I felt a bit inspired by Gael de Sailly's optimizations, so I adjusted the sphere tree generation code to support a palette of blocks, where spheres are generated using blocks from the palette based on their iteration level.
Some days after, I've managed to make a version of the sphere tree mapgen that runs way faster. However I haven't tested the amount of memory taken. See https://github.com/matortheeternal/fractal-miner/pull/1 OK, I'll take a look and give it a test. Thanks! EDIT: PR accepted. Fantastic work! :) It ...
Hello Mator, I tried your sphere tree fractal today and this is very good work, however the map generation is slow. I looked a little into your code and I think there is a huge optimization possible. The code iterates over nodes and builds the sphere tree for each node, and there are millions ones,...
Wow this world gen is AMAZING! also so great that this could get even better now that your working on it again Thanks, glad you like it. :) Yeah I've got some plans. I want to get the Pythagoras Tree working still, but after that I'll be moving forward with full world-generation presets implemented...
Hilbert Curve generation conquered. I was kind of dreading generating this fractal because every approach to generating it that I've seen uses a string-rewrite (L-System) approach. It was actually much easier than I expected via some clever coordinate transformations . I think it may actually be sim...
Thanks for the answer, I don't know about making a spherical fractal in a cubic world, might seem odd, a lot. Do you plan on using minetest's ore generation or are you going to use the fractal for it? Also, I have no idea how does that site add colour to the fractals, but as it colours certain sect...
I see you are doing an awesome job here :) I thought to ask if fractals like the ones here (3d ones) could be made as minetest maps: http://hirnsohle.de/test/fractalLab/ (The fractal library section) Hi the_raven, The only fractal there which I don't already have here is the SphereSponge. I don't k...
Got four new fractals today, all fractals I hadn't known about before now. Generation algorithms for these fractals are all very similar to the Menger Sponge. Snowflake Cube http://i.imgur.com/UZz7enf.png http://i.imgur.com/mcUnzwE.png Penta Sponge http://i.imgur.com/hDV7opg.png http://i.imgur.com/Q...
We already have 3D/4D mandelbrots used as maps in mgfractal. That's actually a 2d mandelbrot set with height projected based on iteration instead of using iteration to determine color (I think). It is cool though. :) EDIT: Actually no, I have no idea what that is. o_o EDIT 2: I think it's some form...
it's just amazing! Thanks man. Fractals are fun. :) These are impressive! It would be lovely if these fractals could be adjusted in a way to use them as a map. Directly thinking of the mandelbrot set. That's stage 2. I don't have mandelbrot set planned, however, because it's a 2d fractal. I don't r...
Good to have you active in Minetest and i'm happy to help. Thank you paramat! :) awesome! purely awesome! are the colors random or they represent some kind of patern? The colors are mapped from the iteration that the point exceeded the fallout. When generating fractals such as Mandelboxes and Mande...
http://puu.sh/v7E4A.png imgur album - WIP GitHub repository Introduction Several years ago, I watched a music video on YouTube of a flight through a mandelbox. The architectural features of the mandelbox inspired me to want to generate fractals in Minecraft. I achieved that goal through a WorldEdit...
Just found out about Minetest today and I'm really excited because of the high world size limit. I'm a fractal enthusiast and have been interested in generating voxel representations of fractal objects for a many years now. Awhile back I made a WorldEdit script to generate fractals in Minecraft. Soo...