Search found 63 matches
- Sat Mar 16, 2024 07:42
- Forum: Engine Builds
- Topic: [Linux] Minetest Appimages
- Replies: 93
- Views: 32567
Re: [Linux] Minetest Appimages
Thank you !!!
- Tue Mar 12, 2024 18:16
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4173
- Views: 634508
Re: [Server] Xanadu
It's a daily update ?
What was wrong ?
What was wrong ?
- Tue Mar 12, 2024 16:03
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4173
- Views: 634508
Re: [Server] Xanadu
I fear I created a problem : the serv keeps crashing each time I connect.
I spawn underground in a mix of flowing water and falling gravel. Maybe if an admin could send me back to /spawn it could help ?
I spawn underground in a mix of flowing water and falling gravel. Maybe if an admin could send me back to /spawn it could help ?
- Thu Mar 07, 2024 16:23
- Forum: Français
- Topic: Mod anti-crétins...
- Replies: 6
- Views: 156
Re: Mod anti-crétins...
Mod anti crétins ? Il va falloir un codeur sacrément balaise pour nous faire ça xD !
- Thu Mar 07, 2024 16:22
- Forum: Problems
- Topic: How to shut up and hide slabs and stairs from unified inv
- Replies: 11
- Views: 397
Re: How to shut up and hide slabs and stairs from unified inv
Sorry Nininik, I read you too fast and thought you were talking about Moreblocks. With default setting it adds a lot of pages to the crafting guide, but an option is available to prevent this.
Concerning ordinary slabs and stairs, I don't think something exists.
Concerning ordinary slabs and stairs, I don't think something exists.
- Wed Mar 06, 2024 12:55
- Forum: Problems
- Topic: How to shut up and hide slabs and stairs from unified inv
- Replies: 11
- Views: 397
Re: How to shut up and hide slabs and stairs from unified inv
Look in the main setup menu of MT : there're some options for each mod. That's where you set it.
- Wed Mar 06, 2024 12:54
- Forum: Problems
- Topic: help with node rotation
- Replies: 6
- Views: 204
Re: bruh
As Blockhead said be sure you always face the same direction when placing a node, so it is always oriented the same way (try moving sideway, crab-like, while building). You can always use the screwdriver to rotate a block once it's built. If you can, use the Node Replacement Tool (mod Replacer). To ...
- Sun Mar 03, 2024 20:06
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 197920
Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Hi ! I'm unable to find a server running LOTT. Can someone help me ?
- Sat Mar 02, 2024 22:44
- Forum: Français
- Topic: Compilation MT
- Replies: 2
- Views: 193
Re: Compilation MT
Merci Astrobe ! Sur le fixe ça a fini par passer en enlevant les options de mes commandes "git". Donc j'ai ma 5.9 dev qui est fonctionnelle dessus. Sur le portable j'ai fait la même chose, mais j'ai encore une erreur due à la bibliothèque SDL2 qui est obsolète sur ma Debian Buster. Là, la ...
- Sat Mar 02, 2024 07:21
- Forum: General Discussion
- Topic: Lord Of The Test
- Replies: 2
- Views: 192
Re: Lord Of The Test
You mean my version is too new for Metis ? Cool : I still have an old build on my computer.
Cyrillic, unfortunately, is not my cup of tea…
Edit : Nope ! Event my 5.4 build is too recent. Metis seems to be an old and abandonned server.
Cyrillic, unfortunately, is not my cup of tea…
Edit : Nope ! Event my 5.4 build is too recent. Metis seems to be an old and abandonned server.
- Sat Mar 02, 2024 07:19
- Forum: General Discussion
- Topic: Curious about the seed number
- Replies: 2
- Views: 189
Re: Curious about the seed number
There are many options for every mapgen engine. I think that's where you should look.
- Fri Mar 01, 2024 20:43
- Forum: General Discussion
- Topic: Lord Of The Test
- Replies: 2
- Views: 192
Lord Of The Test
Hi ! I'm looking for a server running this subgame.
I found the Metis one, but it's not compatible with my client.
Is there an official server ?
I found the Metis one, but it's not compatible with my client.
Is there an official server ?
- Thu Feb 29, 2024 17:02
- Forum: Problems
- Topic: Compiling on my laptop
- Replies: 4
- Views: 204
Re: Compiling on my laptop
OK ! The laptop is at the doctor's ! I'll get it back in a little week, up to date and as good as new !
- Thu Feb 29, 2024 07:45
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54310
Re: [mod] Draconis [2.0.5] [draconis]
I got this crash this morning : AsyncErr: Lua: Runtime error from mod 'draconis' in callback luaentity_Step(): /home/sam/minetest/bin/../mods/draconis/api/behaviors.lua:199: attempt to perform arithmetic on field 'turn_rate' (a nil value) stack traceback: /home/sam/minetest/bin/../mods/draconis/api/...
- Wed Feb 28, 2024 17:58
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54310
Re: [mod] Draconis [2.0.5] [draconis]
I've trouble when I try to kill dragons (MT 5.8) I hit them, but there is no sign that they are wounded. N noise or color change. I should aim to a particular part of the body ? [edit] : I tried the mod in creative. I was able to hatch ice dragons, but didn't succeed with fire dragons. I put 9 scorc...
- Wed Feb 28, 2024 17:21
- Forum: Engine Builds
- Topic: [Linux] Minetest Appimages
- Replies: 93
- Views: 32567
Re: [Linux] Minetest Appimages
I've created a world using an appimage. Where is it stored ?
- Wed Feb 28, 2024 16:54
- Forum: Problems
- Topic: Compiling on my laptop
- Replies: 4
- Views: 204
Re: Compiling on my laptop
I'll uprade tomorrow, it should solve the problem.
Is it possible to build SDL without it being system wide ? Just having it in a small corner for MT use only ?
Thank You !
Is it possible to build SDL without it being system wide ? Just having it in a small corner for MT use only ?
Thank You !
- Wed Feb 28, 2024 09:37
- Forum: Problems
- Topic: Compiling on my laptop
- Replies: 4
- Views: 204
Compiling on my laptop
Hi ! I Succeeded in compiling MT on my desktop, but today, I'm in trouble when trying to do it on my laptop. I follow these instruction without any options on the git commands (it worked with the desktop). Here's a sum up of my config : System: Host: Fujitsu Kernel: 4.19.0-26-amd64 x86_64 bits: 64 D...
- Tue Feb 27, 2024 22:20
- Forum: Engine Builds
- Topic: Can't compile 5.9
- Replies: 3
- Views: 265
Re: Can't compile 5.9
I've been using all day long, and it seems to work fine. Have you got some explanations about my previous problem (I like to understand things) ? What do you need exactly ? Only the binary file ? Here it is : https://www.dropbox.com/scl/fi/fr44l9wdoazd38elsa38z/minetest?rlkey=zq0z50qig83nfuin3knzq78...
- Tue Feb 27, 2024 16:53
- Forum: Engine Builds
- Topic: Can't compile 5.9
- Replies: 3
- Views: 265
Re: Can't compile 5.9
OK ! Finally I succeeded on my desktop and I get the 5.9 version.
I simply erased the --depth option from the git commands. It was a matter of choosing the right branch maybe ?
Anyway I got warnings during compilation.
Gotta try it later on my laptop.
I simply erased the --depth option from the git commands. It was a matter of choosing the right branch maybe ?
Anyway I got warnings during compilation.
Gotta try it later on my laptop.
- Tue Feb 27, 2024 16:05
- Forum: Engine Builds
- Topic: Can't compile 5.9
- Replies: 3
- Views: 265
Can't compile 5.9
Hi ! I tried to compile the last Minetest version, following exactly these instructions : minethttps://github.com/minetest/minetest/blob/master/doc/compiling/linux.md I get some errors during the process : sam@pc-debian:~/minetest$ make -- *** Detected Git version 5.9.0-dev-63a9853 *** [ 0%] Built t...
- Mon Feb 26, 2024 08:48
- Forum: Français
- Topic: Compilation MT
- Replies: 2
- Views: 193
Compilation MT
Bonjour, j'ai essayé de compiler la dernière version de MT, mais ça coince au niveau de IrrlichtMT, apparemment une erreur dans le code source. Quelle branche d'Irrlicht faut-il choisir ? Je suis sous Bookworm et j'applique exactement le processus qui est décrit ici : minethttps://github.com/minetes...
- Thu Aug 19, 2021 18:50
- Forum: Mod Releases
- Topic: [Modpack] Plantlife [rolling release] [plantlife_modpack]
- Replies: 318
- Views: 200830
Re: [Modpack] Plantlife [rolling release] [plantlife_modpack]
Is Gusia playing on your server ? That could explain many strange phenomenons…
- Sat Aug 14, 2021 05:47
- Forum: Mod Releases
- Topic: [Mod] Giant Mushroom/ Mushrooms [riesenpilz]
- Replies: 60
- Views: 29465
Re: [Mod] Giant Mushroom/ Mushrooms [riesenpilz]
What is the recipe ton craft the growingtool ?
- Wed Dec 16, 2020 16:43
- Forum: Modding Discussion
- Topic: dofile and variable scope
- Replies: 3
- Views: 578
Re: dofile and variable scope
Ah ? Loadfile can pass it. So I use it instead of dofile ?