Search found 2210 matches

by Lone_Wolf
Wed Sep 16, 2020 16:31
Forum: Mod Releases
Topic: [Mod] Guidebook Library [guidebooks]
Replies: 30
Views: 2587

Re: [Mod] Guidebook Library [guidebooks]

Would be nice if there was a link to the Github/ContentDB in the OP
by Lone_Wolf
Sun Sep 13, 2020 04:20
Forum: WIP Games
Topic: [WIP Game] Voxel Knights
Replies: 17
Views: 3748

Re: [WIP] [Game] Voxel Knights

Version 0.1.5
  • Added combat effects
  • Started NPCs and quest system
  • Other misc changes
Image
by Lone_Wolf
Sat Sep 12, 2020 15:08
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 493
Views: 33969

Re: Mobkit - Entity API [mobkit][alpha]

I learned that MT isn't getting anywhere
It is, just slowly. I actually think it's speeding up though
by Lone_Wolf
Thu Sep 03, 2020 19:11
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1853
Views: 115711

Re: [Server] Capture the Flag Server (Guns!)

I let Warthog know they'd lose their DaPurpleHaze account if they didn't start behaving
by Lone_Wolf
Sat Aug 22, 2020 01:28
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 35
Views: 2426

Re: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted

Mods working across all games would also be annoying for grumps like me who might not want my mod to ever work with the game of someone who I don't like for some random reason
by Lone_Wolf
Mon Aug 03, 2020 17:52
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 35
Views: 2426

Re: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted

Modders don't create mods for particular games unless asked by the game creator to contribute something specific. Ahem . None of those mods were requested by the game creator (Except for the ones created by the creator I guess). Only two of them will work with another game, and good luck porting th...
by Lone_Wolf
Fri Jul 31, 2020 16:17
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1853
Views: 115711

Re: [Server] Capture the Flag Server (Guns!)

A newbie killed you wrote:
Fri Jul 31, 2020 10:28
I checked ban on my warthog acc, and the ban has changed, idk why
I should been unbanned 1 / 8 12 PM, so you have to do it manually
The ban looks fine to me

To quote you:
Lone wolf i can answer right now im not reading or following rules
by Lone_Wolf
Fri Jul 31, 2020 16:14
Forum: WIP Games
Topic: [Game] Exile 0.2
Replies: 31
Views: 2476

Re: [Game] Exile 0.1

I think Wuzzy also had that issue with Mineclone2, could ask them if you're stumped
by Lone_Wolf
Fri Jul 31, 2020 16:12
Forum: WIP Games
Topic: [WIP Game] Voxel Knights
Replies: 17
Views: 3748

Re: [WIP] [Game] Voxel Knights

If you need mob models, post a request here: https://forum.minetest.net/viewtopic.php?p=378548#p378548 I (may) get to it if I have time, and maybe sooner rather than later Look at the style of the other two models there; thats the style im doing right now: voxelized. Feel free to request animals, m...
by Lone_Wolf
Wed Jul 29, 2020 14:39
Forum: Game Releases
Topic: [Game] NodeCore
Replies: 14
Views: 1419

Re: [Game] NodeCore

This has a good amount of the current Nodecore mods https://content.minetest.net/packages/?q=nodecore
by Lone_Wolf
Tue Jul 28, 2020 00:08
Forum: Servers
Topic: [Server] Survival X
Replies: 1497
Views: 86189

Re: [Server] Survival X

pausc05 wrote:
Mon Jul 27, 2020 14:13
Lone_Wolf wrote:
Fri Jul 24, 2020 22:21
I recently found the server 'RUSSIA EKB' which is very similar, and has some extra cool features that Survival X didn't AFAIK
None server will replace Survival X
I'd say the server would be a good similar place to hang out while you wait though
by Lone_Wolf
Fri Jul 24, 2020 22:21
Forum: Servers
Topic: [Server] Survival X
Replies: 1497
Views: 86189

Re: [Server] Survival X

I recently found the server 'RUSSIA EKB' which is very similar, and has some extra cool features that Survival X didn't AFAIK
by Lone_Wolf
Fri Jul 24, 2020 15:53
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1853
Views: 115711

Re: [Server] Capture the Flag Server (Guns!)

Google 'how to use git on <Your OS>' (If you're on Windows then replace <Your OS> with 'Windows'
Just wanna tell, yesterday when i made new acc the rules didnt show up, really wierd, its third time it happend
I guess I'll direct you to the rules tab in your inv then
by Lone_Wolf
Tue Jul 21, 2020 23:29
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1853
Views: 115711

Re: [Server] Capture the Flag Server (Guns!)

Lone wolf, i dont got git so i need a copy uploaded on this forum thread, my github clone aint working, there are missing files and emtpy directorys, also some code errors. git clone --recursive like I said Btw this minetest bans (ip permanent ban) only keeps me away for 1 minute as most, nice play...
by Lone_Wolf
Tue Jul 21, 2020 23:24
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1853
Views: 115711

Re: [Server] Capture the Flag Server (Guns!)

I just logged in, rules says nothing about ban evading The problem with sneaking around the rules is that the rules are the only thing you fool, and they aren't the only thing you have to follow on this server either. I said not to evade bans. You are also expected to have an IQ of at least more th...
by Lone_Wolf
Fri Jul 17, 2020 15:35
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1853
Views: 115711

Re: [Server] Capture the Flag Server (Guns!)

CTF uses submodules for some mods, I'd recommend using git clone --recursive to download (Requires git)

Also: Please either respect your ban or appeal it. You know what the rules are
by Lone_Wolf
Wed Jul 15, 2020 18:24
Forum: Mod Releases
Topic: [Mod] Pyramids (with treasures) [1.0.2] [tsm_pyramids]
Replies: 32
Views: 6879

Re: [Mod] Pyramids (with treasures) [1.0.2] [tsm_pyramids]

You probably need some mods that add things to the chests
by Lone_Wolf
Tue Jul 14, 2020 20:40
Forum: Mod Releases
Topic: [Mod] HUD bars [2.3.2] [hudbars]
Replies: 219
Views: 55266

Re: [Mod] HUD bars [2.3.1] [hudbars]

Which file do I edit to configure the mod on a server? I want to enable the classic style hudbar. I see default_settings.lua, but it does not seem like it should be edited. Do I have to create a new file like "settings.lua" or something? The readme mentions the advanced settings menu, but that only...
by Lone_Wolf
Thu Jul 09, 2020 16:02
Forum: Mod Releases
Topic: [Mod] Grenades API [grenades]
Replies: 26
Views: 2221

Re: [Mod] Grenades API [grenades]

You can now leave a review on the ContentDB!
by Lone_Wolf
Thu Jul 09, 2020 16:01
Forum: Mod Releases
Topic: [Mod] Lavastuff [lavastuff]
Replies: 60
Views: 8078

Re: [Mod] Lavastuff [lavastuff]

You can now leave a review on the ContentDB!
by Lone_Wolf
Wed Jun 24, 2020 13:48
Forum: General Discussion
Topic: There are too many PRs
Replies: 124
Views: 3291

Re: There are too many PRs

Linuxdirk wrote:
Wed Jun 24, 2020 13:46
then why are there so many open PRs?
I think this has been answered/guessed at multiple times in this thread
by Lone_Wolf
Sat Jun 20, 2020 00:04
Forum: General Discussion
Topic: There are too many PRs
Replies: 124
Views: 3291

Re: There are too many PRs

But they *do* want something

They want their PRs merged
by Lone_Wolf
Thu Jun 18, 2020 17:58
Forum: Client-side modding
Topic: CSM menu tab
Replies: 9
Views: 456

Re: CSM menu tab

I don't believe him when he says that. He is an advocate for Shara, also. Paramat doesn't even run a server. If he doesn't care either way, why then has he created so many issues, posts, and replies to comments suggesting that A) CSM was a mistake, and B) it should be removed. This has been ongoing...