Search found 226 matches

Return to advanced search

Re: [Mod] Dynamic liquids [0.8] [dynamic_liquid]

https://forum.minetest.net/download/file.php?mode=view&id=13281&sid=3461478469f3fd7bbf854e0046f48d7e Would this be possible with this mod? For what you can see in these images, the objects that are smaller than a node must be defined as entities instead of nodes. So it can be done, but I ca...
by zargulthewizard
Mon Aug 26, 2019 22:49
 
Forum: Mod Releases
Topic: [Mod] Dynamic liquids [dynamic_liquid]
Replies: 53
Views: 7542

Re: Post your blueprints!

Cool!
by zargulthewizard
Fri Dec 28, 2018 02:22
 
Forum: General Discussion
Topic: Post your blueprints!
Replies: 75
Views: 12064

Re: [Game] MineClone 2 [0.43.0]

Much grass on the endermen fix. Eagerly awaiting full functionality!

PS: Just remembered. Connecting a reversed daylight sensor to a command block for returning the time to day does not work. Will double check, but I think I am doing the command right.
by zargulthewizard
Wed Dec 26, 2018 04:51
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Mod] Raspberry PI MC API for Python code [raspberryjamm

I disabled it. The good news is the ie nil value error is gone. The bad news is during server creation Minetest crashed completely with no error report or anything.
by zargulthewizard
Sat Dec 22, 2018 04:10
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 12744

Re: [Game] MineClone 2 [0.43.0]

Bug: Iron Golems do not attack Endermen. I know for certain they do in Minecraft.

Unless, of course, my version of MineClone 2 is outdated :P
by zargulthewizard
Fri Dec 21, 2018 23:29
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Server] Regulus: A Mars Server

Southern Cross looks awesome! Though maybe a bit like a Swastika
by zargulthewizard
Mon Dec 17, 2018 22:52
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13466

Re: Minetest 5.0.0 is on the road

jas wrote:For those like me who were confused, the download button is all the way to the right, and they call them "artifacts."

Downloads are artifacts so true LOL
by zargulthewizard
Mon Dec 17, 2018 22:49
 
Forum: News
Topic: Minetest 5.0.0 is on the road
Replies: 245
Views: 68435

Re: [Game] MineClone 2 [0.43.0]

Chem871 wrote:Golden Leggings have the name 'Golden Leggins', and any time I mine wood, even with my bare hand, it sounds like I'm using an axe.


I d'no what yer gettin' yerself all worked up about with the leggin's, and the sound thayng is the saym as Minecrayft.
by zargulthewizard
Mon Dec 17, 2018 22:45
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Mod] Raspberry PI MC API for Python code [raspberryjamm

Well...
rubenwardy wrote:Don't touch this setting! Mod security should never be disabled

I don't really play online...
rubenwardy wrote:Mod security should never be disabled

Or use any really risky mods...
rubenwardy wrote:never be disabled
by zargulthewizard
Mon Dec 17, 2018 03:34
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 12744

Re: [Mod] Raspberry PI MC API for Python code [raspberryjamm

@jocsamazon I would like to know what specific changes you made in order to run minetest with raspberryjammod? I am running Windows 10, Minetest 0.4.17.1 and Python 3.6.5. I have replaced the mcpipy files as you indicated in your post quoted above, but the mod fails to load with the following error...
by zargulthewizard
Sun Dec 16, 2018 03:23
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 12744

Re: [Game] MineClone 2 [0.43.0]

I have a bug to report.

In minecraft, one can create an alternator by putting a redstone block in front of a sticky piston and then connecting them with redstone. This works, but trying to slow it down with a repeater does not.
by zargulthewizard
Sun Dec 16, 2018 03:19
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Server] Regulus: A Mars Server

Ough.
by zargulthewizard
Thu Dec 06, 2018 16:37
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13466

Re: [Game] MineClone 2 [0.42.1]

I do not provide support for in-development versions of Minetest. This is and has always been an official development principle This. All of this. It's also easier and better for the end users because most of them do not have or care for "experimental" versions of Minetest. Oh, but you re...
by zargulthewizard
Mon Dec 03, 2018 16:09
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Game] MineClone 2 [0.42.1]

Wuzzy wrote:The simple reason is that is just too ridiculous for me to hunt an ever-moving target.


Amen, brother!
by zargulthewizard
Mon Dec 03, 2018 03:47
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: Post your blueprints!

I'm for the SHM.
by zargulthewizard
Mon Dec 03, 2018 03:45
 
Forum: General Discussion
Topic: Post your blueprints!
Replies: 75
Views: 12064

Re: [Game] MineClone 2 [0.41.3]

Also, please do not call MTG “baseline”, that's far from the truth. It's just one of many games and is no more “valid” than any other game. I know I should probably just swallow it, but try using the terms "Minetest Game" and "The Minetest Game engine" with multiple not so compu...
by zargulthewizard
Mon Nov 26, 2018 04:05
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: A challenge for you guys :D - My Little Pony subgame

...might result in the horse saddling never getting fixed.
by zargulthewizard
Mon Sep 10, 2018 04:17
 
Forum: Game Discussion
Topic: A challenge for you guys :D - My Little Pony subgame
Replies: 11
Views: 1199

Re: [Game] MineClone 2 [0.41.3]

Kinda skimmed all that. Maybe shouldn't have, but short on time.

Modified the portalgun mod by aitecheye to be entirely mineclone2 compatible. How should I go about posting it if at all?
by zargulthewizard
Mon Sep 10, 2018 04:09
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Mod] Portalgun V6.35 [portalgun]

Excellent!

Looked at the code and am subsequently hoping for portal frames soon! Maybe they work by setting their portal to the nearest player's name.

Long fall boots 3D_armor add-on would be great too.
by zargulthewizard
Sun Sep 09, 2018 14:47
 
Forum: Mod Releases
Topic: [Mod] Portalgun V6.36 [portalgun]
Replies: 52
Views: 11816

Re: A challenge for you guys :D - My Little Pony subgame

JiCeyCraft wrote:So no MLP mode, after all... Bah, pity


MLP mode? I think you mean mod. No, there isn't yet, but we know it can be done because of that server. Maybe we should ask Wuzzy about it.
by zargulthewizard
Sat Apr 28, 2018 15:30
 
Forum: Game Discussion
Topic: A challenge for you guys :D - My Little Pony subgame
Replies: 11
Views: 1199

Re: [Game] MineClone 2 [0.36.3]

Definitely need xp.
by zargulthewizard
Thu Apr 26, 2018 01:59
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Game] MineClone 2 [0.36.3]

Can I safely assume that the item frame was at the mentioned position?

I don't think more than 1 item should be able to go into an item frame.
by zargulthewizard
Wed Apr 25, 2018 12:32
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Game] MineClone 2 [0.36.3]

What happened leading up to this?
by zargulthewizard
Wed Apr 25, 2018 00:55
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785

Re: [Game] MineClone 2 [0.36.3]

Lovely!
by zargulthewizard
Sun Apr 22, 2018 02:14
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.55.0]
Replies: 1577
Views: 195785
Next

Return to advanced search