Hallo,
user_de
Search found 18 matches
- Sun Feb 17, 2019 04:01
- Forum: Servers
- Topic: [Server] Survival X
- Replies: 1503
- Views: 154708
- Thu Feb 07, 2019 06:20
- Forum: Servers
- Topic: [Server] Survival X
- Replies: 1503
- Views: 154708
Re: [Server] Survival X
Hallo, i am user_de on this server. Today, 02.Feb.2019 ca. 7:00h i went outside the arena (Barlog) from teleport to my favorite shop and i was teleported into the arena and died (killed from barlog). i do'nt found my bones inside the arena and i have many expensive things inside my inventory. who ca...
- Mon Jan 29, 2018 15:41
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1608
- Views: 641640
Re: [Mod] Technic [0.4.16-dev] [technic]
Hi Birgit,
Take a look at Your technic-mod folder!
Here should ba a folder technic.
Searching the file config.lua and enable the wind_mill!
Berst regards
User
Take a look at Your technic-mod folder!
Here should ba a folder technic.
Searching the file config.lua and enable the wind_mill!
Berst regards
User
- Tue Jan 16, 2018 19:33
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.13]
Ups :)
Please only peacefully tanks :)
Where can i bye a “h“?
Please only peacefully tanks :)
Where can i bye a “h“?
- Sat Jan 13, 2018 16:52
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi,
everything ist OK!
Sorry my mistake :(
The sound of the green steam engine, the new conrol and boardcomputer are great!
Tanks for all!
Best regards
everything ist OK!
Sorry my mistake :(
The sound of the green steam engine, the new conrol and boardcomputer are great!
Tanks for all!
Best regards
- Fri Jan 12, 2018 01:20
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.13]
moin moin, i tested the version 1.13 they don't start and i get follow error: 2018-01-12 02:13:28: ERROR[Main]: ModError: Failed to load and run script from /home/minetest/.minetest/mods/advtrains/advtrains/init.lua: 2018-01-12 02:13:28: ERROR[Main]: /home/minetest/.minetest/mods/advtrains/advtrains...
- Fri Dec 15, 2017 06:47
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.11]
Hi,
thanks for answer, but it is not really helpful.
I build a track like this:
and i get messages and errors like this:
minetest is 0.4.16
I hope you can help.
best regards
user
thanks for answer, but it is not really helpful.
I build a track like this:
and i get messages and errors like this:
minetest is 0.4.16
I hope you can help.
best regards
user
- Thu Dec 14, 2017 06:39
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.11]
Hi, 1. it is possible to make a wagon with an autocrafter inside? Or a furnace? I want to build a train (the german word is "Bauzug"). I ask because I'm not a lua-coder but I have this idea and I think many other would like this. 2. What is the function of the "loading track" ? P...
- Thu Sep 14, 2017 18:23
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1608
- Views: 641640
Re: [Mod] Technic [0.4.16-dev] [technic]
Hi,
i have to say, this is the best mod for minetest!
user
i have to say, this is the best mod for minetest!
user
- Tue Aug 15, 2017 21:21
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
hi orwell,
thanks for answer!
Do you know an other way to identify a train? (train id?)
best regards
thanks for answer!
Do you know an other way to identify a train? (train id?)
best regards
- Tue Aug 15, 2017 17:06
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
hi,
How can i get the train-outdoor-text?
"if event.train and advtrains.trains[event.id].text_outside == "Test" then" is wrong
The displayed outside-text is "Test". Where is my mistake?
"if event.id" is true!
best regards
user
How can i get the train-outdoor-text?
"if event.train and advtrains.trains[event.id].text_outside == "Test" then" is wrong
The displayed outside-text is "Test". Where is my mistake?
"if event.id" is true!
best regards
user
- Sat Aug 12, 2017 19:21
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
@mbb wo kann ich es downloaden?
- Thu Aug 10, 2017 10:59
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
Hi mbb,
Hast Du passend zu den schicken Waggons auch eine passende Lok in Planung?
mfg user
Hast Du passend zu den schicken Waggons auch eine passende Lok in Planung?
mfg user
- Tue Aug 01, 2017 01:53
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
@mbb the NY-Subway looks very good :)
- Fri Jul 28, 2017 15:41
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
Thanks for your help.
I'm user123 on the Linuxworks Next Generation Server!
Best regards!
user
I'm user123 on the Linuxworks Next Generation Server!
Best regards!
user
- Fri Jul 28, 2017 15:17
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
Thanks for quick answers. I have read all files and lua-scripts again and again for weeks of searching, but i found not thats are helpful. I tested it on a testserver and, i can stop a train on a red signal and a train stops not on a green signal, but if the signs switched from red to green its not ...
- Thu Jul 27, 2017 18:31
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.8.3]
Hallo,
I try for some weeks without any solution to make a train start after stop (for instance in a station) on an atc-rail (lua). Who can give an example thats work?
The simple ATC-Rail works fine, but i want to build a block-systen like the original railroad!
Best regards
user
I try for some weeks without any solution to make a train start after stop (for instance in a station) on an atc-rail (lua). Who can give an example thats work?
The simple ATC-Rail works fine, but i want to build a block-systen like the original railroad!
Best regards
user
- Sat Mar 18, 2017 11:07
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2285
- Views: 488112
Re: [Mod] Advanced Trains [advtrains] [1.7.1]
hi orwell,
very very nice mod!
It is possible to make wagons like the shared chests?
And it is possible to make an "all drop button"?
mfg user
very very nice mod!
It is possible to make wagons like the shared chests?
And it is possible to make an "all drop button"?
mfg user