: ), Cheers.
Search found 54 matches
- Fri Jul 13, 2012 08:09
- Forum: General Discussion
- Topic: Smooth connections of block surfaces (realistic terrain)
- Replies: 28
- Views: 15981
I was discussing this on IRC and someone posted something of relevance. Not sure if doable in MineTest, but still looks like an useful guide. The images represent what I'm thinking of quite accurately... just smoother (more subdisivions) and perhaps with texture blending between different block typ...
In the 0.4 version, i modified crack>crack_anylenght or something like that. +1, your new water please me ! : ) Never get any textures used for clouds... Don't know why... At least, imao, if you can make every tool with wood in recipes contains wood in the image, i think it would be perfect. Just my...
- Mon Jul 09, 2012 09:45
- Forum: Texture Packs
- Topic: [WIP] Paperjake texture pack
- Replies: 21
- Views: 5406
+1ChEeZzEnIpS wrote:i believe that you should leave it black and white since it would make this pack stand out more seeing as every texture pack has so many colors in them already it would make this be just like all the others and i think we need something new, something unique this would be great in my opinion
Pourquoi pas, gros delire, le mod economic, on a la monnaie+l'idee a daemon ; Une sorte de fallout ou metro, les gens refugies dans des villes souterraines (si on remplace les zombies par des machines on part sur matrix : )) bon la, y a trop d'autres idees on verra plus tard mais a creuser. une surf...
- Sun Jul 01, 2012 00:08
- Forum: WIP Mods
- Topic: facedir during minetest.env:add_node
- Replies: 12
- Views: 2531
Nodes ------ Nodes are the bulk data of the world: cubes and other things that take the space of a cube. Huge amounts of them are handled efficiently, but they are quite static. The definition of a node is stored and can be accessed by name in minetest.registered_nodes[node.name] See "Registered de...