anybody here confirm frequent crashes lately?


I've got nearly 3 hours of play time with 0.16.0 without a single crash.
by Bu_Gee
Mon Mar 20, 2017 12:52
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: Version 0.14.0 (The Granite Update)

burli wrote:
Wuzzy wrote:Version 0.14.0 (The Granite Update) is here!

How did you add them? As ore?


It looks it: http://repo.or.cz/MineClone/MineClone2.git/commit/6a66d74f14922f340e31bfc38573d18056e256bc
by Bu_Gee
Tue Mar 14, 2017 16:36
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.14.0]

Please pardon my ignorance on the subject, but do I have to regenerate my world to get the new stone blocks, or will they generate in an unexplored part of the map? If the latter, how unexplored are we talking about? I answered my own question. You can just go to a previously undrawn part of the ma...
by Bu_Gee
Sun Mar 05, 2017 16:29
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.14.0]

Please pardon my ignorance on the subject, but do I have to regenerate my world to get the new stone blocks, or will they generate in an unexplored part of the map? If the latter, how unexplored are we talking about?
by Bu_Gee
Sat Mar 04, 2017 03:52
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.13.0]

Just a quick question: It seems like my digging and placing distance dropped by one block in all directions a couple of days ago. Was this on purpose, or is it a bug? I guess I should bring up the related question: How far does MC let you dig and place (I think it is several blocks farther, just fro...
by Bu_Gee
Wed Mar 01, 2017 19:39
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.13.0]

I don't make textures so this might be the stupidest idea ever, but can't we just scale the existing textures to 16x? I like the current textures. Since I'm getting elbow deep in this now, lemme throw in my opinion: Aside from slightly faster draw times what is the benefit of a 16x texture anyhow? I...
by Bu_Gee
Wed Mar 01, 2017 00:07
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.13.0]

https://mods.curse.com/texture-packs/minecraft/248251-ventura-16x-v1-10#t1:screenshots https://mods.curse.com/texture-packs/minecraft/coterie-craft-16x#t1:screenshots https://mods.curse.com/texture-packs/minecraft/pixel-reality#t1:screenshots https://mods.curse.com/texture-packs/minecraft/kyctarniq...
by Bu_Gee
Tue Feb 28, 2017 15:34
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.13.0]

Nice one, Wuzzy.

This looks like it'll be at least an inventory breaker. Will it break worlds too? Should I generate a new world for good measure? :p
by Bu_Gee
Tue Feb 28, 2017 02:26
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.12.1]

Wouldn't discussions about texture packs be better suited in the texture pack forum so we can leave this thread to be about Mineclone 2?

In fact, it already looks like some of the mcresconvert stuff is already being hashed out over there.
by Bu_Gee
Mon Feb 27, 2017 21:12
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.12.1]

Is the 'digging_rework' branch usable at all? If so, I'd like to give it a try for my stream tomorrow.
by Bu_Gee
Mon Feb 27, 2017 21:06
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.12.1]

Hey Wuzzy, I didn't want to report this as a bug because I don't really know what is causing it and it appears to be transient. This morning I did a GIT pull up to the HUD update and when I first started, the lag made the game borderline unplayable. But I still played for a while and after I took a ...
by Bu_Gee
Sat Feb 25, 2017 16:46
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.11.0]

I saw some activity in the GIT changelog about 10 days ago about the addition of nether elements.

Is nether working yet? I couldn't get a nether portal using the MC method.

TIA.
by Bu_Gee
Mon Feb 20, 2017 22:35
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.10.0]

Oh, and I managed to find your videos on YouTube. I saw how you desperately tried to make a torch in the first episode. It's so embarrassing that I fucked up the torch recipe. :D I also saw some other episodes and fixed some small bugs you've stumpled upon while playing (e.g. spider was hostile but...
by Bu_Gee
Fri Feb 17, 2017 22:09
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

Re: [Game] MineClone 2 [0.10.0]

Hey Wuzzy. +1 on the great subgame. I've been streaming daily GIT pulls on it on Twitch for the past 10 days or so and it hasn't disappointed. I looked at the README and I didn't see your preferred way of accepting bug reports. Just a suggestion to add that for fellow bug reporters. I will report th...
by Bu_Gee
Fri Feb 17, 2017 15:56
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1570
Views: 189061

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