Search found 14 matches

by daveonatrain
Thu Jun 15, 2017 20:15
Forum: Mod Releases
Topic: [Mod] Fishing [fishing]
Replies: 22
Views: 22206

Re: [Mod] Fishing (mainly rewritted/improved + new features)

brill got it :)
by daveonatrain
Wed Jun 14, 2017 10:47
Forum: Mod Releases
Topic: [Mod] Fishing [fishing]
Replies: 22
Views: 22206

Re: [Mod] Fishing (mainly rewritted/improved + new features)

could someone please tell me how i fish with this mod as i cant find any instructions :)
by daveonatrain
Sat Jun 10, 2017 08:44
Forum: General Discussion
Topic: books for maidroids
Replies: 1
Views: 556

books for maidroids

Maidroids is a great mod but
has anyone got any books with code in that i can put into my maids :)
by daveonatrain
Fri Jun 09, 2017 20:58
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0][maidroid]
Replies: 57
Views: 22720

Re: [Modpack] Maidroid [0.1.0]

has anyone got any books with code in that i can put to my maids :)
by daveonatrain
Mon May 22, 2017 21:37
Forum: Problems
Topic: suspiciously large amount of objects detected
Replies: 19
Views: 4037

Re: suspiciously large amount of objects detected

sorry new to this . do i copy and paste this into my config file :)
# Maximum number of statically stored objects in a block.
# type: int
max_objects_per_block = 64
by daveonatrain
Mon May 22, 2017 21:34
Forum: General Discussion
Topic: i have a great mod that contains 3 different crocodiles
Replies: 1
Views: 405

i have a great mod that contains 3 different crocodiles

i have a great mod that contains 3 different crocodiles .. but they disappear when i walk away from them. How can i stop this from happening ?
by daveonatrain
Mon May 22, 2017 19:04
Forum: Problems
Topic: suspiciously large amount of objects detected
Replies: 19
Views: 4037

Re: suspiciously large amount of objects detected

bump this as i really need answer please :)
by daveonatrain
Sun May 21, 2017 23:20
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2324
Views: 441906

Re: Post your mod requests/ideas here

hi can you make a light that is real bright and lights up a large area :)
by daveonatrain
Sun May 21, 2017 18:48
Forum: Problems
Topic: suspiciously large amount of objects detected
Replies: 19
Views: 4037

Re: suspiciously large amount of objects detected

no fish for a big tank :) below is my config file which line do i change creative_mode = true enable_damage = false fixed_map_seed = mainmenu_last_selected_world = 5 menu_last_game = minetest mg_name = v6 name = selected_world_path = C:\Users\daves\Desktop\minetest-0.4.15-win64\bin\..\worlds\jessica...
by daveonatrain
Sun May 21, 2017 11:14
Forum: Problems
Topic: suspiciously large amount of objects detected
Replies: 19
Views: 4037

Re: suspiciously large amount of objects detected

thanks for the answer but it does not work
by daveonatrain
Sun May 21, 2017 00:39
Forum: Problems
Topic: suspiciously large amount of objects detected
Replies: 19
Views: 4037

suspiciously large amount of objects detected

Hi all

how do i stop or increase the number of objects i can have before they get deleted thank you.

I get this message "suspiciously large amount of objects detected deleted all"
by daveonatrain
Sat May 20, 2017 16:07
Forum: General Discussion
Topic: how do i stop mods from spawning
Replies: 2
Views: 679

Re: how do i stop mods from spawning

Great thank you will give it a go :) :)
by daveonatrain
Sat May 20, 2017 10:07
Forum: General Discussion
Topic: how do i stop mods from spawning
Replies: 2
Views: 679

how do i stop mods from spawning

hi all

I have two mods animals and scifi which are great but i do not want them spawning on there own i only want to put them on the map manually . can anyone help please ?