Search found 5 matches
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Probably not, it still needs lots of work, plus we need to create the mobs themselves. ThatOneChris, jumpy player movement is an inevitable result of network lag in multiplayer, it's not solvable, only by faster communication between server and client, so is an internet speed issue. Seems to happen...
One thing I'm actually hoping for in 0.5 or later versions is smoother player movement in multiplayer. It looks kinda janky at times, and is quite annoying if you're in a PvP situation or are just trying to keep track of where a friend is. I've seen it in lots of servers, so I'm not sure if it's a s...
- Thu Aug 03, 2017 05:57
- Forum: Minetest-related projects
- Topic: "The Minetest Experience" Project
- Replies: 0
- Views: 539
So, I've redone this post, however the original will be in a "spoiler" at the bottom of this new post. So, I've finally got it. After months of agony with compatibility issues and trouble with editing textures, I've gotten the modpack in a mostly working state. It is in "Public Beta 2.6", however I ...
Please put Minetest up on itch.io and Game Jolt!!!! PLEASE!!! They both have awesome clients with easy installation and auto-update and a massive community between each platforms. I don't think that'd be a good idea. Though both of those sites have decent clients and all that, but, I don't think th...
- Mon Apr 10, 2017 20:05
- Forum: General Discussion
- Topic: I've been gone a while.
- Replies: 1
- Views: 280
Some of you may not know me, but I played this game almost 3 or 4 years ago, quite frequently as well. I've decided to come back to see how the community is doing. (And to get a break from the communities I'm in now.) If you're curious, I'll explain. I used to go by several names, and was quite imma...