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You have some Nyan Cat Syndrome or something ? ahahah
by slasheree
Mon Jun 25, 2012 11:43
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Gambit wrote:xD
Forgot performance issue, I'm not talking about performances. I'm talking about how scripts work.


What about them ? XD
by slasheree
Sun Jun 24, 2012 21:10
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Lé sigh~ http://www.codeproject.com/Articles/8238/Polygon-Triangulation-in-C interesting O.o What I was trying to say was the graphics card isn't the concern here, it's how the software draws the polygons. I'm not an expert in those terminologies, so it was difficult for me to explain it. Borrowing...
by slasheree
Sun Jun 24, 2012 20:40
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

by slasheree
Sun Jun 24, 2012 19:06
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

I do not think we should have 2 versions (2D and 3D models). It will be double the work to make graphics. Therefore I suggest looking carefully whether 3D models would be a major preformance leak. As far as my knowledge about 3D goes, there are 2 mayor tasks in trawing 3D models. First of all, the ...
by slasheree
Sun Jun 24, 2012 13:33
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Melkor wrote:mmmmm not good i dont like it


Y U no like ? ):
by slasheree
Sat Jun 23, 2012 17:48
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

I think it's okay, but again a lot of limbs. Also there seems to be more than four points per polygons. I can't understand what's the problem with the polygons ? Can you tell me please ? O.o [EDIT] If it's because of it's impact in the framerate, then they could make that option (1-2D models , 2-3D...
by slasheree
Sat Jun 23, 2012 11:44
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Does this look like a good bear ?

Image
by slasheree
Fri Jun 22, 2012 21:47
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

NakedFury wrote:how big is it?


I don't make my model to a certain scale :\ I guess it will have to be rescaled if they are putting it in the game, but I was thinking it would be almost the height of the player ( like a boss [not the meme])
by slasheree
Fri Jun 22, 2012 20:18
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Did it right now, tell me what you think of it o:

Image
by slasheree
Fri Jun 22, 2012 19:44
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Why not
-Dog: Attacks any type of enemies (Ground)
-Turtle: Can grab it to swim faster (Water)
-Eagle: Monitors the area for loot and maybe attack only the smaller enemies (Air)
by slasheree
Fri Jun 22, 2012 18:11
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Another idea and this would make this game different from minecraft, adding mounts that you could control and with some variety (not just horses, but maybe turtles,foxes,etc)
by slasheree
Wed Jun 20, 2012 18:58
 
Forum: Feature Discussion
Topic: Some Ideas
Replies: 13
Views: 5793

Made these some months ago for a project I was trying to make on blender but gave up. Hope it inspires anyone :D

Image

Notice I divided the human's legs and arms, really hate that in minecraft XDD
by slasheree
Wed Jun 20, 2012 16:55
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47577

Maybe your computer doesn't have what it takes to handle the 'pressure' :b, anyways you could always disable it if you liked. I'm just suggesting adding these effects for those who wan't to push their pc to the max. :)
by slasheree
Tue Jun 19, 2012 10:00
 
Forum: Feature Discussion
Topic: Some Ideas
Replies: 13
Views: 5793

could you tell me which ideas ? [EDIT] Thought so... Anyway, I also searched for cool effects that could be added to the game much more futurely, for each of them you could like make a checkbox or a scrollbar to define the value: 1- Motion Blur ( scrollbar to define amount, being 0 turned off ) 2- D...
by slasheree
Fri Jun 15, 2012 19:33
 
Forum: Feature Discussion
Topic: Some Ideas
Replies: 13
Views: 5793

happens in any case
by slasheree
Fri Jun 15, 2012 19:33
 
Forum: Problems
Topic: Chest bug
Replies: 3
Views: 695

Chest bug

I had 1xDirt in the first slot of the chest, I grabbed 1xCoal from the inventory and placed it over the Dirt and the Coal disappeared, hope you fix it (:
by slasheree
Fri Jun 15, 2012 18:16
 
Forum: Problems
Topic: Chest bug
Replies: 3
Views: 695

Of course it would need the check box, not everyone need to have SSAO,etc


kddekadenz, I believe you are a minecraft fan ?... O.o

[EDIT] It seems to me you don't quite get the possibilities of C++ and Irrlicht VS Java
by slasheree
Fri Jun 15, 2012 16:33
 
Forum: Feature Discussion
Topic: Some Ideas
Replies: 13
Views: 5793

So i've seen... I once coded Lua for MTASA ( Grand Theft Auto San Andreas Multiplayer ), but I want this to be part of the game, and not just an addon xP ( btw, mythril is better if it's green XD ) [EDIT] And I forgot to mention, to keep adding better graphical features, such as antialiasing, HDR, S...
by slasheree
Fri Jun 15, 2012 16:19
 
Forum: Feature Discussion
Topic: Some Ideas
Replies: 13
Views: 5793

Some Ideas

Since I found this game I can't stop having ideas for it... I found this game like 3 days ago, and I used the 0.3 version at first, so I started making textures for what could be added to the game. I know I'm not good at pixel-art, but I tried my best and came up with these: http://img33.imageshack....
by slasheree
Fri Jun 15, 2012 15:39
 
Forum: Feature Discussion
Topic: Some Ideas
Replies: 13
Views: 5793

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