Search found 14 matches

by dotconfig
Sun May 21, 2017 10:42
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 862
Views: 369643

Re: [Mod] WorldEdit [1.0] [worldedit]

agreed, 1.0 is a bit confusing for a rolling release - though git repos are easy to update locally. perhaps just write a little script or cron job to do it automatically every month or so.
by dotconfig
Thu May 11, 2017 20:12
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 862
Views: 369643

Re: [Mod] WorldEdit [1.0] [worldedit]

problem solved thanks to ratmix! my bad, i was using the wrong kind of block, some kind of slab from the moreblocks mod.
by dotconfig
Thu May 11, 2017 19:45
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 862
Views: 369643

Re: [Mod] WorldEdit [1.0] [worldedit]

thanks, im online there now ^^ (username hege)
by dotconfig
Thu May 11, 2017 19:15
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 862
Views: 369643

Re: [Mod] WorldEdit [1.0] [worldedit]

yea i attached it in the previous message and also one here
by dotconfig
Thu May 11, 2017 17:03
Forum: WIP Games
Topic: [GITHUB] VoxBox [game]
Replies: 89
Views: 22586

Re: [GITHUB] VoxBox [game]

awesome ^^ looking forward to try it out again next time
by dotconfig
Thu May 11, 2017 16:41
Forum: WIP Games
Topic: [GITHUB] VoxBox [game]
Replies: 89
Views: 22586

Re: [GITHUB] VoxBox [game]

well for one i really like the music and the sfx. good choice, though at times a bit weird to hear birds way down in a cave and the bats being quite aggressive sounding, though there are no bats in sight. mmh, ill make a pro con list: PROS: music. love it, good choice, though when playing longer sur...
by dotconfig
Thu May 11, 2017 16:20
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 862
Views: 369643

Re: [Mod] WorldEdit [1.0] [worldedit]

hey! awesome mod. sure put a lot of work into it... one question? why am i getting these gaps between the stones? i would like to create smooth walls with no see through gaps as if theyre hand build but with the world editor the blocks seem to be oriented in some way that theres always some gap or s...
by dotconfig
Thu May 11, 2017 13:42
Forum: WIP Games
Topic: [GITHUB] VoxBox [game]
Replies: 89
Views: 22586

Re: [GITHUB] VoxBox [game]

if u want i can give you a bit more indepth review. all in all im liking it so far :)
by dotconfig
Thu May 11, 2017 13:01
Forum: WIP Games
Topic: [GITHUB] VoxBox [game]
Replies: 89
Views: 22586

Re: [GITHUB] VoxBox [game]

ah man, im glad :) im trying out ur subgame now^^
by dotconfig
Wed May 10, 2017 22:57
Forum: WIP Games
Topic: [GITHUB] VoxBox [game]
Replies: 89
Views: 22586

Re: [GITHUB] VoxBox [game]

much love, thanks for githubbing man! i think its much better that way too, i tend to skip everything that isnt githubed because github is so comfortable to use for cloning etc that i dont like just donwloading the zip... hopefully you still are motivated to work on this subgame. im relatively new h...
by dotconfig
Wed May 10, 2017 16:02
Forum: Mod Releases
Topic: [Mod] Inventory Tweaks [2.0.1] [beta] [invtweak]
Replies: 48
Views: 25276

Re: [Mod] Inventory Tweaks [2.0.1] [beta] [invtweak]

cool, so far am loving this community! great cooporation, looking forward to see that included or as a standalone, its all i really need from the inventory ^^
by dotconfig
Mon May 08, 2017 17:34
Forum: Mod Releases
Topic: [Mod] Inventory Tweaks [2.0.1] [beta] [invtweak]
Replies: 48
Views: 25276

Re: [Mod] Inventory Tweaks [2.0.1] [beta] [invtweak]

hey i like the idea! but it would be great to have a function to only stack instead of stack and change the order, so that you dont have to rearrange your items again after stacking.
by dotconfig
Mon May 08, 2017 16:09
Forum: Mod Releases
Topic: [Mod] More Trees! [git][moretrees]
Replies: 432
Views: 213460

Re: [Mod] More Trees! [git][moretrees]

thanks! i downloaded the dev build and minetest_game. so in the stable version minetest_game is not included but will be in 0.4.16? thanks again for the quick answer, now everything works. no errors, yay :)
by dotconfig
Mon May 08, 2017 13:38
Forum: Mod Releases
Topic: [Mod] More Trees! [git][moretrees]
Replies: 432
Views: 213460

Re: [Mod] More Trees! [git][moretrees]

hey! this and the plant life mod seem like good mods but i can't try them since everytime i try to enter the world it says it couldnt call field register_leafdecay (a nil value). it seems u have updated these lines a few days ago and when i revert the change in one file it loads but doesnt work real...