Search found 18 matches

by user
Sun Feb 17, 2019 04:01
Forum: Servers
Topic: [Server] Survival X
Replies: 1504
Views: 97319

Re: [Server] Survival X

Hallo,


user_de
by user
Thu Feb 07, 2019 06:20
Forum: Servers
Topic: [Server] Survival X
Replies: 1504
Views: 97319

Re: [Server] Survival X

Hallo, i am user_de on this server. Today, 02.Feb.2019 ca. 7:00h i went outside the arena (Barlog) from teleport to my favorite shop and i was teleported into the arena and died (killed from barlog). i do'nt found my bones inside the arena and i have many expensive things inside my inventory. who ca...
by user
Mon Jan 29, 2018 15:41
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1556
Views: 531723

Re: [Mod] Technic [0.4.16-dev] [technic]

Hi Birgit,

Take a look at Your technic-mod folder!
Here should ba a folder technic.
Searching the file config.lua and enable the wind_mill!

Berst regards

User
by user
Tue Jan 16, 2018 19:33
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.13]

Ups :)

Please only peacefully tanks :)

Where can i bye a “h“?
by user
Sat Jan 13, 2018 16:52
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.13]

Hi,

everything ist OK!

Sorry my mistake :(

The sound of the green steam engine, the new conrol and boardcomputer are great!

Tanks for all!

Best regards
by user
Fri Jan 12, 2018 01:20
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.13]

moin moin, i tested the version 1.13 they don't start and i get follow error: 2018-01-12 02:13:28: ERROR[Main]: ModError: Failed to load and run script from /home/minetest/.minetest/mods/advtrains/advtrains/init.lua: 2018-01-12 02:13:28: ERROR[Main]: /home/minetest/.minetest/mods/advtrains/advtrains...
by user
Fri Dec 15, 2017 06:47
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.11]

Hi,

thanks for answer, but it is not really helpful.

I build a track like this:
Bildschirmfoto zu 2017-12-15 07-33-35.png
(473.38 KiB) Not downloaded yet
and i get messages and errors like this:
Bildschirmfoto zu 2017-12-15 07-35-18.png
(600.17 KiB) Not downloaded yet
minetest is 0.4.16
I hope you can help.

best regards

user
by user
Thu Dec 14, 2017 06:39
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.11]

Hi, 1. it is possible to make a wagon with an autocrafter inside? Or a furnace? I want to build a train (the german word is "Bauzug"). I ask because I'm not a lua-coder but I have this idea and I think many other would like this. 2. What is the function of the "loading track" ? P...
by user
Thu Sep 14, 2017 18:23
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1556
Views: 531723

Re: [Mod] Technic [0.4.16-dev] [technic]

Hi,

i have to say, this is the best mod for minetest!

user
by user
Tue Aug 15, 2017 21:21
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

hi orwell,

thanks for answer!

Do you know an other way to identify a train? (train id?)

best regards
by user
Tue Aug 15, 2017 17:06
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

hi,

How can i get the train-outdoor-text?

"if event.train and advtrains.trains[event.id].text_outside == "Test" then" is wrong

The displayed outside-text is "Test". Where is my mistake?

"if event.id" is true!

best regards

user
by user
Sat Aug 12, 2017 19:21
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

@mbb wo kann ich es downloaden?
by user
Thu Aug 10, 2017 10:59
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

Hi mbb,

Hast Du passend zu den schicken Waggons auch eine passende Lok in Planung?

mfg user
by user
Tue Aug 01, 2017 01:53
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

@mbb the NY-Subway looks very good :)
by user
Fri Jul 28, 2017 15:41
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

Thanks for your help.

I'm user123 on the Linuxworks Next Generation Server!

Best regards!

user
by user
Fri Jul 28, 2017 15:17
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

Thanks for quick answers. I have read all files and lua-scripts again and again for weeks of searching, but i found not thats are helpful. I tested it on a testserver and, i can stop a train on a red signal and a train stops not on a green signal, but if the signs switched from red to green its not ...
by user
Thu Jul 27, 2017 18:31
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

Hallo,

I try for some weeks without any solution to make a train start after stop (for instance in a station) on an atc-rail (lua). Who can give an example thats work?

The simple ATC-Rail works fine, but i want to build a block-systen like the original railroad!

Best regards

user
by user
Sat Mar 18, 2017 11:07
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.2.1]
Replies: 1495
Views: 272666

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

hi orwell,

very very nice mod!

It is possible to make wagons like the shared chests?
And it is possible to make an "all drop button"?

mfg user