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Re: How to get node meta string before it is dug

Here an example:
Code: Select all
    after_dig_node = function(pos, oldnode, oldmetadata, digger)
        local foo = oldmetadata.fields.foo


Don't forget the `fields`
by joe7575
Wed Apr 01, 2020 08:33
 
Forum: Modding Discussion
Topic: How to get node meta string before it is dug
Replies: 2
Views: 41

Re: [MOD]Aqua Farming [aqua_farming]

What mod are you talking about?
by joe7575
Sun Mar 15, 2020 20:15
 
Forum: WIP Mods
Topic: [MOD]Aqua Farming [aqua_farming]
Replies: 14
Views: 475

Re: Naming convention for library mods

...and even more interesting: How to distinguish different incompatibel versions from one library. Do we need a number prefix like foobar1 and foobar2
by joe7575
Mon Feb 24, 2020 13:43
 
Forum: Modding Discussion
Topic: Naming convention for library mods
Replies: 17
Views: 528

Re: [Server] Tech Age Survival [DE]

Hier ein paar Bilder aus der Chemischen Produktion :-) Basis ist die Mod techage (noch in der Entstehung) https://forum.minetest.net/download/file.php?id=21257 https://forum.minetest.net/download/file.php?id=21258 https://forum.minetest.net/download/file.php?id=21259
by joe7575
Mon Feb 24, 2020 11:40
 
Forum: Deutsch
Topic: [Server] Tech Age Survival [DE]
Replies: 7
Views: 286

Re: Translation toolchain

Very cool, I will test it ASAP.
by joe7575
Sun Feb 16, 2020 22:30
 
Forum: Modding Discussion
Topic: Translation toolchain
Replies: 13
Views: 645

Re: Translation toolchain

@FaceDeer: This should work: S("Caravan summoned\nETA: @1 seconds."), math.floor(time_until_caravan - wait_time) The script is not available as own repo, but you will find it here . But until there is no solution for this problem, I would not recommend to use the "new ...
by joe7575
Fri Feb 14, 2020 11:25
 
Forum: Modding Discussion
Topic: Translation toolchain
Replies: 13
Views: 645

Re: Post your code!

v-rob wrote:Doesn't Lua have built-in bitwise operators?

Lua v5.3 has, Lua v5.1 not. Unfortunately, Minetest uses v5.1
by joe7575
Sun Feb 09, 2020 11:07
 
Forum: General Discussion
Topic: Post your code!
Replies: 47
Views: 4582

Re: [Mod] Minecart [minecart]

The code on GitHub is updated, so give it a try.
by joe7575
Sun Feb 09, 2020 10:14
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

OK, so let me check the code. There must be some difference between hopper and cart, how they suck in items.
by joe7575
Sat Feb 08, 2020 23:21
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

But does the hopper sucks in dropped items (like the cart should do when it starts)?
by joe7575
Sat Feb 08, 2020 22:31
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

Looking at the regular Minetest Wiki for carts, it claims I should be able to 'drop' stacks into the standard cart without mods-- this doesn't work either. However, if it were a minetest core issue, I don't see how others aren't affected. Right, it should also work with standard carts, but standard...
by joe7575
Sat Feb 08, 2020 22:11
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

Does the hopper work as expected, when you drop items on it?
by joe7575
Sat Feb 08, 2020 22:05
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

Looks perfect. I have no idea what's going wrong...
Perhaps some interference through other mods?
by joe7575
Sat Feb 08, 2020 21:25
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

No, this missing connection has no impact on the loading of the carts
by joe7575
Sat Feb 08, 2020 21:07
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

The rail type doesn't matter.
Do you use Minetest 5.0 or newer?
by joe7575
Sat Feb 08, 2020 20:54
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

Did you arranged it like this: https://vimeo.com/390201539
by joe7575
Sat Feb 08, 2020 19:48
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Minecart [minecart]

Did you use the special Minecart or a standard cart?
by joe7575
Sat Feb 08, 2020 19:06
 
Forum: WIP Mods
Topic: [Mod] Minecart [minecart]
Replies: 38
Views: 1430

Re: [Mod] Lumberjack [lumberjack]

Thank you, it works now! So to turn a lumberjack I need to dig trees from the top, catch the sapplings and to plant it, is right? Then if I set to 5 the lumberjack_points at minetest.conf it meanings that I have to get 5 trees? I didn't get any message advising when I turned lumberjack 5 means that...
by joe7575
Tue Jan 07, 2020 17:46
 
Forum: Mod Releases
Topic: [Mod] Lumberjack [lumberjack]
Replies: 23
Views: 2690

Re: [Mod] Lumberjack [lumberjack]

Tree trunks places by players are marked as "hand-placed".
Unfortunately, this is not the case for trunks that were placed before the mod was installed.
by joe7575
Mon Jan 06, 2020 15:30
 
Forum: Mod Releases
Topic: [Mod] Lumberjack [lumberjack]
Replies: 23
Views: 2690

Re: [Mod] Lumberjack [lumberjack]

FreeGamers wrote:This mod does not work with the screwdriver item, as you cannot rotate the tree blocks with it if this mod is installed.

I fixed it. v0.6 is on GitHub and ContentDB
by joe7575
Mon Jan 06, 2020 12:59
 
Forum: Mod Releases
Topic: [Mod] Lumberjack [lumberjack]
Replies: 23
Views: 2690

Re: [Server] Tech Age Survival [DE]

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Image
by joe7575
Sun Jan 05, 2020 17:54
 
Forum: Deutsch
Topic: [Server] Tech Age Survival [DE]
Replies: 7
Views: 286

Re: [Server] Tech Age Survival [DE]

Image
Image
by joe7575
Sun Jan 05, 2020 17:53
 
Forum: Deutsch
Topic: [Server] Tech Age Survival [DE]
Replies: 7
Views: 286

Re: [Server] Tech Age Survival [DE]

Image
Image
Image
by joe7575
Sun Jan 05, 2020 17:52
 
Forum: Deutsch
Topic: [Server] Tech Age Survival [DE]
Replies: 7
Views: 286

Re: [Server] Tech Age Survival [DE]

Image
Image
Image
by joe7575
Sun Jan 05, 2020 17:50
 
Forum: Deutsch
Topic: [Server] Tech Age Survival [DE]
Replies: 7
Views: 286

Re: [Server] Tech Age Survival [DE]

Image
Image
Image
by joe7575
Sun Jan 05, 2020 17:48
 
Forum: Deutsch
Topic: [Server] Tech Age Survival [DE]
Replies: 7
Views: 286
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