I don't like that the craft guide is not free like it were.
¿Why do you have done that?
It is very bad for new players.
For me is a hassle and i bet other players think the same.
I hope that you change your mind and give us the old craft guide.
I like a lot your game and that is why i care.
Search found 44 matches
- Tue Feb 23, 2016 05:00
- Forum: Servers
- Topic: [Server][Game] Extreme Survival
- Replies: 669
- Views: 116397
- Mon Feb 22, 2016 19:24
- Forum: Servers
- Topic: [Server][Game] Extreme Survival
- Replies: 669
- Views: 116397
Re: Extreme Survival Minetest server
Expensive anvil will be an unjust advantage for old players. Also with out an anvil you can give new players an armour (a cheap armour, we don't want the old players to kill the new players to lot their armour) and it will only help then for a little while. If you can change the name of the anvil to...
- Fri Feb 19, 2016 23:09
- Forum: Servers
- Topic: [Server][Game] Extreme Survival
- Replies: 669
- Views: 116397
Re: Extreme Survival Minetest server
Can you make the server easy for noobs? It took me 3 times to get it right and thats is why i use the account monty_oso_3 For example a second set of starting itens in a bag. And a message about the Bag after they died. Make the noobs bones non looteable for an hour to make they less likely to be ki...
- Thu Feb 18, 2016 22:56
- Forum: Servers
- Topic: [Server][Game] Extreme Survival
- Replies: 669
- Views: 116397
Minetest Extreme Survival Wikia
http://minetest-extreme-survival.wikia.com I'm working on a wiki about ES and you are welcome to collaborate. Rules: Don't be an asshole. If you want to promote your house/farm/shop do it in your personal page. For example this is my page: http://minetest-extreme-survival.wikia.com/wiki/User:Monty_...
- Tue Feb 16, 2016 20:22
- Forum: Servers
- Topic: [Server][Game] Extreme Survival
- Replies: 669
- Views: 116397
Re: Extreme Survival Minetest server
My house is more far from spawn than 1200 meters ¿that means i need to move?NOTE: I shrink the map monthly to 1200 meters in radius and 6000 meters deep from spawn using Lag’s map unexplore script.
- Tue Feb 05, 2013 19:24
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
From Nand to Tetris in 12 steps (how to create a computer system from scratch)
http://www.youtube.com/watch?v=IlPj5Rg1y2w
http://www.nand2tetris.org/
https://mega.co.nz/#!PQQ21CpL!BWsL0GfjB ... aQtaHWPQgQ
http://www.youtube.com/watch?v=IlPj5Rg1y2w
http://www.nand2tetris.org/
https://mega.co.nz/#!PQQ21CpL!BWsL0GfjB ... aQtaHWPQgQ
- Sun Dec 30, 2012 20:51
- Forum: General Discussion
- Topic: [Manual] I have made a manual for Minetest [New: terminology]
- Replies: 12
- Views: 3029
- Thu Dec 20, 2012 06:06
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
I want that the insulated wires to have a different texture if those are on. This is my texture proposal: http://ubuntuone.com/5MxFTi5OWA8ywViSiUsbPw (sides) http://ubuntuone.com/2iTSoCVJqln6jxmCOFSTdV (ends) The code changes for this: http://ubuntuone.com/54L3dkxbTwOYQWi9xNkAvK (insulated) http://u...
- Mon Dec 17, 2012 07:00
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
- Sat Dec 15, 2012 19:23
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
A bug in the last https://github.com/Jeija/minetest-mod-mesecons (master)
The insulated wires change their positions when they are used which micro controllers.
Video of the bugs: http://youtu.be/dR1PqBxrfCs
Map: http://ubuntuone.com/222J8kHXuPGslHCyMMbzU2
The insulated wires change their positions when they are used which micro controllers.
Video of the bugs: http://youtu.be/dR1PqBxrfCs
Map: http://ubuntuone.com/222J8kHXuPGslHCyMMbzU2
- Fri Dec 14, 2012 15:51
- Forum: General Discussion
- Topic: Mesecons machine competiton 2.0!
- Replies: 70
- Views: 21153
Display that can save 2 images
MAP: http://ubuntuone.com/7YJwsXvEka1TbpI48Wd2dA
Please make usable the insulated crossing.
MAP: http://ubuntuone.com/7YJwsXvEka1TbpI48Wd2dA
Please make usable the insulated crossing.
- Fri Dec 14, 2012 12:36
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
This map contains some bugs: http://ubuntuone.com/5tAWlPxnIWkbqNbhCiOjLb
EDIT1: SORRY the bugs in this map are from the previous version.
EDIT1: SORRY the bugs in this map are from the previous version.
- Tue Dec 11, 2012 22:45
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
There is a weird bug which complex uCScript functions and wires. Wires are on but there is no power source. Colorbocks and switches don't work as intended. If you put a colorblock in front of a powdered wire the game crash. All the errors are present in the new version and in the stable version. Vid...
- Tue Dec 11, 2012 15:13
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
If there is adjacent colorblocks and one of then turn on all the colorblocks turn on
Video of the bug: http://youtu.be/a1seeJCD2SU
map: http://ubuntuone.com/6yRiDeS3ckeMaU0EqgF343
Video of the bug: http://youtu.be/a1seeJCD2SU
map: http://ubuntuone.com/6yRiDeS3ckeMaU0EqgF343
- Mon Dec 10, 2012 23:22
- Forum: WIP Mods
- Topic: [POLL] What do you think about mesecons?
- Replies: 53
- Views: 9684
- Mon Dec 10, 2012 23:13
- Forum: General Discussion
- Topic: Mesecons machine competiton 2.0!
- Replies: 70
- Views: 21153
New version of the 4bit adder Change list: Added comets in uCScript code. off(A,B,C,D); changed for off(A,B,C,D) Download links: http://www.uploader.ro/files/1JXYPEQM/bitadder.tar_1.lzma http://depositfiles.com/files/oqv7nolhc http://netload.in/dateiLhuzw04j3G.htm http://www.load.to/jXwETVPdha/bitad...
- Mon Dec 10, 2012 22:17
- Forum: General Discussion
- Topic: Mesecons machine competiton 2.0!
- Replies: 70
- Views: 21153
- Mon Dec 10, 2012 22:08
- Forum: WIP Mods
- Topic: [POLL] What do you think about mesecons?
- Replies: 53
- Views: 9684
- Mon Dec 10, 2012 21:58
- Forum: General Discussion
- Topic: Mesecons machine competiton 2.0!
- Replies: 70
- Views: 21153
- Mon Dec 10, 2012 08:12
- Forum: WIP Mods
- Topic: [POLL] What do you think about mesecons?
- Replies: 53
- Views: 9684
- Mon Dec 10, 2012 05:47
- Forum: General Discussion
- Topic: Mesecons machine competiton 2.0!
- Replies: 70
- Views: 21153
Here is the 4 bit adder: http://www.uploader.ro/files/P1TNVWVU/bitadder.tar.lzma If something goes bad just turn on all the swiches and then turn off all the swiches. More links to download: http://netload.in/dateiEw0JicnVcf.htm http://depositfiles.com/files/r2tp8pjo5 EDIT1: http://i.imgur.com/7PuCT...
- Sun Dec 09, 2012 20:21
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
- Sun Dec 09, 2012 20:11
- Forum: General Discussion
- Topic: Please change the ip of minetest.net
- Replies: 14
- Views: 3823
- Sun Dec 09, 2012 09:41
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692638
- Sun Dec 09, 2012 08:34
- Forum: Feature Discussion
- Topic: [Feature request] Command history
- Replies: 2
- Views: 722
[Feature request] Command history
Minetest have a cli that appears when we type '/'. I want a history of commands that can be navigated using arrow keys. That will help when we need to use over and over the same command or a very similar commands. And if you can i like to see other bash like features. For example a calculartor or pi...